codeimp
114abfa511
@ resources and unfinished heights mode
2009-03-10 14:32:12 +00:00
codeimp
eaffa440be
@ Renamed sector fixed index to resolve conflict with real index lookup functions
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All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
2009-03-10 06:46:02 +00:00
codeimp
38eeb5d1fa
Added actions (and buttons on toolbar) to flip a selection horizontally or vertically in Edit Selection mode
2009-03-01 20:43:24 +00:00
codeimp
1b2121c3f1
Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2)
2009-03-01 20:03:15 +00:00
codeimp
687f8348ef
@ fixed a couple pixels that annoyed me
2009-02-26 23:34:43 +00:00
codeimp
e5784213ec
- Added sector ceilings/floors flood-fill feature
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- Fixed a bug in Visual Mode with undo/redo and texture not loading
2009-02-22 12:09:58 +00:00
codeimp
f36c595d4b
Added actions in Visual Mode to copy and paste properties or texture offsets
2009-02-16 15:54:57 +00:00
codeimp
e706e18c3b
- fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
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- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
599b8ce667
- added texture Flood-Fill action in Visual Mode
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- fixed list of used key combinations on Controls preferences when action without key is selected
- fixed automatic texture loading when geometry with new textures is pasted in the map
2009-01-12 22:00:31 +00:00
codeimp
0f9f06ce88
moved files around
2009-01-11 20:50:19 +00:00
codeimp
299f29dfe0
added controls to move texture offsets in Visual Mode by 8 pixels
2009-01-09 22:45:29 +00:00
codeimp
ba39f00fb9
added reset texture offsets feature for visual mode
2009-01-04 18:51:32 +00:00
codeimp
f351822859
added full brightness toggle feature in visual mode
2009-01-04 11:59:24 +00:00
codeimp
75d2b8b4e5
- renamed visual mode thing
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- visual mode thing can now be placed/moved in any classic mode with a shortcut key
- visual mode thing flags are all set to false (off) when map is saved (to prevent it from appearing in game)
2009-01-03 22:42:08 +00:00
codeimp
28bb966a12
added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes.
2008-12-31 00:44:04 +00:00
codeimp
79676b312e
working on visual mode
2008-12-27 00:22:31 +00:00
codeimp
97735e5764
working on visual mode
2008-12-24 18:27:13 +00:00
codeimp
5032c58797
working on visual mode
2008-12-24 14:21:54 +00:00
codeimp
44e2103397
added action to toggle visual things on, off and uncaged
2008-12-15 22:13:24 +00:00
codeimp
9d8060be0c
working on visual mode
2008-12-06 00:28:49 +00:00
codeimp
28172b94bb
working on map analysis mode
2008-10-23 05:53:34 +00:00
codeimp
38f1cb6c3a
make door feature added
2008-10-17 09:39:07 +00:00
codeimp
4f92956d44
controls in preferences dialog are now sorted in categories
2008-10-08 22:01:10 +00:00
codeimp
1a6641f46b
working on the brightness mode
2008-10-08 05:45:24 +00:00
codeimp
eb08197d56
begun working on EditSelectionMode (unfinished)
2008-09-07 21:28:20 +00:00
codeimp
eea16ffa2c
added find/replace mode feature (not all find/replace types implemented yet, but mode is functional, adding types is a just matter of making the right classes for them)
2008-09-01 12:14:35 +00:00
codeimp
1bd143c9b3
- added Make Sectors mode
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- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
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- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
1d58484dd3
- created dynamic presentation pipeline
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- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
b8be666814
- support for setting mouse cursors from plugin
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- added Insert Vertex action (for all classic modes)
- added Split Linedefs action
- fixed bugs when unused vertices or unused sectors are joined
2008-05-16 21:48:23 +00:00
codeimp
0d35ce0536
- fixed bug introduced with automatic release of all keys when a dialog appears on BeginAction causing an EndAction which shows a dialog to run twice
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- implemented Join Sectors and Merge Sectors
- added an ordered selection list to SectorsMode
- removed selection on undo/redo
- Interface AddMenu now completes short action names on menu items Tag property to fully qualified action names depending on calling plugin
2008-05-16 20:00:49 +00:00
codeimp
7416731833
beginning of curve lines editing mode
2008-05-15 19:31:11 +00:00
codeimp
4dd8877eba
- renamed selection methods
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- create undo for flipping linedefs/sidedefs
2008-05-15 12:54:02 +00:00
codeimp
bc8151d7f7
- added flip linedefs mode
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- fixed shortcut key descriptions in menu
2008-05-15 12:36:55 +00:00
codeimp
4ae985d630
- changed a lot around the actions
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- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
4b2e0285f2
- started on the line drawing mode
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- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
471a9e3d51
triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode
2008-01-18 19:52:19 +00:00
codeimp
3c43547c6c
some 3D mode rendering
2008-01-13 21:23:59 +00:00
codeimp
bd6356c999
first step of EarClipTriangulator (trace sector to polygons) works!
2008-01-06 20:56:48 +00:00
codeimp
0498ecdd16
bra
2008-01-04 00:16:58 +00:00
codeimp
c5e990f1b7
merged plugin system into trunk
2008-01-02 21:49:43 +00:00