Commit graph

14222 commits

Author SHA1 Message Date
Jaime Passos
e63efdac13 Only create floor sprite slopes when needed, instead of always allocating them.
Has to be done manually in Lua. Use P_CreateFloorSpriteSlope, and P_DeleteFloorSpriteSlope when done with it.
2020-10-14 13:07:02 -03:00
sphere
a2ff89f007 Make record attack's quick retry more consistent. 2020-10-14 17:39:23 +02:00
James R
b35633bb61 brug 2020-10-14 01:19:43 -07:00
James R
7952408c8e Merge branch 'fix-gzip-makefile-failure' into 'master'
Fix gzip failing to compress SRB2's objdump on non-Windows.

See merge request STJr/SRB2!1191
2020-10-14 03:11:26 -04:00
James R
cce55ccf90 Merge branch 'ffloorclip-2' into 'next'
Software 3D floor rendering optimization (second attempt)

See merge request STJr/SRB2!1184
2020-10-14 03:10:44 -04:00
James R
f7e9772e10 Merge branch 'i-pity-you' into 'next'
Allow JumpSpin abilities to be used with non-ability shields

Closes #277

See merge request STJr/SRB2!1146
2020-10-14 03:08:20 -04:00
Jaime Passos
ab526e47cc Implement object-defined floor sprite slopes. 2020-10-14 00:57:13 -03:00
Jaime Passos
a8a66f698a [Software] Use the light at the bottom of the object for splats 2020-10-13 23:14:05 -03:00
James R
bc23f582fe Don't need to set this actually 2020-10-13 19:11:18 -07:00
James R
5fca04c3dd Apply step up/down to opposite plane too 2020-10-13 19:04:52 -07:00
Jaime Passos
4b7bfce95e Implement sloped floor sprites 2020-10-13 22:42:07 -03:00
Jaime Passos
fccbc00cac Fix the wrong freeing function call being used in Patch_FreeData 2020-10-13 19:18:01 -03:00
Jaime Passos
63e471d902 Correctly return the output patch's size in Picture_PatchConvert 2020-10-13 19:16:25 -03:00
Zippy_Zolton
6fd226eb29 Crosshair fix, no GAMEQUIT 2020-10-13 16:41:39 -05:00
Jaime Passos
0e62cb2ada Fix infinitely long splat spans 2020-10-13 17:03:50 -03:00
Zippy_Zolton
5d699591c7 more!!!!! :3 2020-10-13 14:23:56 -05:00
Jaime Passos
4273896311 Implement relative and absolute sprite offsets for objects (mobjs)
Added RF_ABSOLUTEOFFSETS and RF_FLIPOFFSETS
2020-10-13 12:57:36 -03:00
Zippy_Zolton
45b52e3729 good night 2020-10-13 02:19:20 -05:00
Zippy_Zolton
2ba1017dab More whitelists :D 2020-10-13 02:13:35 -05:00
Jaime Passos
87e5d63723 Improve sorting between sprites and floor sprites 2020-10-13 02:24:18 -03:00
Jaime Passos
95d0097df6 Improve splat sorting:
Adjust the sort scale of splats
Do splat sorting in R_CreateDrawNodes if either vissprite is a splat, instead of if both are
2020-10-13 01:45:18 -03:00
Jaime Passos
7dbd34345c Fix splat sorting 2020-10-13 01:09:17 -03:00
Jaime Passos
f2aca01e2b Fix other uninitialized variable warnings 2020-10-13 00:14:27 -03:00
Jaime Passos
1ea3bd8fff Fix uninitialized variable warning 2020-10-12 22:08:45 -03:00
Jaime Passos
453f49cb77 Fix floorsprites not being rendered when viewed from the bottom 2020-10-12 22:07:11 -03:00
James R
cb8f6097cf Merge branch 'save-netvars' into 'next'
Save netvars

See merge request STJr/SRB2!1179
2020-10-12 19:03:01 -04:00
Jaime Passos
831ccccdd6 OpenGL support for splats, fix some shadow draw bugs in Software 2020-10-12 19:53:21 -03:00
James R
58464771a8 Merge branch 'addfile-vararg' into 'next'
Give the addfile command variable argument support.

See merge request STJr/SRB2!1176
2020-10-12 18:32:20 -04:00
lachwright
6a73e81227 Merge remote-tracking branch 'origin/next' into i-pity-you 2020-10-13 09:24:09 +11:00
James R
d73fbd8616 Merge branch 'slight-shader-cleanup' into 'next'
Shader code cleanup

See merge request STJr/SRB2!1103
2020-10-12 18:22:08 -04:00
GoldenTails
87a5e1d30c Futureproof against strict buildbots. 2020-10-12 17:14:32 -05:00
James R
d7b8d5d0f3 Merge branch 'penalty-of-death' into 'next'
I am going to die :D (closes #337)

Closes #337

See merge request STJr/SRB2!1183
2020-10-12 18:11:09 -04:00
James R
5a5024faf4 Merge branch 'skip-credits-gone-wrong' into 'next'
Fix clients being able to skip credits AGAIN (closes #339)

Closes #339

See merge request STJr/SRB2!1182
2020-10-12 18:09:48 -04:00
James R
d4bef36c19 Merge branch 'specialstagecheck' into 'next'
A special stage is a special stage, even outside of coop.

Closes #211

See merge request STJr/SRB2!1180
2020-10-12 18:08:02 -04:00
James R
d1c8d41f94 Merge branch 'no-demo-visit' into 'next'
Don't count demo playback as visiting a level.

Closes #327 and #340

See merge request STJr/SRB2!1177
2020-10-12 18:05:43 -04:00
GoldenTails
94f6d0b002 Fix gzip failing to compress SRB2's objdump on non-Windows. 2020-10-12 16:59:47 -05:00
James R
35c666514b Merge branch 'splitscreen-parameter' into 'next'
Add `-splitscreen` commandline parameter

See merge request STJr/SRB2!1175
2020-10-12 17:46:55 -04:00
James R
9538ca696a Merge branch 'ceilingz' into 'next'
Add P_CeilingzAtPos function

See merge request STJr/SRB2!1164
2020-10-12 17:44:51 -04:00
Jaime Passos
b620f4835a Support spritexscale and spriteyscale in OpenGL
Fix papersprite scaling with spritexscale and spriteyscale in Software
2020-10-12 17:25:18 -03:00
Zippy_Zolton
da27f720da Whitelist the "X" shown in the HUD 2020-10-11 23:22:16 -05:00
Jaime Passos
cc97e22e2f Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
2020-10-12 00:13:22 -03:00
Jaime Passos
b808b3ef41 Move calculation of rotated patch dimensions into its own function
Simplify rotation code when the pivot isn't in the center
2020-10-11 03:39:31 -03:00
James R
7f8ec74c27 Use the macro in sectorlines_num too 2020-10-10 17:40:01 -07:00
James R
8bc8946be8 Turn the lua sector lines hack into a macro 2020-10-10 16:43:09 -07:00
Jaime Passos
6145442a34 Fix rotated flipped patches 2020-10-10 19:06:29 -03:00
Jaime Passos
b2f45986ad Add r_patchrotation.h 2020-10-10 18:53:05 -03:00
Jaime Passos
6e5f71dd45 Refactor patch rotation 2020-10-10 18:43:26 -03:00
Jaime Passos
b15bbd505c Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
Hannu Hanhi
465693b242 Put newline to end of m_perfstats.h 2020-10-10 22:23:33 +03:00
Hannu Hanhi
4f20a20165 Performance stats 2020-10-10 22:12:34 +03:00