sphere
b533594a33
Merge branch 'udmf-absolutez' into 'next'
...
Add absolute Z height flag for mapthings in UDMF
See merge request STJr/SRB2!2015
2023-08-20 17:16:02 +00:00
Sal
f11538c478
Make UDMF scale compatible with ZDoom's spec
2023-08-04 20:05:35 +00:00
spherallic
bed7e434e7
Add absolute z height flag for mapthings in UDMF
2023-06-14 13:19:47 +02:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
MascaraSnake
5fbe5189ce
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
MascaraSnake
a78e4e553c
Merge branch 'next' into udmf-fofs-mkii
2022-03-18 07:29:02 +01:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
MascaraSnake
323cfaace9
Add blendmode support to FOFs
2022-01-14 19:40:45 +01:00
MascaraSnake
5f97047b96
Rename linedef flags
2022-01-05 18:40:02 +01:00
MascaraSnake
c1e22c4bb6
Add two more linedef/thing args because the maces need them
2021-12-14 06:43:06 +01:00
MascaraSnake
03c1c592ab
I surrender - we need more linedef args (also adapt the remaining linedef executors to UDMF)
2021-09-22 08:57:48 +02:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
Nev3r
ad55f5f872
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
...
# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
2020-07-10 18:18:07 +02:00
MascaraSnake
4a0206b38d
Merge branch 'next' into udmf-next
...
# Conflicts:
# src/p_mobj.c
# src/p_polyobj.c
2020-06-09 09:38:01 +02:00
Nev3r
ab7690346d
Merge branch 'udmf-thingargs' into udmf-multitag
...
# Conflicts:
# src/doomdata.h
# src/lua_mobjlib.c
# src/p_setup.c
2020-04-22 10:54:27 +02:00
Nev3r
de3ad9bc43
Merge branch 'udmf-next' into udmf-multitag
...
# Conflicts:
# src/doomdata.h
# src/p_setup.c
2020-04-22 09:11:17 +02:00
Nev3r
188ad67c58
Merge branch 'udmf-next' into udmf-thingargs
...
# Conflicts:
# src/p_setup.c
2020-04-22 08:58:40 +02:00
Nev3r
3d9d9d74f6
Merge branch 'udmf-pitch-and-roll' into 'udmf-next'
...
Add textmap pitch and roll parsing, and mobj pitch and roll variables.
See merge request STJr/SRB2!882
2020-04-21 12:27:26 -04:00
Nev3r
1e4eab77a6
Use fixed_t on the mapthing scale for the sake of coherence.
2020-04-19 18:34:00 +02:00
Nev3r
7cf08e1a08
Add mapthing scale support; fields scale, scalex and scaley set the only mapthing scale field alike.
2020-04-19 15:18:36 +02:00
Nev3r
ca10b38b9c
Add textmap pitch and roll parsing, and mobj pitch and roll variables.
2020-04-19 14:51:55 +02:00
Nev3r
aa0d76f8fa
Delete tags.
2020-04-18 00:23:24 +02:00
Nev3r
a7e99ab5cf
Added static multitag read and storage on mapload.
2020-04-12 11:56:36 +02:00
Nev3r
21de33bd08
Add mapthing arg support.
2020-04-11 12:54:34 +02:00
Nev3r
68f60f3c29
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-03-11 09:31:31 +01:00
SwitchKaze
6415e10216
Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
2020-02-23 11:50:13 -05:00
James Hale
56b67a3b4f
Custom skincolors
2020-02-21 21:56:39 -05:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
MascaraSnake
261f049f6c
Add mapthing tag field (not used yet)
2020-01-25 09:52:13 +01:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Monster Iestyn
7ba4bbf867
Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
2019-08-12 14:00:26 +01:00
MascaraSnake
5cec737985
Remove character-specific flags, replace them with net-only/no-net flags
2019-07-03 00:10:22 +02:00
mazmazz
075f28b7c8
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
toasterbabe
5cc1befcad
* Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff.
...
* MF_PAIN and MF_MISSILE now support setting damagetype via their Mass parameter. The two existing conflicts - the fuse setting for the grenade weapon ring and the Cybrakdemon napalm bomb - had these moved to other free parameters.
* A_ConnectToGround is EXTREMELY useful for palmtrees and stuff.
* Some other, relatively hacky A_ functions.
* (Unrelated) Remove the need for a "Mario block mode" for the token by making it natively compatible.
* Spikes and their time-offsetting via that Lua script sphere made. Also allow for wallspikes to do it via their angle/360.
2018-04-28 15:13:44 +01:00
toasterbabe
8941379c64
Implementation of all the new skincolours. No new exe yet, though, since I'm still doin' stuff.
2017-07-22 23:24:12 +01:00
toasterbabe
810e1ec041
SUPERCOLOR BONANZA COMMIT.
...
* Several new supercolours.
- SKINCOLOR_SUPERSILVER1-5 (for fun) - "Silver"
- SKINCOLOR_SUPERPERIDOT1-5 (nyeheheh) - "Peridot"
- SKINCOLOR_SUPERCYAN1-5 (for fun) - "Cyan"
- SKINCOLOR_SUPERPURPLE1-5 (for fun) - "Purple"
- SKINCOLOR_SUPERRUST1-5 (mecha/metal sonic) - "Rust"
- SKINCOLOR_SUPERTAN1-5 (shadow/silver the hedgehog) - "Tan"
* SKINCOLOR_SUPER1-5 renamed to SKINCOLOR_SUPERGOLD1-5, one index for darkest is changed - "Gold"
* SKINCOLOR_TSUPER1-5 renamed to SKINCOLOR_SUPERORANGE1-5, ported properly to the new palette - "Orange"
* SKINCOLOR_KSUPER1-5 renamed to SKINCOLOR_SUPERRED1-5, ported properly to the new palette - "Red"
* new S_SKIN attribute - supercolor - uses an entirely different function to get the names (R_GetSuperColorByName instead of R_GetColorByName)
* a fun little secret - typing "god on" in the console whilst super makes the player hyper (visual only, no sparkles - just rainbow flash) - can be removed if no fun is allowed
2016-08-10 19:48:20 +01:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias
ed72bd8fa1
SRB2 2.1.4 release
2014-03-21 19:21:06 +00:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00