spherallic
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3846f15d32
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Show light & fade alpha values in sector info panel
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2023-12-28 15:16:34 +01:00 |
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spherallic
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5e330496ad
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Fix small error in light/fade alpha and fade end field handling
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2023-12-22 11:42:28 +01:00 |
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spherallic
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1691b4a395
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More light/fade alpha & start/end fixes:
- Prevent from showing up in Custom tab
- Make sure their sectors are updated upon value changes
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2023-12-17 19:18:26 +01:00 |
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spherallic
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a13329e7a0
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Fix light/fade color and fade start/end not being editable
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2023-12-12 01:44:34 +01:00 |
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spherallic
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63bb82a1d7
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Apparently VertexDecimals affects every single numeric field, so revert its change
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2023-12-09 14:23:09 +01:00 |
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sphere
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0f874f4da7
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Merge branch 'gitlab-ci' into 'master'
Mingw32 support
See merge request STJr/UltimateZoneBuilder!15
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2023-12-09 12:46:21 +00:00 |
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sphere
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d337096132
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Merge branch 'fix-gplusplus-name-mangling' into 'master'
Fix symbol lookup error caused by GL_GetProcAddress name being mangled by g++
See merge request STJr/UltimateZoneBuilder!16
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2023-12-09 12:46:15 +00:00 |
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spherallic
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2df910f915
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Merge remote-tracking branch 'udb/master'
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2023-12-06 14:22:37 +01:00 |
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biwa
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6d5098a075
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3D Floor Mode: fixed a problem where the previous state of linedef arguments were not preserved for undo snapshots. Fixes #967
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2023-12-02 22:16:12 +01:00 |
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biwa
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124d87129d
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Script Editor: fixed a crash when the find/replace dialog was opened and the previously selected script tabs do not exist anymore. Fixes #993
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2023-12-02 16:18:41 +01:00 |
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biwa
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53c4952986
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Sound Propagation Mode: fixed a problem where removed sector geometry was still shown when undoing/redoing. Fixes #992
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2023-12-02 15:20:50 +01:00 |
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Indev
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1999799d65
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Fix symbol lookup error caused by GL_GetProcAddress name being mangled by g++
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2023-11-26 17:15:24 +03:00 |
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biwa
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0d4778be40
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Fixed a problem where portal render style could not be set for the Eternity Engine game configuration
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2023-11-22 21:28:12 +01:00 |
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biwa
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6e08cc8e68
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Visual Mode: more skewing fixes
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2023-11-19 16:56:13 +01:00 |
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biwa
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f7373f7534
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Visual Mode: fixed a problem where texture skewing didn't work correctly for textures scaled through sidedef properties. Fixes #985
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2023-11-19 16:53:36 +01:00 |
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Alam Ed Arias
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34792d7047
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Clang: remove unused private fields
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2023-11-12 14:48:36 -05:00 |
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Alam Ed Arias
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2e15760e7f
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Matrix: disable SSE for non i386, x86_64, include ARM and ARM64 but not for ARM64EC
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2023-11-12 14:22:07 -05:00 |
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Alam Ed Arias
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df95bdc398
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Native: fix support for Linux/GNU
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2023-11-12 13:18:25 -05:00 |
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Alam Ed Arias
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37f55485f8
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Update fasttrig.h
FORCEINLINE is not a _WIN32 thing
It is a compiler attribute
use always_inline for GCC
__forceinline for MSVC
and plain inline for others
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2023-11-08 08:44:08 -05:00 |
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Alam Ed Arias
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fd7895f880
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Update OpenGLContext.cpp
also cast glGetError via void *
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2023-11-08 00:05:15 -05:00 |
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Alam Ed Arias
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ae8ccaf2f0
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Mingw support
clear out warnings for _WIN32 codepath
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2023-11-07 23:50:29 -05:00 |
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Alam Ed Arias
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133cba1a58
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Mingw32 support
Build Win32 BuilderNative.dll with Mingw-w64
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2023-11-07 22:42:25 -05:00 |
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spherallic
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7fda81ac57
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Rotate wallsprite objects 90 degrees to match SRB2's papersprite behavior
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2023-11-07 16:38:34 +01:00 |
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spherallic
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b3b327a6c3
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Merge remote-tracking branch 'udb/master'
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2023-11-07 12:11:47 +01:00 |
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sphere
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3db72a81b2
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Merge branch 'gitlab-ci' into 'master'
Update .gitlab-ci.yml file
See merge request STJr/UltimateZoneBuilder!14
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2023-11-07 10:59:13 +00:00 |
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Alam Ed Arias
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68b2c918e0
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Update .gitlab-ci.yml file
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2023-11-07 10:59:13 +00:00 |
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spherallic
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e1726d8515
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Disable decimal vertex positions since SRB2 doesn't support them
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2023-11-06 00:46:02 +01:00 |
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biwa
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501c2f952d
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Script Editor: pressing enter in the search box now performs the search. Pressing enter in the search box of the replace tab performs a search. Pressing enter in the replace box of the replace tab now performs a replacement. Pressing the Escape key now closes the dialog. Fixes #972
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2023-11-05 20:21:04 +01:00 |
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biwa
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28630b9777
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Game Configurations: added texture skewing options to the GZDoom game configurations
Visual Mode: added support for GZDoom style texture skewing
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2023-11-04 21:43:09 +01:00 |
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spherallic
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247ce2fec2
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Fix string arguments not being editable
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2023-10-28 00:53:21 +02:00 |
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biwa
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55725bd2bb
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Sound Propagation Mode: fixed a crash when things were outside the map's geometry bounding box. Fixes #975
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2023-10-25 20:38:52 +02:00 |
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spherallic
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3f43145fc7
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Merge remote-tracking branch 'udb/master'
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2023-10-24 23:37:01 +02:00 |
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biwa
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af44086979
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Edit Linedef dialog (UDMF): fixed a problem where the back sidedef's controls were not disabled correctly if their UDMF fields were not set in the game configuration
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2023-10-24 20:43:15 +02:00 |
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spherallic
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a2c0c40102
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Apply config-field-based controls to SRB2 editing forms
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2023-10-24 18:18:41 +02:00 |
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spherallic
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aea6808cee
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Merge remote-tracking branch 'udb/master'
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2023-10-24 16:28:55 +02:00 |
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biwa
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0a74ca24b6
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Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953)
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2023-10-24 15:51:49 +02:00 |
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spherallic
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1fc96e9ad9
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Merge remote-tracking branch 'udb/master'
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2023-10-23 19:59:32 +02:00 |
|
Derek MacDonald
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7536ea0f9d
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Fix sidedef "compresion" error message typo (#973)
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2023-10-22 08:37:49 +02:00 |
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biwa
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728eea84b2
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Visual Mode: the effect of slope things are now only applied if they are specified in the game configuration
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2023-10-21 16:11:35 +02:00 |
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biwa
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807df65279
|
Game Configurations: added support for enabling or disabling support for vertex heights in UDMF game configurations
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2023-10-21 14:45:42 +02:00 |
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spherallic
|
946fef8fce
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Fix local brightness change not working properly with shadow-casting FOFs above
|
2023-10-17 23:44:38 +02:00 |
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spherallic
|
6bb4df359c
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Merge remote-tracking branch 'udb/master'
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2023-10-16 18:47:14 +02:00 |
|
biwa
|
ca6769b715
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Visual Mode: fixed a problem where flood selection did not work correctly when sidedefs were previously marked by other actions
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2023-10-14 22:30:29 +02:00 |
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biwa
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1f21b797cf
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UDMF type handler: fixed a problem where default values provided as integers for floating point fields failed to convert properly
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2023-10-14 15:16:29 +02:00 |
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biwa
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e97aa905eb
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Visual Mode: fixed a problem where flood selection would operate from all selected surfaces and not just the clicked on one. This behavior can be reverted by enabling the "Use buggy flood select in Visual Mode" option in Preferences -> Editing
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2023-10-14 14:24:09 +02:00 |
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spherallic
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867d5f3e0e
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Include SOC-related files in BuilderMono project
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2023-10-12 14:45:16 +02:00 |
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spherallic
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f26492fa65
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Do not clear all custom objects if one or more SOC/Lua scripts throws an error
Fix SOC errors being displayed as Lua errors
|
2023-10-11 00:17:29 +02:00 |
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spherallic
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9948645e77
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Add support for flags alongside enum for argument info
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2023-10-10 21:10:43 +02:00 |
|
spherallic
|
e5cbadda91
|
Post-UDB-merge fixes
|
2023-10-10 15:53:11 +02:00 |
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spherallic
|
f4506b22dc
|
Merge remote-tracking branch 'udb/master'
|
2023-10-10 14:23:59 +02:00 |
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