UltimateZoneBuilder/Source/Core
2022-08-18 10:18:16 +02:00
..
Actions Fix cursor visible on Linux when in 3D mode 2020-09-13 23:43:11 +02:00
Compilers Fixed a problem where saving a map would hang when the nodesbuilder produced too much output on stdout and strerr. Fixes #417. Fixes #498 2021-04-10 19:45:57 +02:00
Config Made non-existent ZScript classes a fatal error. 2022-08-07 21:26:22 +03:00
Controls Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables 2022-06-12 20:07:41 +02:00
Data Made non-existent ZScript classes a fatal error. 2022-08-07 21:26:22 +03:00
Dehacked DeHackEd: editor keys are once again recognized 2022-05-15 00:38:36 +02:00
Editing Vertex rendering options (#701) 2022-02-06 12:19:03 +01:00
General Added "-debugrenderdevice" command line argument to write a logfile for the render device 2022-08-18 10:18:16 +02:00
Geometry Don't auto-add upper texture for lower adjacent sky sectors (#594) 2021-08-14 11:33:52 +02:00
GZBuilder OBJ Models: fixed a crash that occurred when the usemtl directive had the texture to use in quotes. Fixes #758 2022-07-13 23:25:10 +02:00
IO Visplane Explorer Mode: fixed an issue that caused a crash when the map doesn't have nodes the Visplane Explorer Mode understands. Fixes #736 2022-05-27 15:52:53 +02:00
Map Fixed a problem where the display was desaturated in certain situations in classic modes when wireframe rendering was enabled when exiting Visual Mode. Fixes #619 2022-02-12 12:14:50 +01:00
Plugins Rebranding 2019-12-24 09:14:28 +02:00
Properties New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
Rendering Added "-debugrenderdevice" command line argument to write a logfile for the render device 2022-08-18 10:18:16 +02:00
Resources Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00
Types Fixed a problem where polyobject numbers where not sorted correctly in the editing dialogs. Fixes #690 2022-01-22 11:06:13 +01:00
VisualModes Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
Windows Fixed a problem where the flags selection form could be too small to accommodate the "OK" button when the game configuration contained too few flags 2022-07-21 16:02:10 +02:00
ZDoom Fixed a problem where IWADINFO lumps with properties without values failed for parse. Fixes #760 2022-08-13 13:48:59 +02:00
app.config Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Made non-existent ZScript classes a fatal error. 2022-08-07 21:26:22 +03:00
BuilderMono.csproj Internal: fixed Linux and Mac build 2022-08-07 22:48:23 +03:00