SRB2/src/sdl
Monster Iestyn f1bdaa2fda Updated version number to 2.2.1, increment MODVERSION.
Also updated CMakeLists.txt, appveyor.yml and this one Xcode project file as usual
2020-02-05 19:55:40 +00:00
..
macosx Updated version number to 2.2.1, increment MODVERSION. 2020-02-05 19:55:40 +00:00
SDL_main build: include own copy of SDL2main 2016-05-18 22:25:06 -04:00
SRB2Pandora SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt [cmake] Use same executable names as Makefile 2019-12-15 00:39:04 -06:00
dosstr.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
endtxt.c Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
endtxt.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hwsym_sdl.c remove unused levelwipes 2019-11-18 19:22:46 -03:00
hwsym_sdl.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_cdmus.c Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
i_main.c we only need link on unix systems 2019-12-27 13:05:15 -05:00
i_net.c Revert "Merge branch 'RemoveINetC' into 'master'" 2016-07-21 14:42:00 -04:00
i_system.c fread and fwrite use size_t, not int 2019-12-27 13:08:26 -05:00
i_ttf.c Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
i_ttf.h Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
i_video.c Fix mouse in controls setup menu 2020-01-18 20:18:20 +01:00
IMG_xpm.c Not dealing with size_t mess with SDL code 2019-12-06 14:42:47 -05:00
MakeCYG.cfg SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Makefile.cfg Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'"" 2019-08-04 12:03:57 +01:00
MakeNIX.cfg Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
mixer_sound.c Fix NOPNG compiling 2019-12-24 11:37:37 -08:00
ogl_sdl.c Speed up level loading 2019-12-08 22:28:13 -03:00
ogl_sdl.h Die 2019-12-08 22:12:56 -03:00
SDL_icon.xpm Change it back to const char 2019-07-28 18:19:00 -04:00
sdl_sound.c Fix NOMIXER compiling 2019-12-30 20:08:29 -08:00
sdlmain.h Update copyright date on source files 2019-12-06 13:49:42 -05:00
srb2.ttf SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2SDL-vc9.vcproj Merge branch 'apng' into 'master' 2019-02-28 12:00:58 -08:00
Srb2SDL-vc10.vcxproj Separate non-powers-of-two draw routines into its own file 2019-12-13 13:11:56 -03:00
Srb2SDL-vc10.vcxproj.filters Separate non-powers-of-two draw routines into its own file 2019-12-13 13:11:56 -03:00
Srb2SDL.dsp change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
Srb2SDL.dsw SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2SDL.ico New icons 2019-07-16 19:20:00 -04:00
Srb2SDL.props Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt 2019-06-11 17:48:00 -04:00