codeimp
5317ef1dc9
@ work on (G)ZDoom Editing plugin
2010-09-03 15:12:07 +00:00
codeimp
6e26ced98e
@ work on (G)ZDoom Editing plugin
2010-09-03 06:03:28 +00:00
codeimp
ff0fbdad91
@ work on (G)ZDoom Editing plugin
2010-09-02 20:42:38 +00:00
codeimp
f0540c3822
@ Made project file compatible with VS 2005
2010-09-02 14:59:47 +00:00
codeimp
3bbeb51e77
Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
2010-09-01 21:05:08 +00:00
codeimp
98582e1394
Started GZDoom Editing plugin project
2010-09-01 20:08:07 +00:00
codeimp
6c09634660
Added Find & Replace for Thing Angles
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Added lots of new filter options for Things Filters
Some interface polishing
2010-09-01 14:36:31 +00:00
codeimp
6f17b98b6b
@ renamed Tag Range action
2010-08-31 05:57:57 +00:00
codeimp
224755e165
@ TagRange plugin should use .NET 3.5
2010-08-30 19:37:29 +00:00
codeimp
be96d7cfc3
@ File update needed for VS 2008
2010-08-30 17:22:21 +00:00
codeimp
b16f48862a
@ Fixed a bug and changed category of the Tag Range action in the control list
2010-08-30 14:13:36 +00:00
codeimp
08e6f30d0f
Added source for Tag Range plugin
2010-08-30 13:51:24 +00:00
codeimp
75ef865b08
@ remaining stuff
2010-08-23 19:09:46 +00:00
codeimp
bfd00c73cd
@ recursive rename
2010-08-23 17:35:33 +00:00
codeimp
42decd52bd
@ recursive rename
2010-08-23 17:19:19 +00:00
codeimp
8c35fc2693
Exposed GetLumpData and SetLumpData for plugins to read/write map lumps
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@ some work on the USDF plugin
@ some game config documentation I still have laying around here
2010-08-23 15:17:58 +00:00
codeimp
b2f672c94f
Added 'conversation' UDMF field to Things in ZDoom configurations
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Added the ability for plugins to choose the toolbar section in which to add a button
Added beginning of ZDoom USDF conversation editor plugin
2010-08-22 20:56:52 +00:00
codeimp
d27ac60a9d
@ I will probably never finish this WadAuthor Mode plugin (because I simply don't care for it) but I felt the files were outdated an in the wrong place (BuilderModes)
2010-08-22 12:54:09 +00:00
codeimp
2fda5b457c
Changed .NET Framework for Comments Panel plugin to version 3.5 (no clue why it was at 2.0)
2010-08-22 12:18:04 +00:00
codeimp
6a685b7678
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class')
Polished the browse icons and browse buttons.
Added more events for plugins to intercept.
2010-08-22 11:36:09 +00:00
codeimp
a79b8e215f
@ Small improvement on selecting in Comments Panel plugin
2010-08-20 19:41:20 +00:00
codeimp
6fd04509dd
@ commants panel update
2010-08-20 19:15:50 +00:00
codeimp
c273025ff2
@ This is one sexy plugin!
2010-08-20 15:04:08 +00:00
codeimp
8c96fff8c4
@ work in progress
2010-08-20 06:07:56 +00:00
codeimp
cfde4a92f2
@ Added plugin source code I started working on (and project file that was not committed earlier?)
2010-08-19 15:18:11 +00:00
codeimp
77c3db9c80
@ Updated version numbers for upcoming release
2010-08-18 15:11:41 +00:00
codeimp
ea3243edb3
Fixed crash when double-clicking a sector in Make Sector Mode
2010-08-16 19:31:56 +00:00
codeimp
27d30072fb
Fixed brightness preview when changing sector brightnesses in Brightness Mode
2010-08-16 18:29:56 +00:00
codeimp
7f685b4c77
Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
2010-08-15 19:43:00 +00:00
codeimp
34bd24505d
Added some missing things in ZDoom game configurations
...
Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
2010-08-15 13:45:43 +00:00
codeimp
14415a7767
@ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action.
2010-08-14 18:07:38 +00:00
boris_i
aa34d0605e
Fixed a bug that allowed to place vertices and things outside the map format grid boundaries
2010-08-13 18:32:21 +00:00
codeimp
19909bac0c
Fixed crash in Make Sectors mode when using Undo or Redo actions while a sector is highlighted.
2010-08-13 05:36:06 +00:00
codeimp
f1aa81bd32
Added quick-keys to menus and menu items (such as Alt+F for File menu, but for some reason they don't underline when you press Alt)
2010-08-12 21:00:54 +00:00
codeimp
43528834a1
Added a minimum revision property to a Plugin's plug as a safety for newer plugins.
2010-08-12 18:42:52 +00:00
codeimp
f8aea7cbc4
Added error check for unknown flat names.
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@ Some fixes in default texture/flat determination and added nicer functions to check if texture/flat exists.
2010-08-12 09:01:22 +00:00
codeimp
299f7a5e1c
Fixed sector triangulation issues.
2010-08-11 18:50:37 +00:00
codeimp
7d92d2b343
@ Added some code that I helps fixing some triangulation issues, but now it breaks other shapes. Also added test cases so I can figure this out later.
2010-08-11 14:30:54 +00:00
codeimp
702dc6a6c3
@ Small improvement for the earlier committed sprite scale support. The DECORATE 'xscale' and 'yscale' Actor properties are now also supported, but I am not sure what the intended behavior is when one of these is used in combination with 'scale'. Right now 'scale' overrides them.
2010-08-02 08:08:52 +00:00
codeimp
e25fe882f2
Fixed crash when undoing newly added Things in Visual Mode.
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Fixed Thing update in Visual Mode when the Thing type is changed.
2010-08-01 18:49:46 +00:00
codeimp
d1d917da96
Added support for DECORATE 'scale' property in actors (sprites in Visual Mode now scale accordingly)
2010-07-31 21:17:49 +00:00
boris_i
72d688f8d0
Added actions to move the camera up and down in 3D visual modes (no default keys bound)
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@ more fixes for auto-aligning hi-res textures: now takes the WorldPanning flag into account
2010-05-08 13:14:48 +00:00
boris_i
cdddeffa80
- Fixed a problem in the linedef info panel where the linedef numbers was displayed instead of the sidedef number
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- Fixed a problem where dragging geometry and things onto the window title bar locked up DB2
- Fixed a problem with wrong texture offsets of hi-res textures
2010-01-02 22:06:40 +00:00
codeimp
ed9f393fb1
- Tools.DrawLines no longer snaps the geometry to map format accuracy. Use General.Map.Map.SnapAllToAccuracy() to compensate.
2010-01-02 21:28:18 +00:00
codeimp
50b9765377
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
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- Camera offsets in Visual Modes now changeable in Game Configurations (default is Doom's camera position)
@ Some other stuff dealing with the new dockers I forgot what it's for.
2010-01-02 20:22:05 +00:00
codeimp
b36af4bc37
@ Better description for size "relative" -> "scale"
2009-08-21 09:31:26 +00:00
codeimp
a48cde8509
@ Oops. These files go with the previous commit.
2009-08-21 08:40:00 +00:00
codeimp
02290d6898
Added Edit Selection Mode docker panel to view and modify transformation values manually
2009-08-21 08:38:24 +00:00
codeimp
fcde15398a
Fixed a bug with thing heights in Visual Mode for things that have no sprite
2009-08-19 14:06:21 +00:00
codeimp
3ca0b615aa
- Things browser no longer closes when double-clicked on a category
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- Find & Replace mode now changes render presentation to show Things on-top when a Things search is performed
2009-08-19 13:14:55 +00:00