UltimateZoneBuilder/Source/Core
2022-06-02 20:18:35 +02:00
..
Actions Fix cursor visible on Linux when in 3D mode 2020-09-13 23:43:11 +02:00
Compilers Fixed a problem where saving a map would hang when the nodesbuilder produced too much output on stdout and strerr. Fixes #417. Fixes #498 2021-04-10 19:45:57 +02:00
Config DECORATE/ZScript: fixed an issue where setting the thing category using the editor key didn't work for replaced actors. Fixes #729 2022-05-14 17:10:49 +02:00
Controls Toolbar buttons now show their assigned shortcut key in their tool tip 2022-05-28 16:19:01 +02:00
Data DECORATE/ZScript: fixed an crash introduced in 070aa9f36f that happened when a base actor didn't have a thing type info 2022-05-14 18:07:50 +02:00
Dehacked DeHackEd: editor keys are once again recognized 2022-05-15 00:38:36 +02:00
Editing Vertex rendering options (#701) 2022-02-06 12:19:03 +01:00
General Command line arguments: 2022-04-17 18:09:29 +02:00
Geometry Don't auto-add upper texture for lower adjacent sky sectors (#594) 2021-08-14 11:33:52 +02:00
GZBuilder Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
IO Visplane Explorer Mode: fixed an issue that caused a crash when the map doesn't have nodes the Visplane Explorer Mode understands. Fixes #736 2022-05-27 15:52:53 +02:00
Map Fixed a problem where the display was desaturated in certain situations in classic modes when wireframe rendering was enabled when exiting Visual Mode. Fixes #619 2022-02-12 12:14:50 +01:00
Plugins Rebranding 2019-12-24 09:14:28 +02:00
Properties New feature: classic lighting renderer for visual mode (#680) 2022-01-04 20:17:12 +01:00
Rendering Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
Resources Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00
Types Fixed a problem where polyobject numbers where not sorted correctly in the editing dialogs. Fixes #690 2022-01-22 11:06:13 +01:00
VisualModes Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
Windows Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
ZDoom Fixed an issue that prevented models from being loaded correctly when some model indices in MODELDEF were unused. Fixes #727 2022-04-23 17:23:22 +02:00
app.config Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Toolbar buttons now show their assigned shortcut key in their tool tip 2022-05-28 16:19:01 +02:00
BuilderMono.csproj Toolbar buttons now show their assigned shortcut key in their tool tip 2022-05-28 16:19:01 +02:00