biwa
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7114d17eeb
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Texture browser: input boxes don't lose focus anymore when the mouse is moved into the texture list area. Fixes #369.
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2020-04-28 23:35:36 +02:00 |
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biwa
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9cadd378bc
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Changed the ambient sound drop down menu of ambient sound things to natural sort order. Resolves #406.
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2020-04-28 22:48:00 +02:00 |
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biwa
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594fe0403d
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Removed DebugConsole functionality in non-debug builds
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2020-04-26 00:58:42 +02:00 |
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biwa
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f15c0e0eb1
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Fixed a crash that happened when the script window is opened but minimized, the script has syntax errors, and then the map is saved. Fixes #402.
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2020-04-25 17:43:14 +02:00 |
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Magnus Norddahl
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db44d411c7
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Fix black output from visplane explorer
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2020-04-19 14:19:18 +02:00 |
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biwa
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f4e9556262
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Significantly reduced video memory usage when pasting sectors. Should also significantly increase speed when pasting many sectors. Fixes #400.
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2020-04-19 11:58:55 +02:00 |
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biwa
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308e8fe4cb
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Fixed a bug where the DECORATE parser got confused by wrong tokens after starting the states definition. Fixes #374.
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2020-04-11 18:46:45 +02:00 |
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biwa
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138c96bb13
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Moved smart grid transform into Linedefs Mode and Vertices Mode, so it also works when simply highlighting a linedef or vertex. When doing smart grid transform on a linedef it'll also use the vertex closest to the mouse cursor as the origin instead of always the start vertex
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2020-04-11 10:42:41 +02:00 |
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biwa
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12b3906470
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Added "Smart Grid Transform" action that sets grid transformation based on the selected elements. Vertex selected: set grid origin to that vertex. Linedef selected: align grid to that linedef. Nothing selected: reset grid transformation to the default coordinate system. No default key bound.
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2020-04-10 13:40:30 +02:00 |
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biwa
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999d5ade9e
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More BuilderMono.csproj fixes
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2020-04-10 11:20:19 +02:00 |
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biwa
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ca4dc1958c
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Hopefully fixed BuilderMono.csproj to compile for Mac and Linux again.
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2020-04-10 10:57:38 +02:00 |
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biwa
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58d5bfd59b
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Merge branch 'visual-slope2'
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2020-04-10 10:40:42 +02:00 |
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biwa
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895053ec26
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Fixed indentation in ImageBrowserItem
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2020-04-05 20:21:35 +02:00 |
|
volte
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9693321590
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Further performance improvement to image browser
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2020-04-05 11:40:14 -04:00 |
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volte
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b1f4cdcd1c
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Fixed slowdown in ImageBrowser due to repeated queries for system font
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2020-04-05 09:15:34 -04:00 |
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biwa
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a3ce81dc2b
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Merge branch 'master' into visual-slope2
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2020-04-04 13:12:20 +02:00 |
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biwa
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8115d12b6c
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Custom types for user defined UDMF fields could cause problems when fields with the same name used different types, so they are disabled for the time being (only bool, int, float and string are allowed now)
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2020-03-29 21:44:29 +02:00 |
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biwa
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1fc503fa24
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Update things before adding their geometry in visual mode so things don't go awry when realtime editing them. Fixes #393.
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2020-03-29 17:31:20 +02:00 |
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biwa
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e07a3170ac
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Made drop down items for ambient sounds more descriptive
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2020-03-29 16:29:53 +02:00 |
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biwa
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1d5867333c
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There can be multiple different ambient sounds with the same sound name, so add the index to the name to differentiate them. Fixes #390.
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2020-03-29 11:53:12 +02:00 |
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biwa
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a4466ba01b
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Added support for helper messages in version/deprecated modifier in ZScript
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2020-03-19 20:14:57 +01:00 |
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Magnus Norddahl
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3346c00fab
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Keep stream open so that the image loaders can be chained
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2020-03-19 19:54:54 +01:00 |
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Magnus Norddahl
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44d972c876
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Fix crash when tga image loader succeeds in loading a 0x0 image
Copy resource bitmaps before using them on a worker thread
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2020-03-19 15:46:04 +01:00 |
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biwa
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7b0adadbfb
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Merge branch 'master' into visual-slope2
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2020-03-17 22:10:04 +01:00 |
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Magnus Norddahl
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e19b2912f3
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Update mono project file
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2020-03-17 21:07:51 +01:00 |
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Magnus Norddahl
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6492a2b3ff
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Merge branch 'nodevil'
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2020-03-17 21:06:10 +01:00 |
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Magnus Norddahl
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29b30a3dcc
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This joke isn't funny when half the racists in the US is saying this
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2020-03-17 20:09:34 +01:00 |
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biwa
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e8cc2f9801
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Self-inheritance of ZScript classes is now considered an error and not a warning
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2020-03-14 15:46:00 +01:00 |
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biwa
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d3b90f4f50
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Print a warning and skip parsing classes that try to inherit from themselves (instead of going into an infinite loop)
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2020-03-14 13:18:45 +01:00 |
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biwa
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afef349220
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- Slope handles are not shown anymore when showing selection is disabled
- Smart pivot handles are now shown for the highlighted slope handle
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2020-02-24 12:54:59 +01:00 |
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biwa
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915d83c92a
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- If geometry is selected and the geometry the modified slope handle belongs to is not selected it will now also be modified
- Made the slope handles hover closer to the geometry
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2020-02-23 11:17:14 +01:00 |
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biwa
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73e8d5440f
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Fixed a problem where slope handles could be picked through other geometry
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2020-02-23 01:07:40 +01:00 |
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biwa
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fd2b11505c
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Removed remnants of holding Alt to interact with slope handles
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2020-02-23 00:14:43 +01:00 |
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biwa
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f606f3bd7c
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Drawing slope handles works correctly now
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2020-02-22 19:45:12 +01:00 |
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biwa
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21c8379904
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Added action to toggle between picking slope handles or other map elements
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2020-02-19 21:59:42 +01:00 |
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biwa
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7154dec8c7
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Code cleanup, added some comments
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2020-02-16 22:07:20 +01:00 |
|
biwa
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ff1ea95d86
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Drawing visual slope handles is (mostly) working now
Also fixed some cases where slopes were applied incorrectly
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2020-02-16 20:51:16 +01:00 |
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Magnus Norddahl
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c943b07bd0
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Fix broken patch loading
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2020-02-16 18:57:19 +01:00 |
|
Magnus Norddahl
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4d3fea0088
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Fix inconsistencies between the "file specification" (as documented on zee internetz) and what devteam.pcx from Descent actually contained (the only pcx I have)
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2020-02-16 17:10:57 +01:00 |
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Magnus Norddahl
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c1130b4c62
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Merge remote-tracking branch 'origin/master' into nodevil
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2020-02-16 16:48:49 +01:00 |
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ZZYZX
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ec9765f004
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Fixed: GLDEFS dynamic lights were defaulting to invisible instead of 'normal'
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2020-01-25 23:28:27 +02:00 |
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biwa
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d9cfc04e2e
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More trying to get it to work...
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2020-01-18 21:10:21 +01:00 |
|
ZZYZX
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973a4b1447
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Fixed: CalculateArea was doing some weird shit (resolves #372)
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2020-01-18 22:08:48 +02:00 |
|
Magnus Norddahl
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6e4a02fb2b
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Add texture format to the Texture class so that render target textures do not have to be in the bgra8 format
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2020-01-15 23:28:17 +01:00 |
|
Magnus Norddahl
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afb79e80d5
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Implement tga image loader
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2020-01-14 20:39:46 +01:00 |
|
Magnus Norddahl
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0372b75eea
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Fix offsetting bug
|
2020-01-14 18:57:50 +01:00 |
|
Magnus Norddahl
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4e86765f2a
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Implement pcx loader (I can't believe I wrote this in 2020...)
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2020-01-14 18:49:45 +01:00 |
|
Magnus Norddahl
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e908ec72e9
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Add missing try/catch
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2020-01-14 17:29:13 +01:00 |
|
Magnus Norddahl
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3bbe76b225
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Remove DevIL dependency
Remove IImageLoader code duplication
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2020-01-14 17:25:35 +01:00 |
|
ZZYZX
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42aa6c8832
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Fixed: there was no highlight shader for internal sprites for ZDoom effects disabled; Fixed: highlighting of transparent walls/floors was broken
|
2020-01-14 11:09:33 +02:00 |
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