Commit graph

248 commits

Author SHA1 Message Date
codeimp
3130e2047d fixed black sectors in Visual Mode when sector brightness > 255 2009-01-16 10:28:28 +00:00
codeimp
e706e18c3b - fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
c64106d52a Make Sector modes now corrects linedefs when they only have a back side 2009-01-14 09:26:23 +00:00
codeimp
599b8ce667 - added texture Flood-Fill action in Visual Mode
- fixed list of used key combinations on Controls preferences when action without key is selected
- fixed automatic texture loading when geometry with new textures is pasted in the map
2009-01-12 22:00:31 +00:00
codeimp
69f608ddbc fixed left-over geometry when canceling a paste operation 2009-01-12 21:20:12 +00:00
codeimp
1d38b2b7e1 Drawing Mode and Edit Selection Mode no longer keep geometry selected when finished (it was complained that this is an annoyance) 2009-01-12 20:36:13 +00:00
codeimp
c13aa274f0 fixed crash when selecting all vertices and deleting them 2009-01-12 19:56:44 +00:00
codeimp
3067dac119 fixed crash on merging sectors together in which case one of the sectors only has lines adjacent to the others 2009-01-12 19:51:51 +00:00
codeimp
3ac56e2149 fixed another triangulation bug 2009-01-12 18:39:55 +00:00
codeimp
45ade02d48 - changed how VersionFromSVN.exe works so that normal debug builds are made faster
- added some tests that could be useful in the future
2009-01-12 06:11:30 +00:00
codeimp
0f9f06ce88 moved files around 2009-01-11 20:50:19 +00:00
codeimp
895c3b8a00 fixed flipping linedefs and sidedefs without selection (only highlight is needed at the very least) 2009-01-10 12:37:31 +00:00
codeimp
94c62a34a2 fixed Visual Mode camera placement with shortcut and changed camera-from-thing positioning logic a bit 2009-01-10 01:35:11 +00:00
codeimp
1f016fc7dc added wrapping of texture coordinates by texture size when auto-aligning (to prevent ridiculous high offsets on long walls) 2009-01-10 00:57:05 +00:00
codeimp
bd4ee1e556 fixed floor/ceiling geometry update when joining or merging sectors 2009-01-10 00:31:40 +00:00
codeimp
a67727fe46 removed camera code from VisualMode and created separate VisualCamera class in MapManager so that it is retained in between mode switches (keeps exact angle and position of camera intact) 2009-01-10 00:26:24 +00:00
codeimp
299f29dfe0 added controls to move texture offsets in Visual Mode by 8 pixels 2009-01-09 22:45:29 +00:00
codeimp
0faabbcdae textures in Visual Mode now correctly re-align when loaded later than the geometry is created (this solves problems with incorrectly scaled floor/ceiling textures that are not 64 x 64) 2009-01-09 22:37:11 +00:00
codeimp
81169e84fe drawing a new sector completely inside a parent sector now takes the properties of the parent sector 2009-01-09 22:04:24 +00:00
codeimp
1982f07ab7 fixed crash on Undo after creating a sector with Make Sector tool and keeping the same highlighted 2009-01-09 06:46:58 +00:00
codeimp
cdcaccf0eb little fix for associations coloring 2009-01-07 18:05:00 +00:00
codeimp
2839d82df5 associations coloring now also works for Doom (lines referring to sectors using their own tag) 2009-01-07 16:05:17 +00:00
codeimp
447ad32c57 bug fixed that prevented editing dialogs from showing up 2009-01-07 10:44:38 +00:00
codeimp
7405b25612 - removed some test editing modes
- fixed some drawing code (this might fix the alleged 'black screen' problem some people reported)
- fixed brightness toggle in low quality display mode
2009-01-06 20:45:15 +00:00
codeimp
14aef55b7c - controls configuration now shows only available controls and explains why certain controls can't be used
- fixed some dialogs that could be overlapped when binding the same key to two actions that show a dialog
2009-01-06 09:51:14 +00:00
codeimp
1a4b588f44 little refactoring to expose some of the ActionManager to plugins 2009-01-05 21:41:32 +00:00
codeimp
4cbf7e6f0f double select-click (lmb) will be the same as a single edit-click (rmb) 2009-01-05 21:20:51 +00:00
codeimp
5115857b7b inserting a vertex using 'insert item' action now also splits linedefs 2009-01-05 21:00:36 +00:00
codeimp
d7bad78395 - added solution & project configurations for debug build with revision number lookup
- updated setup installer projects
2009-01-04 23:07:56 +00:00
codeimp
94dec526ea for automatic svn revision number as version number 2009-01-04 21:13:03 +00:00
codeimp
01711adabf file needed for automatic svn revision as version number 2009-01-04 20:37:38 +00:00
codeimp
ba39f00fb9 added reset texture offsets feature for visual mode 2009-01-04 18:51:32 +00:00
codeimp
45ab139ff9 - removed useless things menu
- fixed curve lines menu item in linedefs menu
- changed the test map drop down menu (nomonsters option is now in the menu instead of a seperate button)
2009-01-04 15:06:51 +00:00
codeimp
851a7c7895 - edit selection mode now also rotates thing angles
- edit selection mode now shows a rectangle selection that covers also the thing sizes
- fixed right-click to start drawing mode from linedefs mode
- fixed floor and ceiling texture coordinates in both classic modes and visual mode
2009-01-04 13:58:26 +00:00
codeimp
caada1aa57 - added feature to expand/collapse the info panel
- fixed a bug with target info in visual mode that was introduced in previous commit
2009-01-04 13:19:18 +00:00
codeimp
e36ac9f51f miauw 2009-01-04 12:27:06 +00:00
codeimp
f351822859 added full brightness toggle feature in visual mode 2009-01-04 11:59:24 +00:00
codeimp
349cf877f9 displayed target information now updates correctly when target properties are changed in visual mode 2009-01-04 11:43:13 +00:00
codeimp
f8574ace7a removing a vertex that has exactly 2 linedefs attached now leaves one linedef connected to the other linedef's vertex. also removed some unneeded template code. 2009-01-04 09:54:15 +00:00
codeimp
2448d401d7 some fixing of some things 2009-01-04 00:01:59 +00:00
codeimp
0581b119d0 another fix 2009-01-03 23:11:29 +00:00
codeimp
75d2b8b4e5 - renamed visual mode thing
- visual mode thing can now be placed/moved in any classic mode with a shortcut key
- visual mode thing flags are all set to false (off) when map is saved (to prevent it from appearing in game)
2009-01-03 22:42:08 +00:00
codeimp
d174544cd6 several fixes 2009-01-03 22:18:59 +00:00
codeimp
3dcf1c5268 performance optimization for loading of things in visual mode 2009-01-03 20:54:12 +00:00
codeimp
4ce26ad8fa linedefs with backsides only after removing a sector will now be correctly flipped 2009-01-03 14:27:51 +00:00
codeimp
4b068e93fe fixed undo level when pasting or inserting a prefab 2009-01-03 11:35:12 +00:00
codeimp
a0fa6601ce linedefs will now be correctly flipped when the selection is mirrored 2009-01-03 11:02:51 +00:00
codeimp
42fc938b77 drawing geometry without stitching now always stitches to the first drawn vertex so that a user can complete the sector drawn entirely without stitching geometry 2008-12-31 11:52:58 +00:00
codeimp
28bb966a12 added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes. 2008-12-31 00:44:04 +00:00
codeimp
79676b312e working on visual mode 2008-12-27 00:22:31 +00:00