MascaraSnake
913731b4bc
Merge branch 'blentran-update' into udmf-full
...
# Conflicts:
# src/lua_maplib.c
# src/p_setup.c
# src/p_spec.c
2022-01-02 23:19:47 +01:00
LJ Sonic
b933316f23
Cleanup chat event handling
2022-01-02 23:19:34 +01:00
LJ Sonic
e761e36c55
Cleanup and fix chat deleting and pasting
2022-01-02 23:06:34 +01:00
spherallic
1a21ca14f0
Fix cyan pixel cutting in Software
2022-01-02 20:44:24 +01:00
LJ Sonic
2bbbd57c6e
Turn HU_queueChatChar into HU_sendChatMessage
2022-01-02 18:35:11 +01:00
LJ Sonic
b8975b6a71
Group related chat stuff together
2022-01-02 17:50:01 +01:00
LJ Sonic
3638d5d556
Cleanup chat code a little
2022-01-02 17:08:10 +01:00
LJ Sonic
f8afdeb35f
Cleanup chatbox sanitizing code
2022-01-02 15:48:31 +01:00
LJ Sonic
34ad64ba59
Cleanup chatbox reset code
2022-01-02 15:41:54 +01:00
LJ Sonic
d9bc478822
Cleanup blank chatbox checking code
2022-01-02 15:39:16 +01:00
spherallic
719ceb0586
Add collision check for flipped water drops
2022-01-01 19:34:27 +01:00
MascaraSnake
8e4cbf8b76
Disable ML_EFFECT5 on linedef executor triggers for UDMF maps (what a pointless feature)
2021-12-31 15:33:47 +01:00
MascaraSnake
2886a277d8
Turn the fog wall linedef type into a blendmode
2021-12-31 15:00:27 +01:00
MascaraSnake
e4d7b3df6c
Minor cleanup in P_SpawnSpecials
2021-12-31 14:17:17 +01:00
MascaraSnake
0d2d7a2803
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
...
# Conflicts:
# src/p_spec.c
2021-12-31 14:14:23 +01:00
MascaraSnake
5873ecfa02
Merge branch 'udmf-thing-types' into udmf-more-linedef-types
2021-12-31 14:12:13 +01:00
MascaraSnake
98157daa1c
Merge branch 'udmf-executor-triggers' into udmf-thing-types
2021-12-31 14:11:50 +01:00
MascaraSnake
63978b76df
Merge branch 'udmf-linedef-executors' into udmf-executor-triggers
2021-12-31 14:11:18 +01:00
MascaraSnake
b35da98a3c
Merge branch 'udmf-lighting' into udmf-linedef-executors
2021-12-31 14:10:50 +01:00
MascaraSnake
ee728126df
Fix oversight with linedef type 604
2021-12-31 14:09:38 +01:00
MascaraSnake
9b780f417e
Fix a conversion oversight with linedef type 8
2021-12-31 14:06:06 +01:00
MascaraSnake
eef7763d68
Set SSF_WINDCURRENT and SSF_CONVEYOR automatically if there's a pusher/conveyor
2021-12-31 13:58:41 +01:00
MascaraSnake
2b4d32b372
Turn solid lava into a damagetype
2021-12-31 12:15:01 +01:00
MascaraSnake
e011962156
Make the sector special field inaccessible in UDMF
2021-12-31 11:44:05 +01:00
MascaraSnake
208395214a
Implement sector fields for linedef executor triggering
2021-12-31 11:39:34 +01:00
MascaraSnake
b3be8d1f44
Implement sector damagetype field
2021-12-31 08:53:00 +01:00
MascaraSnake
417809f78e
Fix typo in P_MobjTouchingSectorSpecial
2021-12-31 00:05:47 +01:00
MascaraSnake
feaa4f1273
Replace most sector specials with sector special flags
2021-12-31 00:03:24 +01:00
MascaraSnake
e1393954c7
Make deprecated sector types inaccessible in UDMF
2021-12-30 21:27:09 +01:00
MascaraSnake
570a6ab395
Turn "intangible to camera" sector special into a sector flag
2021-12-30 20:37:57 +01:00
MascaraSnake
7b830fbddf
Add "change sector's gravity" linedef executor in UDMF to replace linedef type 1
2021-12-30 19:28:01 +01:00
MascaraSnake
b3863c57be
Replace verticalflip in sector_t with a sector flag that's accessible via Lua and UDMF
2021-12-30 18:50:02 +01:00
MascaraSnake
86e2fefcac
Add sector gravity field for UDMF
2021-12-30 18:19:42 +01:00
spherallic
d9410e3e6a
fix compile warnings (this really puts the mess in message)
2021-12-30 16:29:37 +01:00
MascaraSnake
e3d41e0bda
Adapt linedef type 540 to UDMF
2021-12-30 15:32:28 +01:00
MascaraSnake
f30b97ba93
Adapt heat wave effect to UDMF
2021-12-30 14:48:40 +01:00
MascaraSnake
b74d06b4e7
Netsync sector flags
2021-12-30 14:33:24 +01:00
MascaraSnake
2a1f96aa3c
Adapt linedef type 8 to UDMF
2021-12-30 14:26:51 +01:00
MascaraSnake
2fd6eafbcf
Expose sector flags to Lua and UDMF
2021-12-30 14:16:00 +01:00
MascaraSnake
ff4b68424f
Fix missing section title in UDB config
2021-12-30 08:32:59 +01:00
MascaraSnake
34229030f2
Make implementation of slope copying with linedef type 700 not hacky
2021-12-30 08:10:20 +01:00
MascaraSnake
696d4945a7
Adapt linedef type 14 to UDMF
2021-12-30 07:54:16 +01:00
MascaraSnake
73ba288e5d
P_ProcessLinedefsAfterSidedefs: Skip text copying in UDMF
2021-12-29 23:45:43 +01:00
MascaraSnake
9af28321a5
Fix unadapted flag for linedef type 426
2021-12-29 23:12:46 +01:00
MascaraSnake
69797377c4
Adapt some parameter linedef types to UDMF
2021-12-29 23:03:37 +01:00
MascaraSnake
208f852c4b
Remove bridge thinker linedef type from UDB config
2021-12-29 21:04:55 +01:00
MascaraSnake
0b3180cdfa
Adapt linedef type 64 to UDMF
2021-12-29 21:03:47 +01:00
spherallic
17251895ea
Increase default camera height for both playstyles
2021-12-29 19:29:41 +01:00
spherallic
4d1fb04327
Update playstyle names on the input display
2021-12-29 19:29:41 +01:00
spherallic
0a38fef147
Several changes to default control settings:
...
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00