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Scripting
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Removed some debugging code
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2021-12-26 15:36:00 +01:00 |
ActionSelectorControl.cs
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Thing/Linedef/Sector editing dialog: fixed a crash when pressing the up key in the action input box when the last action is selected. Fixes #493.
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2020-10-25 01:52:49 +02:00 |
ActionSelectorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ActionSelectorControl.resx
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2017-01-15 00:35:40 +02:00 |
ActionSpecialHelpButton.cs
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2017-01-15 00:35:40 +02:00 |
ActionSpecialHelpButton.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ActionSpecialHelpButton.resx
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2017-01-15 00:35:40 +02:00 |
AngleControl.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
AngleControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
AngleControl.resx
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2017-01-15 00:35:40 +02:00 |
AngleControlEx.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
AngleControlEx.Designer.cs
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2017-01-15 00:35:40 +02:00 |
AngleControlEx.resx
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2017-01-15 00:35:40 +02:00 |
ArgumentBox.cs
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Fixed a bug with argument boxes where the value wasn't saved correctly when using the mouse wheel to change the value
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2020-11-19 22:14:19 +01:00 |
ArgumentBox.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ArgumentBox.resx
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2017-01-15 00:35:40 +02:00 |
ArgumentsControl.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
ArgumentsControl.Designer.cs
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Fixed: arg0str TextBox wasn't aligned to the right on Windows 10 (reported by SanyaWaffles)
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2017-02-25 16:30:19 +02:00 |
ArgumentsControl.resx
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2017-01-15 00:35:40 +02:00 |
AutoSelectTextbox.cs
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2017-01-15 00:35:40 +02:00 |
BufferedTreeView.cs
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2017-01-15 00:35:40 +02:00 |
ButtonsNumericTextbox.cs
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Add player view height dropdown to Visplane Explorer plugin UI (#600)
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2021-08-21 09:28:05 +02:00 |
ButtonsNumericTextbox.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ButtonsNumericTextbox.resx
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2017-01-15 00:35:40 +02:00 |
ButtonsNumericTextboxDesigner.cs
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Add mono makefile
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2019-08-29 16:30:49 +02:00 |
CheckboxArrayControl.cs
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2017-01-15 00:35:40 +02:00 |
CheckboxArrayControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
CheckboxArrayControl.resx
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2017-01-15 00:35:40 +02:00 |
CheckedColoredListBox.cs
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2017-01-15 00:35:40 +02:00 |
CollapsibleSplitContainer.cs
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Fixed a crash that happened when the script window is opened but minimized, the script has syntax errors, and then the map is saved. Fixes #402.
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2020-04-25 17:43:14 +02:00 |
ColorControl.cs
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Color picker dialog: custom colors are now saved
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2020-11-21 13:12:01 +01:00 |
ColorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ColorControl.resx
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2017-01-15 00:35:40 +02:00 |
ColoredComboBox.cs
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Fixed: don't use script control for non-script arg0str. That breaks things.
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2017-02-25 11:04:00 +02:00 |
ColorFieldsControl.cs
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2017-01-15 00:35:40 +02:00 |
ColorFieldsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ColorFieldsControl.resx
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2017-01-15 00:35:40 +02:00 |
CommentEditor.cs
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2017-01-15 00:35:40 +02:00 |
CommentEditor.Designer.cs
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2017-01-15 00:35:40 +02:00 |
CommentEditor.resx
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2017-01-15 00:35:40 +02:00 |
ConfigurablePictureBox.cs
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2017-01-15 00:35:40 +02:00 |
DebugConsole.cs
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Removed DebugConsole functionality in non-debug builds
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2020-04-26 00:58:42 +02:00 |
DebugConsole.designer.cs
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2017-01-15 00:35:40 +02:00 |
DebugConsole.resx
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2017-01-15 00:35:40 +02:00 |
Docker.cs
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2017-01-15 00:35:40 +02:00 |
DockersControl.cs
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2017-01-15 00:35:40 +02:00 |
DockersControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
DockersControl.resx
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2017-01-15 00:35:40 +02:00 |
DockersTabsControl.cs
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2017-01-15 00:35:40 +02:00 |
ExternalCommandControl.cs
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Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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2021-09-27 16:33:35 +02:00 |
ExternalCommandControl.Designer.cs
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Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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2021-09-27 16:33:35 +02:00 |
ExternalCommandControl.resx
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Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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2021-09-27 16:33:35 +02:00 |
FieldsEditorControl.cs
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Game configurations: added ability to show certain UDMF fields on specific thing types only
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2022-01-27 19:34:28 +01:00 |
FieldsEditorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
FieldsEditorControl.resx
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2017-01-15 00:35:40 +02:00 |
FieldsEditorRow.cs
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Fixed a problem where custom boolean UDMF fields could not set be to false
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2020-12-28 20:22:04 +01:00 |
FlatSelectorControl.cs
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2017-01-15 00:35:40 +02:00 |
FolderSelectDialog.cs
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Maintenance: added missing FolderSelectDialog.cs
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2018-10-08 01:26:51 +03:00 |
HintsPanel.cs
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2017-01-15 00:35:40 +02:00 |
HintsPanel.Designer.cs
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2017-01-15 00:35:40 +02:00 |
HintsPanel.resx
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2017-01-15 00:35:40 +02:00 |
ImageBrowserCategoryItem.cs
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2017-01-15 00:35:40 +02:00 |
ImageBrowserControl.cs
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Texture Browser: fixed a problem where cycling through the width and height jumped to 196 instead of 192. Fixes #613
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2021-09-04 08:58:00 +02:00 |
ImageBrowserControl.Designer.cs
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Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default)
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2020-11-01 18:21:22 +01:00 |
ImageBrowserControl.resx
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Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default)
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2020-11-01 18:21:22 +01:00 |
ImageBrowserItem.cs
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Fixed indentation in ImageBrowserItem
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2020-04-05 20:21:35 +02:00 |
ImageSelectorControl.cs
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- remove SlimDX namespace
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2019-08-08 18:24:33 +02:00 |
ImageSelectorControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ImageSelectorControl.resx
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2017-01-15 00:35:40 +02:00 |
ImageSelectorPanel.cs
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Texture browser: using the tab key to jump between the currently selected used texture and the position of the texture in the list of all textures works again (this time without toggling the "used textures on top" checkbox). Also added option to vertically center the view on the selected texture (enabled by default)
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2020-11-01 18:21:22 +01:00 |
LinedefInfoPanel.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
LinedefInfoPanel.Designer.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
LinedefInfoPanel.resx
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
MultiSelectTreeview.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
NumericTextbox.cs
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Started conversion from float to double
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2020-05-18 18:14:54 +02:00 |
OptimizedListView.cs
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2017-01-15 00:35:40 +02:00 |
PairedFieldsControl.cs
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More conversion from float to double. Doesn't seem to crash anymore.
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2020-05-22 21:39:18 +02:00 |
PairedFieldsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PairedFieldsControl.resx
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2017-01-15 00:35:40 +02:00 |
PairedFloatControl.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
PairedFloatControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PairedFloatControl.resx
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2017-01-15 00:35:40 +02:00 |
PairedIntControl.cs
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Fixed nonsensical values being returned when using +++/--- in many fields.
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2020-01-04 23:29:35 +01:00 |
PairedIntControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PairedIntControl.resx
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2017-01-15 00:35:40 +02:00 |
PasteOptionsControl.cs
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2017-01-15 00:35:40 +02:00 |
PasteOptionsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
PasteOptionsControl.resx
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2017-01-15 00:35:40 +02:00 |
PlaceholderToolStripTextBox.cs
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Fixed a crash with Mono that happened because of the placeholder text in the "additional parameters" text box in the testing drop down menu. Fixes #677
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2021-12-27 01:51:10 +01:00 |
RenderTargetControl.cs
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Fix menubar getting the focus all the time on Linux
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2020-09-13 23:01:38 +02:00 |
ResourceListEditor.cs
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Added .iwad, .ipk3, .ipk7 extensions to recognized list (reported by someone somewhere some time ago...)
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2018-07-13 08:20:45 +03:00 |
ResourceListEditor.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ResourceListEditor.resx
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2017-01-15 00:35:40 +02:00 |
ResourceListView.cs
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2017-01-15 00:35:40 +02:00 |
ScintillaConstants.cs
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2017-01-15 00:35:40 +02:00 |
ScintillaControl.cs
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2017-01-15 00:35:40 +02:00 |
SectorInfoPanel.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
SectorInfoPanel.Designer.cs
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
SectorInfoPanel.resx
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
SectorSlopeControl.cs
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Sector Edit Form (UDMF): fixed a problem where resetting slopes did not work correctly
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2021-03-21 17:38:43 +01:00 |
SectorSlopeControl.Designer.cs
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Added: proper GUI tab for color-related sector properties. The tab now hosts Doom64 lighting as well as old color-related things (floor/ceiling glow, light color, fade color and desaturation).
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2017-03-09 01:00:20 +02:00 |
SectorSlopeControl.resx
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2017-01-15 00:35:40 +02:00 |
StatisticsControl.cs
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2017-01-15 00:35:40 +02:00 |
StatisticsControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
StatisticsControl.resx
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2017-01-15 00:35:40 +02:00 |
TagSelector.cs
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2017-01-15 00:35:40 +02:00 |
TagSelector.Designer.cs
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2017-01-15 00:35:40 +02:00 |
TagSelector.resx
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2017-01-15 00:35:40 +02:00 |
TagsSelector.cs
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Merge anotak's optimizations - stage 1
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2017-02-08 14:18:01 +02:00 |
TagsSelector.Designer.cs
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2017-01-15 00:35:40 +02:00 |
TagsSelector.resx
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2017-01-15 00:35:40 +02:00 |
TextureSelectorControl.cs
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2017-01-15 00:35:40 +02:00 |
ThingBrowserControl.cs
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Replace GetBitmap with more descriptive functions and move the alpha test inside ImageData
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2020-01-12 19:37:27 +01:00 |
ThingBrowserControl.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ThingBrowserControl.resx
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2017-01-15 00:35:40 +02:00 |
ThingInfoPanel.cs
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Add workaround for broken View.List implementation in mono's winforms
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2020-09-12 01:25:59 +02:00 |
ThingInfoPanel.Designer.cs
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2017-01-15 00:35:40 +02:00 |
ThingInfoPanel.resx
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2017-01-15 00:35:40 +02:00 |
ToolStripCheckBox.cs
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2017-01-15 00:35:40 +02:00 |
ToolStripNumericUpDown.cs
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2017-01-15 00:35:40 +02:00 |
TransparentLabel.cs
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2017-01-15 00:35:40 +02:00 |
TransparentListView.cs
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2017-01-15 00:35:40 +02:00 |
TransparentPanel.cs
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2017-01-15 00:35:40 +02:00 |
TransparentTrackBar.cs
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Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs.
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2017-02-12 20:58:19 +02:00 |
VertexInfoPanel.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
VertexInfoPanel.Designer.cs
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2017-01-15 00:35:40 +02:00 |
VertexInfoPanel.resx
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2017-01-15 00:35:40 +02:00 |
VisualStudioTabControl.cs
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2017-01-15 00:35:40 +02:00 |