mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-31 12:50:52 +00:00
Merge branch 'master' into visual-slope2
This commit is contained in:
commit
a3ce81dc2b
32 changed files with 151 additions and 61 deletions
|
@ -664,7 +664,7 @@ floor
|
|||
|
||||
28
|
||||
{
|
||||
title = "Floor Crusher Start";
|
||||
title = "Floor Raise And Crush";
|
||||
id = "Floor_RaiseAndCrush";
|
||||
|
||||
arg0
|
||||
|
|
|
@ -38,7 +38,7 @@ namespace CodeImp.DoomBuilder.Data
|
|||
public BitmapImage(Bitmap img, string name)
|
||||
{
|
||||
// Initialize
|
||||
this.img = img;
|
||||
this.img = new Bitmap(img);
|
||||
this.AllowUnload = false;
|
||||
SetName(name);
|
||||
|
||||
|
@ -62,7 +62,7 @@ namespace CodeImp.DoomBuilder.Data
|
|||
// No failure checking here. I anything fails here, it is not the user's fault,
|
||||
// because the resources this loads are in the assembly.
|
||||
|
||||
return new LocalLoadResult(img);
|
||||
return new LocalLoadResult(new Bitmap(img));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -2531,7 +2531,7 @@ namespace CodeImp.DoomBuilder.Data
|
|||
|
||||
foreach(KeyValuePair<int, AmbientSoundInfo> group in parser.AmbientSounds)
|
||||
{
|
||||
configenums[group.Key] = new EnumItem(group.Key.ToString(), group.Value.SoundName);
|
||||
configenums[group.Key] = new EnumItem(group.Key.ToString(), group.Value.SoundDescription);
|
||||
}
|
||||
|
||||
// Store results in "ambient_sounds" enum
|
||||
|
|
|
@ -165,10 +165,10 @@ namespace CodeImp.DoomBuilder.Data
|
|||
data.Position += 9; // Skip some stuff...
|
||||
|
||||
int width = data.ReadByte() + (data.ReadByte() << 8);
|
||||
if(width < 0 || width > 8192) return false;
|
||||
if(width <= 0 || width > 8192) return false;
|
||||
|
||||
int height = data.ReadByte() + (data.ReadByte() << 8);
|
||||
if(height < 0 || height > 8192) return false;
|
||||
if(height <= 0 || height > 8192) return false;
|
||||
|
||||
int bitsperpixel = data.ReadByte(); // Can be 8, 16, 24, 32
|
||||
return (bitsperpixel == 8 || bitsperpixel == 16 || bitsperpixel == 24 || bitsperpixel == 32);
|
||||
|
|
|
@ -39,7 +39,7 @@ namespace CodeImp.DoomBuilder.Data
|
|||
// Initialize
|
||||
this.width = 0;
|
||||
this.height = 0;
|
||||
this.loadbitmap = Properties.Resources.UnknownImage;
|
||||
this.loadbitmap = new Bitmap(Properties.Resources.UnknownImage);
|
||||
SetName("");
|
||||
|
||||
LoadImageNow();
|
||||
|
|
|
@ -35,7 +35,7 @@ namespace CodeImp.DoomBuilder.IO
|
|||
offsetx = int.MinValue;
|
||||
offsety = int.MinValue;
|
||||
|
||||
using (BinaryReader reader = new BinaryReader(stream))
|
||||
using (BinaryReader reader = new BinaryReader(stream, System.Text.Encoding.UTF8, true))
|
||||
{
|
||||
int manufacturer = reader.ReadByte(); // 10=ZSoft
|
||||
int version = reader.ReadByte();
|
||||
|
@ -64,6 +64,9 @@ namespace CodeImp.DoomBuilder.IO
|
|||
int width = rightMargin - leftMargin + 1;
|
||||
int height = bottomMargin - topMargin + 1;
|
||||
|
||||
if (width == 0 || height == 0)
|
||||
throw new InvalidDataException("Invalid pcx image file");
|
||||
|
||||
int vgaPaletteID = 0;
|
||||
byte[] vgaPalette = null;
|
||||
|
||||
|
@ -218,7 +221,7 @@ namespace CodeImp.DoomBuilder.IO
|
|||
offsetx = int.MinValue;
|
||||
offsety = int.MinValue;
|
||||
|
||||
using (BinaryReader reader = new BinaryReader(stream))
|
||||
using (BinaryReader reader = new BinaryReader(stream, System.Text.Encoding.UTF8, true))
|
||||
{
|
||||
read_header(reader);
|
||||
read_image_id(reader);
|
||||
|
@ -250,6 +253,12 @@ namespace CodeImp.DoomBuilder.IO
|
|||
if (colormap_type > 1)
|
||||
throw new InvalidDataException("Invalid or unsupported targa image file");
|
||||
|
||||
if (image_type != 1 && image_type != 2 && image_type != 3 && image_type != 9 && image_type != 10 && image_type != 11)
|
||||
throw new InvalidDataException("Invalid or unsupported targa image type");
|
||||
|
||||
if (image_width == 0 || image_height == 0)
|
||||
throw new InvalidDataException("Invalid targa image file");
|
||||
|
||||
if (colormap_type == 0)
|
||||
colormap_length = 0;
|
||||
|
||||
|
@ -581,7 +590,7 @@ namespace CodeImp.DoomBuilder.IO
|
|||
if (isPng)
|
||||
{
|
||||
stream.Position = 8;
|
||||
using (BinaryReader reader = new BinaryReader(stream))
|
||||
using (BinaryReader reader = new BinaryReader(stream, System.Text.Encoding.UTF8, true))
|
||||
{
|
||||
// Read chunks untill we encounter either "grAb" or "IDAT"
|
||||
while (reader.BaseStream.Position < reader.BaseStream.Length)
|
||||
|
|
|
@ -151,7 +151,7 @@ namespace CodeImp.DoomBuilder.IO
|
|||
|
||||
// Read the UDMF data
|
||||
lump.Stream.Seek(0, SeekOrigin.Begin);
|
||||
udmfreader.SetKnownCustomTypes = true;
|
||||
udmfreader.SetKnownCustomTypes = false;
|
||||
udmfreader.Read(map, lump.Stream);
|
||||
|
||||
// Return result
|
||||
|
|
|
@ -1739,6 +1739,9 @@ namespace CodeImp.DoomBuilder.Rendering
|
|||
// This collects a visual sector's geometry for rendering
|
||||
public void AddThingGeometry(VisualThing t)
|
||||
{
|
||||
// The thing might have changed, especially when doing realtime editing from the edit thing dialog, so update it if necessary
|
||||
t.Update();
|
||||
|
||||
//mxd. Gather lights
|
||||
if (General.Settings.GZDrawLightsMode != LightRenderMode.NONE && !fullbrightness && t.LightType != null)
|
||||
{
|
||||
|
|
|
@ -9,7 +9,7 @@ using CodeImp.DoomBuilder.Windows;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.AngleByte, "Byte Angle", true)]
|
||||
[TypeHandler(UniversalType.AngleByte, "Byte Angle", false)]
|
||||
internal class AngleByteHandler : AngleDegreesHandler
|
||||
{
|
||||
#region ================== Properties
|
||||
|
|
|
@ -26,7 +26,7 @@ using CodeImp.DoomBuilder.Windows;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.AngleDegreesFloat, "Degrees (Decimal)", true)]
|
||||
[TypeHandler(UniversalType.AngleDegreesFloat, "Degrees (Decimal)", false)]
|
||||
internal class AngleDegreesFloatHandler : AngleDegreesHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -26,7 +26,7 @@ using CodeImp.DoomBuilder.Windows;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.AngleDegrees, "Degrees (Integer)", true)]
|
||||
[TypeHandler(UniversalType.AngleDegrees, "Degrees (Integer)", false)]
|
||||
internal class AngleDegreesHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -27,7 +27,7 @@ using CodeImp.DoomBuilder.Geometry;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.AngleRadians, "Radians", true)]
|
||||
[TypeHandler(UniversalType.AngleRadians, "Radians", false)]
|
||||
internal class AngleRadiansHandler : AngleDegreesHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -25,7 +25,7 @@ using System.Drawing;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.Color, "Color", true)]
|
||||
[TypeHandler(UniversalType.Color, "Color", false)]
|
||||
internal class ColorHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -24,7 +24,7 @@ using CodeImp.DoomBuilder.Windows;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.Flat, "Flat", true)]
|
||||
[TypeHandler(UniversalType.Flat, "Flat", false)]
|
||||
internal class FlatHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -24,7 +24,7 @@ using CodeImp.DoomBuilder.Map;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.LinedefTag, "Linedef Tag", true)]
|
||||
[TypeHandler(UniversalType.LinedefTag, "Linedef Tag", false)]
|
||||
internal class LinedefTagHandler : SectorTagHandler
|
||||
{
|
||||
#region ================== Setup (mxd)
|
||||
|
|
|
@ -26,7 +26,7 @@ using System.Windows.Forms;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.LinedefType, "Linedef Action", true)]
|
||||
[TypeHandler(UniversalType.LinedefType, "Linedef Action", false)]
|
||||
internal class LinedefTypeHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -8,7 +8,7 @@ using CodeImp.DoomBuilder.Config;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.RandomFloat, "Decimal (Random)", true)]
|
||||
[TypeHandler(UniversalType.RandomFloat, "Decimal (Random)", false)]
|
||||
internal class RandomFloatHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -8,7 +8,7 @@ using CodeImp.DoomBuilder.Config;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.RandomInteger, "Integer (Random)", true)]
|
||||
[TypeHandler(UniversalType.RandomInteger, "Integer (Random)", false)]
|
||||
internal class RandomIntegerHandler : TypeHandler
|
||||
{
|
||||
#region ================== Variables
|
||||
|
|
|
@ -26,7 +26,7 @@ using System.Windows.Forms;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.SectorEffect, "Sector Effect", true)]
|
||||
[TypeHandler(UniversalType.SectorEffect, "Sector Effect", false)]
|
||||
internal class SectorEffectHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -26,7 +26,7 @@ using CodeImp.DoomBuilder.Map;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.SectorTag, "Sector Tag", true)]
|
||||
[TypeHandler(UniversalType.SectorTag, "Sector Tag", false)]
|
||||
internal class SectorTagHandler : IntegerHandler
|
||||
{
|
||||
#region ================== Variables
|
||||
|
|
|
@ -24,7 +24,7 @@ using CodeImp.DoomBuilder.Windows;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.Texture, "Texture", true)]
|
||||
[TypeHandler(UniversalType.Texture, "Texture", false)]
|
||||
internal class TextureHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -25,7 +25,7 @@ using CodeImp.DoomBuilder.Windows;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.ThingClass, "Thing Class", true)]
|
||||
[TypeHandler(UniversalType.ThingClass, "Thing Class", false)]
|
||||
internal class ThingClassHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -24,7 +24,7 @@ using CodeImp.DoomBuilder.Map;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.ThingTag, "Thing Tag", true)]
|
||||
[TypeHandler(UniversalType.ThingTag, "Thing Tag", false)]
|
||||
internal class ThingTagHandler : SectorTagHandler
|
||||
{
|
||||
#region ================== Setup (mxd)
|
||||
|
|
|
@ -26,7 +26,7 @@ using System.Windows.Forms;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Types
|
||||
{
|
||||
[TypeHandler(UniversalType.ThingType, "Thing Type", true)]
|
||||
[TypeHandler(UniversalType.ThingType, "Thing Type", false)]
|
||||
internal class ThingTypeHandler : TypeHandler
|
||||
{
|
||||
#region ================== Constants
|
||||
|
|
|
@ -27,6 +27,7 @@ namespace CodeImp.DoomBuilder.ZDoom
|
|||
#region ================== Variables
|
||||
|
||||
private string soundname;
|
||||
private string sounddescription;
|
||||
private int index = -1;
|
||||
|
||||
private AmbientType type = AmbientType.NONE;
|
||||
|
@ -48,6 +49,7 @@ namespace CodeImp.DoomBuilder.ZDoom
|
|||
#region ================== Properties
|
||||
|
||||
public string SoundName { get { return soundname; } }
|
||||
public string SoundDescription { get { return sounddescription; } }
|
||||
public int Index { get { return index; } } // Ambient sound index
|
||||
|
||||
// Sound settings
|
||||
|
@ -107,7 +109,7 @@ namespace CodeImp.DoomBuilder.ZDoom
|
|||
}
|
||||
|
||||
// Next token can be either [type] or <mode>...
|
||||
if(!parser.SkipWhitespace(true)) return false;
|
||||
if (!parser.SkipWhitespace(true)) return false;
|
||||
string token = parser.ReadToken(false).ToLowerInvariant();
|
||||
|
||||
// Can be [type]
|
||||
|
@ -191,6 +193,22 @@ namespace CodeImp.DoomBuilder.ZDoom
|
|||
return false;
|
||||
}
|
||||
|
||||
// There can be multiple different ambient sounds with the same sound name, so build a description containing the index
|
||||
// and the name to differentiate them. See https://github.com/jewalky/UltimateDoomBuilder/issues/390
|
||||
sounddescription = index.ToString() + ": " + soundname + " (" + type.ToString().ToLowerInvariant();
|
||||
|
||||
if (type == AmbientType.POINT)
|
||||
sounddescription += ", attenuation: " + attenuation;
|
||||
|
||||
if (mode == AmbientMode.CONTINUOUS)
|
||||
sounddescription += ", " + mode.ToString().ToLowerInvariant();
|
||||
else if (mode == AmbientMode.RANDOM)
|
||||
sounddescription += ", every " + minsecs + " to " + maxsecs + " seconds";
|
||||
else if (mode == AmbientMode.PERIODIC)
|
||||
sounddescription += ", every " + secs + " seconds";
|
||||
|
||||
sounddescription += ", " + volume * 100 + "% volume)";
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -452,39 +452,61 @@ namespace CodeImp.DoomBuilder.ZDoom
|
|||
return true;
|
||||
}
|
||||
|
||||
private string ParseVersion(bool required)
|
||||
{
|
||||
// read in the version.
|
||||
tokenizer.SkipWhitespace();
|
||||
ZScriptToken token = tokenizer.ExpectToken(ZScriptTokenType.OpenParen);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
if (required)
|
||||
parser.ReportError("Expected (, got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
private string ParseVersion(bool required)
|
||||
{
|
||||
// read in the version.
|
||||
tokenizer.SkipWhitespace();
|
||||
ZScriptToken token = tokenizer.ExpectToken(ZScriptTokenType.OpenParen);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
if (required)
|
||||
parser.ReportError("Expected (, got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
|
||||
tokenizer.SkipWhitespace();
|
||||
token = tokenizer.ExpectToken(ZScriptTokenType.String);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
parser.ReportError("Expected version, got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
tokenizer.SkipWhitespace();
|
||||
token = tokenizer.ExpectToken(ZScriptTokenType.String);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
parser.ReportError("Expected version, got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
|
||||
string version = token.Value.Trim();
|
||||
tokenizer.SkipWhitespace();
|
||||
token = tokenizer.ExpectToken(ZScriptTokenType.CloseParen);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
parser.ReportError("Expected ), got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
string version = token.Value.Trim();
|
||||
tokenizer.SkipWhitespace();
|
||||
|
||||
return version;
|
||||
}
|
||||
// As of https://github.com/coelckers/gzdoom/commit/7a141f3aa3b67b5b1d326f5d9b3904da1b65f847
|
||||
// there can be helper messages as the 2nd parameter
|
||||
token = tokenizer.ExpectToken(ZScriptTokenType.CloseParen, ZScriptTokenType.Comma);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
parser.ReportError("Expected ) or comma, got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
|
||||
internal ZScriptActorStructure(ZDTextParser zdparser, DecorateCategoryInfo catinfo, string _classname, string _replacesname, string _parentname)
|
||||
if (token.Type == ZScriptTokenType.CloseParen)
|
||||
return version;
|
||||
|
||||
tokenizer.SkipWhitespace();
|
||||
token = tokenizer.ExpectToken(ZScriptTokenType.String);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
parser.ReportError("Expected helper message string, got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
|
||||
tokenizer.SkipWhitespace();
|
||||
token = tokenizer.ExpectToken(ZScriptTokenType.CloseParen);
|
||||
if (token == null || !token.IsValid)
|
||||
{
|
||||
parser.ReportError("Expected ), got " + ((Object)token ?? "<null>").ToString());
|
||||
return null;
|
||||
}
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
internal ZScriptActorStructure(ZDTextParser zdparser, DecorateCategoryInfo catinfo, string _classname, string _replacesname, string _parentname)
|
||||
{
|
||||
this.catinfo = catinfo; //mxd
|
||||
|
||||
|
|
|
@ -4621,8 +4621,14 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
|
||||
backwardoffset = j.offsetx;
|
||||
|
||||
if(!worldpanning)
|
||||
forwardoffset = (float)Math.Round((j.offsetx + (float)Math.Round(j.sidedef.Line.Length) / scalex * first.scaleX) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
if (!worldpanning)
|
||||
{
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (texture is HiResImage)
|
||||
forwardoffset = j.offsetx + (float)Math.Round(((float)Math.Round(j.sidedef.Line.Length) / scalex) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
else
|
||||
forwardoffset = j.offsetx + (float)Math.Round(((float)Math.Round(j.sidedef.Line.Length) / scalex * Math.Abs(first.scaleX)) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
}
|
||||
else
|
||||
forwardoffset = (float)Math.Round((j.offsetx + (float)Math.Round(j.sidedef.Line.Length)) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
|
||||
|
@ -4646,7 +4652,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
float offset;
|
||||
|
||||
if(!worldpanning)
|
||||
offset = (float)Math.Round((j.offsetx - j.sidedef.OffsetX - (float)Math.Round(j.sidedef.Line.Length) / scalex * first.scaleX) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
{
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (texture is HiResImage)
|
||||
offset = (float)Math.Round((j.offsetx - j.sidedef.OffsetX - (float)Math.Round(j.sidedef.Line.Length) / scalex) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
else
|
||||
offset = (float)Math.Round((j.offsetx - j.sidedef.OffsetX - (float)Math.Round(j.sidedef.Line.Length) / scalex * first.scaleX) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
}
|
||||
else
|
||||
offset = (float)Math.Round((j.offsetx - j.sidedef.OffsetX - (float)Math.Round(j.sidedef.Line.Length)) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
|
||||
|
@ -4762,7 +4774,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
forwardoffset = j.offsetx;
|
||||
|
||||
if (!worldpanning)
|
||||
backwardoffset = (float)Math.Round((j.offsetx - (float)Math.Round(j.sidedef.Line.Length) / scalex * first.scaleX) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
{
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (texture is HiResImage)
|
||||
backwardoffset = (float)Math.Round((j.offsetx - (float)Math.Round(j.sidedef.Line.Length) / scalex) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
else
|
||||
backwardoffset = (float)Math.Round((j.offsetx - (float)Math.Round(j.sidedef.Line.Length) / scalex * Math.Abs(first.scaleX)) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
}
|
||||
else
|
||||
backwardoffset = (float)Math.Round((j.offsetx - (float)Math.Round(j.sidedef.Line.Length)) % vwidth, General.Map.FormatInterface.VertexDecimals);
|
||||
|
||||
|
|
|
@ -139,6 +139,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
{
|
||||
tof = tof / tscaleAbs;
|
||||
tof = tof * base.Texture.Scale;
|
||||
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (base.Texture is HiResImage)
|
||||
tof *= tscaleAbs;
|
||||
}
|
||||
|
||||
// Determine texture coordinates plane as they would be in normal circumstances.
|
||||
|
|
|
@ -157,6 +157,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
{
|
||||
tof = tof / tscaleAbs;
|
||||
tof = tof * base.Texture.Scale;
|
||||
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (base.Texture is HiResImage)
|
||||
tof *= tscaleAbs;
|
||||
}
|
||||
|
||||
// For Vavoom type 3D floors the ceiling is lower than floor and they are reversed.
|
||||
|
|
|
@ -139,6 +139,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
{
|
||||
tof = tof / tscaleAbs;
|
||||
tof = tof * base.Texture.Scale;
|
||||
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (base.Texture is HiResImage)
|
||||
tof *= tscaleAbs;
|
||||
}
|
||||
|
||||
// Determine texture coordinates plane as they would be in normal circumstances.
|
||||
|
|
|
@ -125,6 +125,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
{
|
||||
tof = tof / tscaleAbs;
|
||||
tof = tof * base.Texture.Scale;
|
||||
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (base.Texture is HiResImage)
|
||||
tof *= tscaleAbs;
|
||||
}
|
||||
|
||||
// Determine texture coordinates plane as they would be in normal circumstances.
|
||||
|
|
|
@ -140,6 +140,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
{
|
||||
tof = tof / tscaleAbs;
|
||||
tof = tof * base.Texture.Scale;
|
||||
|
||||
// If the texture gets replaced with a "hires" texture it adds more fuckery
|
||||
if (base.Texture is HiResImage)
|
||||
tof *= tscaleAbs;
|
||||
}
|
||||
|
||||
// Determine texture coordinates plane as they would be in normal circumstances.
|
||||
|
|
Loading…
Reference in a new issue