Gustaf Alhäll
beda6109b2
Fix segfault when trying to set a read-only field on player_t
2023-07-03 23:30:49 +02:00
katsy
2c66f2ce27
Fix homing attack and ring attraction math dumbs
2023-07-03 16:27:07 -05:00
sphere
8ce0328423
Merge branch 'colors-ultimate' into 'next'
...
Colors Ultimate
Closes #745 and #496
See merge request STJr/SRB2!2027
2023-07-03 14:00:10 +00:00
SMS Alfredo
ebdc36f56b
Merge branch 'next' into awayview-fix
2023-06-30 16:13:15 -05:00
sphere
6f74123c7d
Merge branch 'udmf-texture-offsets' into 'next'
...
Implement per-texture offsets in UDMF
See merge request STJr/SRB2!2018
2023-06-27 23:09:03 +00:00
MascaraSnake
8c31d279cf
Implement per-texture offsets in UDMF
2023-06-28 01:07:52 +02:00
Zwip-Zwap Zapony
b405f50caa
Fix A_ConnectToGround's handling of scaled mobjs
2023-06-24 19:35:57 +02:00
spherallic
e88b3542c7
Update UZB/UDMF configuration files
2023-06-22 14:02:31 +02:00
spherallic
867a5e0d47
Correct misplaced comment on NiGHTS link colors
2023-06-20 21:48:26 +02:00
spherallic
1a956667a7
Small tweak to Bubblegum
2023-06-20 20:06:43 +02:00
spherallic
b97f0a8643
Fix MT_NIGHTSCORE color cycling, using link colors
2023-06-20 20:06:43 +02:00
spherallic
73eb8fc358
A couple more changes:
...
- Swapped invcolors of new character skincolors
- Renamed Stone to Meteorite & changed text color to gray
- Tweaked some colors' invshades
2023-06-20 20:06:43 +02:00
spherallic
1bd593d173
Use extra colors for very high NiGHTS links, plus:
...
- Replaced Mindaro with Goldenrod
- Changed Topaz, and fixed inconsistency with its placement
- Small tweaks to Kiwi, Seafoam, Noble and Sangria
- Changed other NiGHTS link colors a little (& removed old iterations)
2023-06-20 20:06:43 +02:00
spherallic
70b69552f9
Add toggle for invcolor background, plus:
...
- Renamed Amethyst to Crystal
- Moved some of the new colors
- Tweaked a couple of invshades
2023-06-20 20:06:42 +02:00
spherallic
5e6850a7f7
Some more color tweaks:
...
- Added 6 new colors to match Chaos Emeralds
- Changed Taffy & Sapphire (3rd emerald)
- Renamed old Emerald to Shamrock
2023-06-20 20:06:42 +02:00
spherallic
853c9958d7
Remove unfinished sprite rotation
2023-06-20 20:06:42 +02:00
spherallic
c9b6693c76
Allow pausing & rotation of player sprites in player setup
2023-06-20 20:06:02 +02:00
spherallic
766c346df5
Add grid view for skincolors
2023-06-20 20:03:13 +02:00
spherallic
4cd85b5228
Support PgUp/PgDn for color select, similar to sound test & addons menu
2023-06-20 20:03:13 +02:00
spherallic
458b474645
Even more skincolor changes:
...
- Changed Bronze
- Added Boulder & Volcanic
- Tweaked Galaxy
2023-06-20 20:03:13 +02:00
Lach
647e6aac12
Simplify the way skincolors' invshades are used
2023-06-20 20:03:13 +02:00
spherallic
edbfb92b11
Correct tabs & spacing
2023-06-20 20:03:13 +02:00
spherallic
222e409cde
More skincolor changes:
...
- Tweaked Bubblegum
- Added 8 new colors by Alice
- Added 22 new colors by sphere
2023-06-20 20:03:13 +02:00
Lach
bbe6c12323
Skincolor changes:
...
- Tweaked Orange and Cobalt
- Added Pepper, Jade, Headlight, Master, Mauve, and Taffy
- Fixed Mario mode invincibility color cycle
(Opposite color shades are placeholder for now)
2023-06-20 20:03:13 +02:00
sphere
f68006dbd3
Merge branch 'optimize-field-lookup' into 'next'
...
Optimize field lookups in Lua metatables
See merge request STJr/SRB2!2024
2023-06-19 22:41:36 +00:00
sphere
c1d3af0449
Merge branch 'fix-death-ghost-segfault' into 'next'
...
Fix segfault when ghost dies from a death pit
Closes #999
See merge request STJr/SRB2!2026
2023-06-19 22:31:55 +00:00
Gustaf Alhäll
17356f93bf
Fix segfault when ghost dies from a death pit
2023-06-19 22:19:39 +02:00
Gustaf Alhäll
2f2de7d3d3
Optimize field lookups in Lua metatables
2023-06-18 18:05:16 +02:00
sphere
331c81f32d
Merge branch 'interpolate-models' into 'next'
...
Interpolate Models when Scaling Mobjs
See merge request STJr/SRB2!2021
2023-06-15 23:26:50 +00:00
Sally Coolatta
5c3f66dc36
Remove "singletics" code in F_WriteText
...
This was added in 2.1 for whatever reason. All instances of F_WriteText are already capped to the framerate properly by other means; so this code being present just makes timing differences between different netgame clients / other inaccuracies cause the text speed to slow down more than intended.
2023-06-13 21:26:40 -04:00
Zwip-Zwap Zapony
f921a9987d
Interpolate models when scaling mobjs
2023-06-13 19:07:03 +02:00
Zwip-Zwap Zapony
4d4910c918
Use 99999999 instead of 86400, make "MIN" 0
...
Nines might be more pleasing than an exact number for con_hudtime
It'd be bad to make "MIN" in an old config suddenly start displaying lines for con_hudlines
2023-06-13 14:02:19 +02:00
spherallic
37223f13f1
Remove debug print on generic item circle spawn
2023-06-13 10:38:44 +02:00
sphere
8c08eb1676
Merge branch 'bbox-tweaks' into 'bbox'
...
Add interpolation to hitbox viewer, tweak hitbox colors
See merge request STJr/SRB2!1927
2023-06-13 00:05:58 +00:00
sphere
b8a25ae53c
Add interpolation to hitbox viewer, tweak hitbox colors
2023-06-13 00:05:58 +00:00
spherallic
d8dd988451
Don't cancel P_LinedefExecute early
2023-06-13 02:01:11 +02:00
spherallic
d9937953ad
Fix linedef type 319/320 again
2023-06-13 01:54:49 +02:00
spherallic
99f0933986
Change how SR_MainMenu is initialized.
2023-06-13 01:53:50 +02:00
spherallic
1cc870485d
Increase unlockable limits:
...
- MAXUNLOCKABLES from 32 to 80
- MAXEXTRAEMBLEMS from 16 to 48
- COMPAT_GAMEDATA_ID is used to account for the old values to prevent
losing records.
- Also fixes linedef actions 319/320.
2023-06-13 01:53:50 +02:00
sphere
f1106236ad
Merge branch 'sphere-fix' into 'next'
...
Fix Flung Spheres not using the Blue Sphere collection effect
See merge request STJr/SRB2!1995
2023-06-12 23:46:05 +00:00
sphere
9d0389811b
Merge branch 'camrea-fiz' into 'next'
...
Fix Camera Interpolation Never Being Reset (Resolves #1026 and #976 )
Closes #976 and #1026
See merge request STJr/SRB2!2008
2023-06-12 23:44:33 +00:00
sphere
c2c27bf356
Merge branch 'ipv6' into 'next'
...
Fix IPv6
See merge request STJr/SRB2!1612
2023-06-12 23:43:46 +00:00
sphere
5307c1635d
Merge branch 'interpolate-maria' into 'next'
...
Interpolate Shadows when Scaling Mobjs
See merge request STJr/SRB2!1986
2023-06-12 23:39:23 +00:00
sphere
d5a3f10a4d
Merge branch 'checksector-refactor' into 'next'
...
Refactor P_CheckSector
Closes #870
See merge request STJr/SRB2!1946
2023-06-12 23:36:48 +00:00
sphere
0dea372336
Merge branch 'the_elder_skyscroll' into 'next'
...
Rewrite F_SkyScroll to fix overflows
Closes #1008
See merge request STJr/SRB2!1985
2023-06-12 23:36:37 +00:00
sphere
62bdb7174b
Merge branch 'lua-optimized-constants' into 'next'
...
Hannu's "LUA_EnumLib optimizations for constant value access" with fixed merge conflict
See merge request STJr/SRB2!2017
2023-06-12 23:03:51 +00:00
sphere
f7af77b932
Merge branch 'netgame-gamedata' into 'next'
...
[SUGOI] Multiplayer emblems
See merge request STJr/SRB2!1756
2023-06-12 22:48:25 +00:00
katsy
ca11180976
Merge remote-tracking branch 'stjr/next' into lua-optimized-constants
2023-06-11 12:36:08 -05:00
sphere
363faed8d7
Merge branch 'sucky-steps' into 'next'
...
Port increment_move radius clamps from Ring Racers
See merge request STJr/SRB2!2013
2023-06-09 13:07:07 +00:00
sphere
65e1f88c75
Merge branch 'nightspowerhud' into 'next'
...
Add HUD icons for timed NiGHTS powerups
See merge request STJr/SRB2!1949
2023-06-09 11:34:25 +00:00