biwa
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df6ea3ebcd
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Resource options form: fixed a problem where the text box containing the path to the file could be focused. Fixes #806
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2022-10-20 20:40:07 +02:00 |
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biwa
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27cc74a440
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Fixed a potential crash when adding DECORATE files to game configurations that check for required resources. Fixes #808
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2022-10-20 20:10:30 +02:00 |
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biwa
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c751ad5a97
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Things Mode: fixed an issue where the thing info panel did not show enum values for the first argument. Fixes #804
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2022-10-20 20:00:28 +02:00 |
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ZZYZX
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7de0c65b61
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Fixed threading and Mono issues in resource check
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2022-09-26 23:45:19 +03:00 |
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ZZYZX
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1174d1ac10
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Fixed a possible cause for infinite resource check loader
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2022-09-25 20:41:19 +03:00 |
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ZZYZX
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e7ccffa498
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Fixed regression in resource list editor where it'd get fucked if the user has non-standard UI scaling enabled
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2022-09-19 12:26:26 +03:00 |
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ZZYZX
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85a4c3a651
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Fixed: Map options form window would become squished if the starting game configuration is invalid
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2022-09-19 10:13:27 +03:00 |
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ZZYZX
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ca5c77251e
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Fixed Mono build
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2022-09-18 21:27:32 +03:00 |
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ZZYZX
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4fd97fec9c
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
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JaedenDuhreis
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82f1ee09bc
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Added parsing of relative includes in ZScript (PR#787 by JaedenDuhreis)
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2022-09-15 19:04:07 +03:00 |
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ZZYZX
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aee47aacb0
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Improved error reporting for invalid ZScript input
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2022-09-15 03:12:27 +03:00 |
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biwa
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d16ffe135a
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Added some explanatory comments to source code
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2022-09-13 19:45:27 +02:00 |
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biwa
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b24a2dda84
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Visual Mode: fixed an issue where the crosshair was distorted after the viewport was resized. Fixes #321. Fixes #777
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2022-09-03 13:07:16 +02:00 |
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biwa
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3fd7f99ba2
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Fixed an issue where textures OBJ models with w components in their texture coordinates were not displayed correctly. Fixes #775
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2022-09-03 12:25:26 +02:00 |
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biwa
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450198cfe7
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Fixed a crash when trying to create the screenshot folder failed. Fixes #774
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2022-09-03 11:12:37 +02:00 |
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Alison Watson
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6b0b047c57
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Added support for some niche ZScript and MODELDEF syntax. Resolves #747
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2022-08-23 13:37:58 +02:00 |
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biwa
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c1e69eb548
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Fixed a problem where grid transform didn't work when the new origin had an x value of 0. Fixes #769
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2022-08-21 12:18:13 +02:00 |
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biwa
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d597c11e1f
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Added "-debugrenderdevice" command line argument to write a logfile for the render device
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2022-08-18 10:18:16 +02:00 |
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biwa
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c1e401013b
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Fixed a problem where IWADINFO lumps with properties without values failed for parse. Fixes #760
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2022-08-13 13:48:59 +02:00 |
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ZZYZX
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692ceb719b
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Internal: fixed Linux and Mac build
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2022-08-07 22:48:23 +03:00 |
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ZZYZX
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f11127ca71
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Made non-existent ZScript classes a fatal error.
Added explicit warning if gzdoom.pk3 is not loaded for GZDoom game configurations.
Fixed tokenizer not picking up the very last token in the stream.
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2022-08-07 21:26:22 +03:00 |
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biwa
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39ec35984d
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Fixed a problem where the flags selection form could be too small to accommodate the "OK" button when the game configuration contained too few flags
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2022-07-21 16:02:10 +02:00 |
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biwa
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27ba367174
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OBJ Models: fixed a crash that occurred when the usemtl directive had the texture to use in quotes. Fixes #758
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2022-07-13 23:25:10 +02:00 |
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biwa
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fd68806dc6
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Texture set definitions can now be imported/exported to/from game configurations using configuration files
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2022-07-13 23:13:48 +02:00 |
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biwa
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cb12c83877
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Fixed an issue that allowed to open Hexen format maps with a Doom format game configuration when using the "Open Map in Current WAD..:" feature.
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2022-07-03 15:22:33 +02:00 |
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biwa
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a269b13a2d
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ZScript: fixed an issue where user default variables from class extensions were not applied
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2022-06-12 20:24:30 +02:00 |
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biwa
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d46dc1413b
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Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables
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2022-06-12 20:07:41 +02:00 |
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biwa
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5dc8d1eda0
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Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder
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2022-06-11 13:16:14 +02:00 |
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biwa
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0f7d6c6062
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CVARINFO: fixed a problem parvins CVARs with incompatible flags. Fixes #748
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2022-06-11 13:14:38 +02:00 |
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biwa
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21e89cf975
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Added support for ZDRay static light things
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2022-06-02 20:18:35 +02:00 |
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biwa
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90cdb7db55
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More fixes related to crashes when running actions when no map is opened
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2022-05-29 17:30:54 +02:00 |
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biwa
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59de9762ad
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Fixed two crashes that happened when trying to reset the grid transform, or toggling the grid visibility while no map was opened
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2022-05-29 10:47:00 +02:00 |
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biwa
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4f526dc57f
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Toolbar buttons now show their assigned shortcut key in their tool tip
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2022-05-28 16:19:01 +02:00 |
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biwa
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57b796e87d
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Visplane Explorer Mode: fixed an issue that caused a crash when the map doesn't have nodes the Visplane Explorer Mode understands. Fixes #736
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2022-05-27 15:52:53 +02:00 |
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biwa
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7e3dbdefac
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DeHackEd: editor keys are once again recognized
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2022-05-15 00:38:36 +02:00 |
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biwa
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df29245a59
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DeHackEd: fixed and issue where the "#" in "ID #" fields was erroneously interpreted as a comment. Fixes #735
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2022-05-15 00:32:21 +02:00 |
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biwa
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d08bc4438b
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DECORATE/ZScript: fixed an crash introduced in 070aa9f36f that happened when a base actor didn't have a thing type info
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2022-05-14 18:07:50 +02:00 |
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biwa
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070aa9f36f
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DECORATE/ZScript: fixed an issue where setting the thing category using the editor key didn't work for replaced actors. Fixes #729
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2022-05-14 17:10:49 +02:00 |
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biwa
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183af344e6
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DeHackEd: made reading comments in unexpected places more robust. Fixes #732
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2022-05-11 23:28:50 +02:00 |
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biwa
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3cda0e53d1
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Fixed an issue that prevented models from being loaded correctly when some model indices in MODELDEF were unused. Fixes #727
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2022-04-23 17:23:22 +02:00 |
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biwa
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ddd68de72e
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Command line arguments:
- using "-map" with lower case parameter doesn't crash anymore
- using "-cfg"/"-config" with a non-existing configuration file doesn't crash anymore
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2022-04-17 18:09:29 +02:00 |
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biwa
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ac57fecf0c
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Fixed an issue where "WallTextures" from the TEXTURES lump were not loaded correctly. Fixes #719
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2022-04-15 00:19:16 +02:00 |
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biwa
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5cb40a23c2
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ZScript: fixed an issue where #include files were not parsed when the parent file had a //$GZDB_Skip comment. Fixes #716
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2022-04-09 17:00:49 +02:00 |
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biwa
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9c7526a80c
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Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555
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2022-04-09 11:10:41 +02:00 |
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biwa
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91d79e12be
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Moved some custom scaling code for MainForm from the designed file to code file
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2022-03-20 16:17:00 +01:00 |
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biwa
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f8bb87e143
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
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biwa
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2dfe043e1e
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UDMF: fixed an issue where user variables with default values were not saved when their value was equal to the type's default value. Fixes #709
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2022-02-26 16:21:59 +01:00 |
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biwa
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1f13839dbd
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Added event handler for when values change to ArgumentBox control
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2022-02-19 11:21:28 +01:00 |
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biwa
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2a1d595173
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Fixed a problem where the display was desaturated in certain situations in classic modes when wireframe rendering was enabled when exiting Visual Mode. Fixes #619
Fixed a problem where sectors were not desaturated correctly in classic modes on map load
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2022-02-12 12:14:50 +01:00 |
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biwa
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6c2ad3efaf
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Linedefs Mode: further speed improvements related to sector labels
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2022-02-08 21:30:54 +01:00 |
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