codeimp
532efeac15
Merged in changes by Randy Heit which add support for BZip2 and LZMA
2009-04-15 05:59:43 +00:00
codeimp
201e8556a3
- Converted solution/project files to Visual Studio 2008
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- Changed code to use .NET Framework 3.5
2009-04-11 07:46:53 +00:00
codeimp
c53ee9c927
Some reference manual implementation
2009-04-05 19:29:27 +00:00
codeimp
cf7b69c8f6
- Fixed crash on deleting things
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- Fixed crash on pressing ESC when no map is opened
2009-04-02 08:18:09 +00:00
codeimp
ff2877181c
Fixed breaking compatibility with DB1 settings files
2009-03-17 13:40:34 +00:00
codeimp
7dcd323fc9
Fixed problem with Undo not updating the used textures on screen
2009-03-13 13:48:04 +00:00
codeimp
7721b0f70b
@ added some display information for actions
2009-02-27 15:38:13 +00:00
codeimp
dd1af8cf6d
Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources)
2009-02-26 23:27:46 +00:00
codeimp
c848087f12
@ Changed code related to displaying status messages and warnings (now ready for action messages in status bar)
2009-02-26 14:16:18 +00:00
codeimp
8336309dc8
Grid and background image settings are now saved along with the map
2009-02-23 18:23:39 +00:00
codeimp
ec045132d6
- Added automatic scrolling feature (when dragging or drawing)
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- Fixed some issues with drawing mode, newly created sectors and modifying of neighboring lines
2009-02-22 22:57:21 +00:00
codeimp
dcce76ac77
@ Better undo/redo fix
2009-02-22 10:13:09 +00:00
codeimp
29b797b4f3
@ Fixed a race condition in Undo/Redo storage system
2009-02-22 09:45:35 +00:00
codeimp
1ecb3ad425
Undo/Redo system now keeps snapshots compressed in temporary files to save memory
2009-02-21 22:58:37 +00:00
codeimp
9ab807a8d9
added menu and toolbar separators for editing modes
2009-01-27 15:44:45 +00:00
codeimp
73e41e7f9e
- fixed losing focus after closing Find & Replace dialog when Edit Selection was used
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- fixed bug where Edit Selection in Find & Replace dialog stayed disabled on search
- now allowing 1x1 grid size
2009-01-27 10:36:11 +00:00
codeimp
f4b62e26ca
added automatic zoom in on selected object in Find & Replace mode
2009-01-26 14:09:11 +00:00
codeimp
1ae7813fad
changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
2009-01-24 14:48:43 +00:00
codeimp
1694d828d1
@working on decorate support
2009-01-21 16:18:30 +00:00
codeimp
e706e18c3b
- fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
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- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
5a94b9b4a3
fixed incorrect mode changes after switching out of a volatile mode into Visual Mode
2009-01-15 20:13:17 +00:00
codeimp
3370d90bd0
fixed crash when using Create Prefab from Selection without any selection
2009-01-09 20:48:41 +00:00
codeimp
d174544cd6
several fixes
2009-01-03 22:18:59 +00:00
codeimp
320a002677
loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP)
2009-01-03 19:45:59 +00:00
codeimp
63b4f20172
fixed invalid view/zoom when opening an empty map
2009-01-03 12:20:08 +00:00
codeimp
4b068e93fe
fixed undo level when pasting or inserting a prefab
2009-01-03 11:35:12 +00:00
codeimp
18e050d617
fixed bug that kept pasted things invisible
2008-12-31 16:50:10 +00:00
codeimp
31184de358
prefabs support added
2008-12-31 16:43:23 +00:00
codeimp
2b7cfbac06
flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs)
2008-12-31 14:08:40 +00:00
codeimp
28bb966a12
added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes.
2008-12-31 00:44:04 +00:00
codeimp
97735e5764
working on visual mode
2008-12-24 18:27:13 +00:00
codeimp
5032c58797
working on visual mode
2008-12-24 14:21:54 +00:00
codeimp
43754e3671
Visual Mode button now behaves as in DB1: It disables the other editing mode buttons and pressing the Visual Mode button again will go back to the previous classic editing mode (and re-enables all editing mode buttons)
2008-12-16 14:33:41 +00:00
codeimp
53a1f085ab
happy birthday doom!
2008-12-10 22:58:58 +00:00
codeimp
3daf9307e9
- created MapSet serialization system for undo/redo
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- added hourglass crosshair in visual mode for time consuming actions
2008-12-06 13:20:47 +00:00
codeimp
9d8060be0c
working on visual mode
2008-12-06 00:28:49 +00:00
codeimp
e135c279eb
more on selectable editing modes
2008-11-27 19:25:13 +00:00
codeimp
d49b31dfc0
miauw
2008-11-27 13:42:18 +00:00
codeimp
bc465effea
moo
2008-11-27 12:37:20 +00:00
codeimp
580fe3f181
oops, the EditingManager should be a general manager, not depending on the loaded map
2008-11-27 11:59:17 +00:00
codeimp
ae8daa2924
- refactored all editing mode management into the EditingManager
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- added interface controls for editing mode selection in game configurations
2008-11-27 10:33:09 +00:00
codeimp
af509c3682
- some optimizations to visual mode
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- changed timing to use double
- added delta time as parameter in OnProcess event
2008-11-27 06:53:38 +00:00
codeimp
eee46b13f2
working on visual mode
2008-11-19 16:18:36 +00:00
codeimp
f5c635a998
added settings and view menu and more stuff
2008-11-17 00:41:52 +00:00
codeimp
f2f8ccf699
fixed crash when using Pan View action and moving the mouse outside the map display
2008-10-28 13:40:09 +00:00
veilofsorrow
7426b77dc4
added view panning control
2008-10-28 12:04:28 +00:00
codeimp
6d1f43c7c6
- added feature to display an image from file on the background along with ability to scale it
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- fixed some scaled sizes in some image data classes
2008-10-15 19:14:32 +00:00
codeimp
cef46a2386
mode must be disposed when cancelled
2008-10-08 15:15:45 +00:00
codeimp
0fd6efb82f
renamed events OnEndSelect to OnSelectEnd and OnEndEdit to OnEditEnd for naming consistency
2008-10-08 14:24:21 +00:00
codeimp
8b6a6754ab
renamed events OnSelect to OnSelectBegin and OnEdit to OnEditBegin for naming consistency
2008-10-08 14:19:09 +00:00