codeimp
02573549f0
changed the brightness mode to work properly with the new view modes
2008-10-15 18:09:56 +00:00
codeimp
279b974683
- some bug fixes in the view modes
...
- fixed some bugs in resources loading
2008-10-15 17:26:59 +00:00
codeimp
b120c567bc
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
2008-10-15 11:46:43 +00:00
codeimp
e029efcbe6
- made some processed command line settings available to plugins
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- General.Exit() method for plugins to close Doom Builder
- command-line parameter -delaywindow to keep the main window hidden until nothing more to process. This gives plugins the ability to perform an operation without showing the main window at all if the plugin calls General.Exit() before the window is shown. Usefull for batch processes in which no interface window is desired.
- some new plugin events that occur before and after making a new map and opening a map.
2008-10-13 17:47:08 +00:00
codeimp
b45ae2b905
- removed the million parameters that create an action and let the action read them from configuration itsself
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- added optional default key setting to actions
- updated default keys in default user configuration
2008-10-09 05:49:46 +00:00
codeimp
4f92956d44
controls in preferences dialog are now sorted in categories
2008-10-08 22:01:10 +00:00
codeimp
5056eddc65
fixed some bugs I made while making little optimizations
2008-10-08 20:09:44 +00:00
codeimp
afb1c80c4a
faster background loading
2008-10-08 19:02:35 +00:00
codeimp
b5e1ecbec1
- fixed bug in regex generator for texture sets (* behaved as 'one or more characters', now behaves as 'zero or more characters')
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- fixed bug in removing multiple selected texture sets at once (only removed one at a time)
2008-10-08 18:05:31 +00:00
codeimp
cef46a2386
mode must be disposed when cancelled
2008-10-08 15:15:45 +00:00
codeimp
ab28c9d66b
better way to cancel editing mode
2008-10-08 15:14:02 +00:00
codeimp
0fd6efb82f
renamed events OnEndSelect to OnSelectEnd and OnEndEdit to OnEditEnd for naming consistency
2008-10-08 14:24:21 +00:00
codeimp
8b6a6754ab
renamed events OnSelect to OnSelectBegin and OnEdit to OnEditBegin for naming consistency
2008-10-08 14:19:09 +00:00
codeimp
53ff1e1fa1
- undo/redo support in brightness mode
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- added OnUndoEnd and OnRedoEnd events to editing modes
2008-10-08 13:57:43 +00:00
codeimp
07c45ff90f
- userfriendlyness additions in brightness mode
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- gradient feature working in brightness mode
- fixed bug in tags renaming when adding button to form (buttons where ignored because the function unnecessarily checked for menu items)
2008-10-08 12:56:12 +00:00
codeimp
e8b9cb3a30
- tweaked the font
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- fixed bugs in sectors mode
- worked on brightness mode
2008-10-08 12:32:08 +00:00
codeimp
1a6641f46b
working on the brightness mode
2008-10-08 05:45:24 +00:00
codeimp
3117725c15
labels in brightness mode
2008-10-07 15:19:55 +00:00
codeimp
e43acf03d7
forgot to clean this reference up as well
2008-10-07 14:56:43 +00:00
codeimp
ae79633c39
cleaning up
2008-10-07 14:46:36 +00:00
codeimp
09da6dbefd
nice automatic label positions for sectors
2008-10-07 12:54:15 +00:00
codeimp
f941f7a7ad
more on label positions
2008-10-07 08:58:11 +00:00
codeimp
496619d211
triangulation properties wrapped as read-only
2008-10-07 08:20:29 +00:00
codeimp
5a0ef82fec
2008-10-07 07:42:55 +00:00
codeimp
6af1a93695
2008-10-07 07:34:51 +00:00
codeimp
46935a6132
sector triangulator changes
2008-10-07 05:50:39 +00:00
codeimp
2dd337cffa
renamed SectorTools to Tools and removed useless Polygon class (methods are in Tools now)
2008-10-06 19:33:13 +00:00
codeimp
c678e615a2
experimental label position calculator
2008-10-03 14:31:25 +00:00
codeimp
bf318ac472
- fixed sorting of texture sets in browsers
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- discarding first texture because it cannot be used (also first flat in case of mixed textures/flats)
2008-10-02 18:53:07 +00:00
codeimp
a6fb612c55
sector brightness in 3d mode
2008-10-02 11:36:25 +00:00
codeimp
645df3c997
fixed bug where Add Default Sets would add sets from the current configuration instead of selected configuration (this also fixes the crash when no map is opened)
2008-10-02 09:04:56 +00:00
codeimp
6a0e4dff25
correction: * wildcard is zero or more characters
2008-10-01 21:04:29 +00:00
codeimp
776fe32988
bigger browsers
2008-10-01 20:45:56 +00:00
codeimp
0b0f3777ac
fixed incorrect red "busy" status light
2008-10-01 20:30:29 +00:00
codeimp
6d6b594c24
small user-interface improvements regarding texture sets and texture browsers
2008-10-01 20:04:50 +00:00
codeimp
8702f7c60c
- disabled atlas system for texture previews (appeared to be slower than separate images)
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- small fixes and adjustments
2008-10-01 18:19:53 +00:00
codeimp
6f23292b8c
- made the images in texture browsers fixed size and smaller
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- texture set without any texture names will not match anything
2008-10-01 17:35:34 +00:00
codeimp
fbe1dac0c6
texture sets pretty much done
2008-10-01 15:06:46 +00:00
codeimp
dfab6c4183
working on texture sets
2008-10-01 14:17:52 +00:00
codeimp
006146b7a8
working on texture sets
2008-10-01 12:42:30 +00:00
codeimp
6659577b27
started work on texture sets
2008-10-01 08:21:10 +00:00
codeimp
edee6a40c2
started work on texture sets
2008-09-30 15:09:37 +00:00
codeimp
5bd2fd9f94
- game configuration corrections (thanks to Robin Palmer)
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- fixed nomonsters button which was enabled even when no map was opened
2008-09-29 18:53:30 +00:00
codeimp
10cf14540d
moo, pointers are cool
2008-09-28 22:34:09 +00:00
codeimp
1dad4b68c6
- change a lot in the resources system
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- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
996a56dafc
DOES NOT COMPILE - working on resource management
2008-09-26 15:15:56 +00:00
codeimp
4d67cc7dd4
- added button to switch monsters on/off for testing (adds -nomonsters to parameters)
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- preparations for new resource management
2008-09-26 05:53:34 +00:00
codeimp
5c93390222
better icons for the status bar buttons (arrows now point up)
2008-09-25 18:42:45 +00:00
codeimp
51679564a9
fixed fov in 3D mode
2008-09-24 22:10:22 +00:00
codeimp
90c7beb17d
- fixed crash in DisengageVolatileMode() when opening a map
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- shortcut keys now also displayed for editing modes
2008-09-24 16:44:53 +00:00