SRB2/src/sdl
2017-06-25 20:22:01 +01:00
..
macosx Update version number to v2.1.19 2017-05-26 21:38:49 -04:00
SDL_main
SRB2Pandora
CMakeLists.txt
dosstr.c
endtxt.c
endtxt.h
hwsym_sdl.c
hwsym_sdl.h
i_cdmus.c FUNCMATH fun 2016-06-12 16:08:48 -04:00
i_main.c debug: always load exchndl.dll 2016-05-31 21:30:18 -04:00
i_net.c Revert "Merge branch 'RemoveINetC' into 'master'" 2016-07-21 14:42:00 -04:00
i_system.c I_GetConsoleEvents: Split KEY_EVENT code into a function of its own, like with I_GetEvent's event types 2017-05-15 18:39:59 +01:00
i_ttf.c
i_ttf.h
i_video.c Turns out we don't need to use SDL_SetWindowTitle on its own, since SDL_CreateWindow already deals with the window title anyway. So I've disabled everything related to Impl_SetWindowName for now 2017-06-25 20:22:01 +01:00
IMG_xpm.c
MakeCYG.cfg
Makefile.cfg
MakeNIX.cfg
mixer_sound.c Prevent truncation when resampling sounds with non-multiples of 11250. 2016-09-11 09:41:18 -07:00
ogl_sdl.c OpenGL: Load the GLU and OpenGL 1.3 multitexturing functions during runtime 2017-05-29 22:52:51 -04:00
ogl_sdl.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
SDL_icon.xpm
sdl_sound.c
sdlmain.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
srb2.ttf
Srb2SDL-vc9.vcproj
Srb2SDL-vc10.vcxproj Created lua_blockmaplib.c, for Lua's blockmap library 2016-10-27 18:10:30 +01:00
Srb2SDL-vc10.vcxproj.filters Created lua_blockmaplib.c, for Lua's blockmap library 2016-10-27 18:10:30 +01:00
Srb2SDL.dsp
Srb2SDL.dsw
Srb2SDL.ico
Srb2SDL.props