SRB2/src/hardware
MascaraSnake 2418e33a00 Merge branch 'cobalt-ai' into 'master'
CobaltBW's Tails AI

See merge request STJr/SRB2Internal!358
2019-11-18 17:26:28 -05:00
..
r_opengl Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-14 19:57:51 -03:00
s_ds3d
s_fmod
s_openal More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
hw3dsdrv.h
hw3sound.c nodigimusic nomusic nosound refactor other targets 2018-09-14 10:35:56 -04:00
hw3sound.h
hw_bsp.c Use long double suffix 2019-10-22 21:48:15 -07:00
hw_cache.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
hw_clip.c Eliminate some old GL functions so we don't slide back into bad habits! 2018-12-27 22:10:10 -05:00
hw_clip.h More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now 2018-11-10 16:08:56 +00:00
hw_data.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-11 14:41:55 -03:00
hw_defs.h rename rollaxis to rotaxis 2019-11-13 12:47:30 -03:00
hw_dll.h Use long double suffix 2019-10-22 21:48:15 -07:00
hw_draw.c stuff 2019-11-18 11:39:54 -03:00
hw_drv.h Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-12 20:36:06 -03:00
hw_glide.h Revert "Merge branch 'flats-png_port' into 'master'" 2019-09-09 18:40:21 +00:00
hw_glob.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
hw_light.c Merge branch 'cobalt-ai' into 'master' 2019-11-18 17:26:28 -05:00
hw_light.h
hw_main.c Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-18 18:48:19 -03:00
hw_main.h Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-14 19:57:51 -03:00
hw_md2.c rename rollaxis to rotaxis 2019-11-13 12:47:30 -03:00
hw_md2.h function renaming 2019-11-05 10:28:19 -03:00
hw_md2load.c Fix MD2 loading 2019-09-15 16:24:17 -03:00
hw_md2load.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
hw_md3load.c Sprite2 support but I'm not a dumbass 2019-09-03 18:27:22 -03:00
hw_md3load.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
hw_model.c Do a bunch of stuff to the MD2/3 sprite2 support to get it back to feature parity with before, without going back to being hacky as fuck. 2019-11-02 17:52:54 +00:00
hw_model.h Do a bunch of stuff to the MD2/3 sprite2 support to get it back to feature parity with before, without going back to being hacky as fuck. 2019-11-02 17:52:54 +00:00
hw_trick.c More optimising and otherwise fixing bizarre formatting in hw_trick.c 2018-10-27 18:58:05 +01:00
hws_data.h XBOX was eXecuted 2017-09-29 19:27:17 +01:00
u_list.c Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
u_list.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00