Commit graph

485 commits

Author SHA1 Message Date
spherallic
3aad6d2bb7 Rebrand UDB to UZB 2023-05-26 16:55:19 +02:00
spherallic
087b1c8e8f Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-12 13:45:56 +02:00
biwa
1766b71cb0 Texture Browser: fixed a problem where the setting for texture type to show wasn't saved 2023-02-11 21:37:49 +01:00
MascaraSnake
fea4ac17db Implement string argument info 2022-12-30 18:37:26 +01:00
MascaraSnake
54e3b4ff3f Implement thing edit form 2022-12-30 17:53:17 +01:00
MascaraSnake
dc1448363b Sector edit form: Add friction 2022-12-30 15:46:25 +01:00
MascaraSnake
c5d91d15fc Began implementing linedef edit form for SRB2 2022-12-29 21:02:53 +01:00
MascaraSnake
d29bd54034 Refactor code that relies on the number of action args being exactly 5 2022-12-28 23:04:32 +01:00
biwa
204982e5f8
Add support for toasts (#817)
Behavior can be configured in the "Toasts" tab in the preferences.
2022-11-06 15:08:22 +01:00
biwa
d30347b81b Game Configuration dialog: fixed an crash related to required resource checks when switching through the game configurations too quickly. Fixes #813 2022-10-29 11:14:10 +02:00
biwa
c751ad5a97 Things Mode: fixed an issue where the thing info panel did not show enum values for the first argument. Fixes #804 2022-10-20 20:00:28 +02:00
ZZYZX
7de0c65b61 Fixed threading and Mono issues in resource check 2022-09-26 23:45:19 +03:00
ZZYZX
e7ccffa498 Fixed regression in resource list editor where it'd get fucked if the user has non-standard UI scaling enabled 2022-09-19 12:26:26 +03:00
ZZYZX
4fd97fec9c Added warnings about possibly invalid resource configurations before starting to edit a map 2022-09-18 20:54:53 +03:00
biwa
d46dc1413b Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables 2022-06-12 20:07:41 +02:00
biwa
4f526dc57f Toolbar buttons now show their assigned shortcut key in their tool tip 2022-05-28 16:19:01 +02:00
biwa
9c7526a80c Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00
biwa
f8bb87e143 Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710 2022-03-05 16:57:23 +01:00
biwa
2dfe043e1e UDMF: fixed an issue where user variables with default values were not saved when their value was equal to the type's default value. Fixes #709 2022-02-26 16:21:59 +01:00
biwa
1f13839dbd Added event handler for when values change to ArgumentBox control 2022-02-19 11:21:28 +01:00
biwa
6f8d617347 Fixed typos introduced in 78ded20481. 2022-01-29 18:59:24 +01:00
biwa
78ded20481 GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694 2022-01-29 14:48:41 +01:00
biwa
a86fce577e Game configurations: added ability to show certain UDMF fields on specific thing types only 2022-01-27 19:34:28 +01:00
biwa
0bb555622e Fixed a crash with Mono that happened because of the placeholder text in the "additional parameters" text box in the testing drop down menu. Fixes #677 2021-12-27 01:51:10 +01:00
biwa
5c61600d0f Removed some debugging code 2021-12-26 15:36:00 +01:00
biwa
69a3194d69 Fixes for Mono in the ScriptEditorPanel 2021-12-26 13:21:54 +01:00
biwa
288de511e4 DECALDEF: fixed a bug where the drop down list of available decals was empty. Fixes #678 2021-12-26 13:11:00 +01:00
biwa
54b99ee710 Added missing source file for placeholder tool strip text box 2021-12-14 18:19:47 +01:00
biwa
6cad9218f0 Script editor: Reverted to an old version of ScriptEditorPanel 2021-12-10 18:18:25 +01:00
biwa
a69141c3d0 Script editor: made the fix for #663 a bit cleaner 2021-12-10 18:13:16 +01:00
biwa
0945875bd6 Script editor: fixed a crash when opening the script editor. Fixes #663 2021-12-10 17:58:03 +01:00
biwa
5eb438e3ba
Add map scripting capabilities to UDB (#656)
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
2021-11-28 14:00:24 +01:00
biwa
b0cfc8ef26 Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog. 2021-09-27 16:33:35 +02:00
Derek MacDonald
4b1e5d8e22
Avoid infinite recursion in script editor's Find/Replace All (#615) 2021-09-11 12:30:08 +02:00
biwa
dd7d109e2b Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612 2021-09-04 12:21:17 +02:00
biwa
2abd39fa97 Texture Browser: fixed a problem where cycling through the width and height jumped to 196 instead of 192. Fixes #613 2021-09-04 08:58:00 +02:00
Derek MacDonald
be84f19da1
Add player view height dropdown to Visplane Explorer plugin UI (#600) 2021-08-21 09:28:05 +02:00
Derek MacDonald
f693959df4
Unchanged script editor skips implicit save (#543)
Stop calling ScriptFileDocumentTab.RemoveTrailingWhitespace()
on a text editor that has unchanged text. This causes the
currently-opened map to be marked 'isChanged == true' when
nothing is modified.
2021-04-06 20:38:48 +02:00
biwa
6de1d10065 Script Editor: fixed a problem where folded blocks were unfolded unexpectedly when the script was saved. Fixes #392 2021-03-22 12:11:25 +01:00
biwa
2ef76c39d0 Sector Edit Form (UDMF): fixed a problem where resetting slopes did not work correctly 2021-03-21 17:38:43 +01:00
biwa
9090642d4e Fixed a problem where custom boolean UDMF fields could not set be to false 2020-12-28 20:22:04 +01:00
biwa
0f3e979fa9 Color picker dialog: custom colors are now saved 2020-11-21 13:12:01 +01:00
biwa
82af8bfe56 Fixed a bug with argument boxes where the value wasn't saved correctly when using the mouse wheel to change the value 2020-11-19 22:14:19 +01:00
biwa
15772da839 Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default) 2020-11-01 18:21:22 +01:00
biwa
5a1ceb2a9c Linedef edit form (UDMF): fixed a problem where the first argument was set to 0 instead left blank when multiple lines with script execution actions were being edited 2020-10-31 23:40:12 +01:00
biwa
bb5780cf28 Thing/Linedef/Sector editing dialog: fixed a crash when pressing the up key in the action input box when the last action is selected. Fixes #493. 2020-10-25 01:52:49 +02:00
biwa
ee6aad4150 Texture browser: filtering for a texture name now automatically selects the best matching texture name. Addresses #483. 2020-10-23 23:30:07 +02:00
Magnus Norddahl
160882a962 Fix null pointer that builds in Windows apparently didn't care about 2020-10-02 01:35:44 +02:00
Magnus Norddahl
61788e2be2 TabControlEX doesn't work with mono (why am I not surprised? xamarin, I want my money back!!) 2020-10-02 01:09:06 +02:00
Magnus Norddahl
b330e61512 Create a minimal text editor implementation for mono where scintilla isn't available 2020-10-02 00:20:23 +02:00