Make the sector special field inaccessible in UDMF

This commit is contained in:
MascaraSnake 2021-12-31 11:44:05 +01:00
parent 208395214a
commit e011962156
2 changed files with 0 additions and 15 deletions

View file

@ -246,21 +246,8 @@ mapformat_udmf
include("SRB222_misc.cfg", "sectorbrightness");
}
// SECTOR TYPES
sectortypes
{
include("SRB222_sectors.cfg", "sectortypes");
}
// GENERALISED SECTOR TYPES
gen_sectortypes
{
include("SRB222_sectors.cfg", "gen_sectortypes");
}
damagetypes = "Generic Water Fire Electric Spike DeathPitTilt DeathPitNoTilt Instakill SpecialStage";
// LINEDEF FLAGS
linedefflags
{

View file

@ -1559,8 +1559,6 @@ static void ParseTextmapSectorParameter(UINT32 i, char *param, char *val)
sectors[i].ceilinglightlevel = atol(val);
else if (fastcmp(param, "lightceilingabsolute") && fastcmp("true", val))
sectors[i].ceilinglightabsolute = true;
else if (fastcmp(param, "special"))
sectors[i].special = atol(val);
else if (fastcmp(param, "id"))
Tag_FSet(&sectors[i].tags, atol(val));
else if (fastcmp(param, "moreids"))