Monster Iestyn
ef78c942f7
Remove unused ObjectPlace_OnChange prototype (from when Objectplace was a consvar, which it is not anymore)
2018-10-11 20:00:34 +01:00
Monster Iestyn
49c5a6f7e4
Remove unused "runcount" variable from p_local.h
2018-10-11 20:00:23 +01:00
Monster Iestyn
91b2f5e570
"t" is not needed to take out fencepost cases from viewangletox
2018-10-11 20:00:05 +01:00
Monster Iestyn
07dd527e7e
Removed unused function prototypes in d_main.h
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Also corrected what appears to be a typo in some comments above?
2018-10-11 19:59:47 +01:00
Monster Iestyn
61a29bed85
Remove unused sscount variable
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(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2018-10-11 19:59:26 +01:00
Monster Iestyn
a4419abfdc
debugfile is only used by DEBUGFILE code, no need to declare/define it for anything else
2018-10-11 19:59:09 +01:00
Monster Iestyn
77e85394d8
Change when and specifically what colormap[] is applied to in R_Draw2sMultiPatchTranslucentColumn_8
2018-10-10 14:59:44 +01:00
Monster Iestyn
d3da4cb527
Merge branch 'fof-slope-skew-backport'
2018-10-10 14:53:01 +01:00
Monster Iestyn
291ebf302c
Merge branch 'public_next'
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# Conflicts:
# src/Makefile
# src/lua_script.c
# src/p_user.c
# src/sdl/i_system.c
# src/v_video.c
# src/w_wad.c
2018-10-10 14:51:34 +01:00
Monster Iestyn
8196c59557
Merge branch 'master' into next
2018-10-09 22:55:55 +01:00
Monster Iestyn
c469fc242f
Merge branch 'movechasecamera-crashfix' into 'next'
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Fix for Chicmunk's weird camera related crash
See merge request STJr/SRB2!284
2018-10-09 15:20:06 -04:00
Sryder
497314fdc4
Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.
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No memory leak here, just a very tiny thing I noticed.
2018-10-09 19:43:18 +01:00
toaster
1324e0bfcd
* Fix a memory leak regarding implementation of SOC_ (improperly copypasted code from LUA_LoadLump!!)
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* Optimise the repeated strlen usage into a single call, which is stored for later.
2018-10-08 18:50:17 +01:00
Monster Iestyn
12e0222929
Merge branch 'drwhoandthesleepingweather' into 'master'
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Dr. Who And The Sleeping Weather
See merge request STJr/SRB2!288
2018-10-08 09:36:18 -04:00
Monster Iestyn
1049f3451a
Merge branch 'sp-savegame-continue-crash-fix' into 'master'
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SP savegame continues icon crash
See merge request STJr/SRB2!290
2018-10-08 09:20:45 -04:00
Monster Iestyn
1115f41f8e
Merge branch 'zlib-split' into 'master'
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Makefile: Split zlib and libpng
See merge request STJr/SRB2!285
2018-10-08 07:20:27 -04:00
Steel Titanium
027e6e8e3c
Change win_snd.c also
2018-10-07 15:00:48 -04:00
Steel Titanium
232a7ae7b7
Change order of the ifdef
2018-10-07 14:52:25 -04:00
Steel Titanium
def090c9f0
Move the ifdef
2018-10-07 14:45:03 -04:00
toaster
b1e02467bf
Weather is already run client-side. What if we ran it render-side, for major performance gains? This commit will answer all your questions - and more!
2018-10-07 15:00:58 +01:00
Sryder
fb6c329870
Fix the crashing bug hopefully
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A value of 1 in freesrc for Mix_LoadWAV_RW and Mix_LoadMus_RW calls SDL_RWclose on the RWops anyway.
For Mix_LoadWAV_RW the RWops is freed right after the data is loaded (because it makes a copy of the data in memory)
For Mix_LoadMUS_RW the RWops is freed when Mix_FreeMusic is called (because the data is not a copy)
So setting 1 on freesrc doesn't actually free the RWops immediately on Mix_LoadMus_RW *unless* it failed to load any music.
2018-10-07 10:37:45 +01:00
Sryder
02597e0bf9
Fix compiler warnings.
2018-10-07 09:26:18 +01:00
Sryder
d072dd2725
I think that should be NULL, not 0 actually.
2018-10-07 00:22:23 +01:00
Sryder
7b417b573c
Mix_QuickLoad_RAW sets a flag in the Mix_Chunk so that Mix_FreeChunk doesn't actually Free the sound.
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Checks for the flag when freeing, and if it's 0, we free the data manually after Mix_FreeChunk.
I went back to Z_Malloc and Z_Free for this because they still work after this.
2018-10-07 00:15:42 +01:00
Sryder
725a65c1f7
Call SDL_RWclose after an SDL_RWFromMem call to close the RWops.
2018-10-07 00:15:11 +01:00
Monster Iestyn
1ec601af6b
Draw a star for continues if invalid skin numbers are somehow supplied
2018-10-05 22:42:36 +01:00
Steel Titanium
b812a6a4ab
Really fix DD compiling this time.
2018-10-04 22:56:11 -04:00
Steel Titanium
fc5d969642
Fix DD compiling
2018-10-04 22:44:26 -04:00
Steel Titanium
49cb1ffe9f
Restore deleted endif
2018-10-04 22:38:59 -04:00
Steel Titanium
79f5f4885c
Split zlib and libpng
2018-10-04 19:47:19 -04:00
Alam Ed Arias
348f4dc2cd
Merge branch 'master' into next
2018-10-02 09:14:59 -04:00
Monster Iestyn
800b3bb240
Move player + player mobj existence checks to top of P_MoveChaseCamera. This is the only place it makes sense to even check them tbh.
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While I'm at it, let's also use the "mo" variable instead of player->mo throughout the function (to be consistent)
2018-09-30 22:18:48 +01:00
Monster Iestyn
872e2f82c1
Redo OpenGL skewing support, so that it now itself supports the lower unpegged effect for FOFs in OpenGL!
2018-09-28 17:02:02 +01:00
Steel Titanium
f88708bb75
Fix the weird indentation
2018-09-21 12:05:52 -04:00
Steel Titanium
68ec811909
Rearrange the code.
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Thanks again MonsterIestyn!
2018-09-21 11:26:08 -04:00
Steel
af58ba9ae3
Remove this that somehow slipped in.
2018-09-21 07:21:49 -04:00
Steel
be74b4e58b
Fix up errors with buildbots
2018-09-21 07:16:54 -04:00
Steel Titanium
378495cb2b
Add some stuff
2018-09-20 18:33:50 -04:00
Steel Titanium
a53f036149
Use MemAvailable instead
2018-09-20 18:30:46 -04:00
mazmazz
31343be41b
foundrover ffloor_t -> boolean
2018-09-19 20:11:30 -04:00
mazmazz
5e1b4272c1
Initialize foundrover to NULL (for debug checking)
2018-09-19 17:50:05 -04:00
mazmazz
24938473a5
Linedef exec FOF specials: Move logic into for (rover =...) block so procedure happens on every FOF match
2018-09-19 17:49:03 -04:00
Digiku
87087c190e
Merge branch 'nights-keeppoints' into 'master'
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NiGHTS: Deduct marescore when player hits ground, not immediately on timeout
See merge request STJr/SRB2Internal!161
2018-09-19 11:03:24 -04:00
Digiku
106afd48af
Merge branch 'nights-score-lap' into 'master'
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NiGHTS: Intermission Bonuses
See merge request STJr/SRB2Internal!159
2018-09-19 11:03:14 -04:00
Digiku
e3ecb61173
Nights intermission bonus y_inter.c: A comment
2018-09-19 10:53:11 -04:00
Digiku
1dadee6804
Nights intermission dehacked: a comment
2018-09-19 10:45:51 -04:00
mazmazz
81ad8f0681
Merge branch 'master' into le-fadefof
2018-09-18 17:11:33 -04:00
Digiku
b7bcc16c98
Merge branch 'fof-fixes-movingplatexists' into 'master'
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Moving platform fix: Player snaps to floor when setting ~FF_EXISTS
See merge request STJr/SRB2Internal!188
2018-09-18 11:29:11 -04:00
mazmazz
c45d523e8f
420: Don't interrupt existing light fade on duration timing except EFFECT5
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(cherry picked from commit 3b957c32517a8f5148940c0067af7e88a51d1fee)
2018-09-18 11:08:33 -04:00
Digiku
a036c42973
Merge branch 'colormap-overhaul-fade' into 'master'
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Linedef Exec 455 Fade Colormap, 456 Stop Fading Colormap
See merge request STJr/SRB2Internal!191
2018-09-18 11:06:09 -04:00
mazmazz
3cdd904fbc
Merge branch 'colormap-overhaul-fade' into le-fadefof
2018-09-18 11:05:30 -04:00
mazmazz
899e8ef2a0
Merge remote-tracking branch 'origin/master' into le-fadefof
2018-09-18 10:52:03 -04:00
Digiku
a32304c9d5
Merge branch 'colormap-overhaul-change-ldef' into 'master'
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Linedef Exec 447: Change Colormap relative value calc
See merge request STJr/SRB2Internal!190
2018-09-18 10:49:54 -04:00
Digiku
843ed289a6
Merge branch 'polyobj-fade' into 'master'
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Linedef Exec 492: Fade PolyObject
See merge request STJr/SRB2Internal!192
2018-09-18 10:48:46 -04:00
mazmazz
34e403afcb
S_ChangeMusic: More specific load/play fail messages
2018-09-18 09:38:41 -04:00
mazmazz
e7ecd84e80
p_setup: Don't fudge texture offsets if EFFECT5 and a linedef exec
2018-09-18 07:37:29 -04:00
mazmazz
5029c01c2b
492: Remove pre-existing thinker when setting up new fade
2018-09-18 07:31:19 -04:00
mazmazz
6567872229
492: Don't interrupt existing polyobj fader unless EFFECT5
2018-09-18 07:31:17 -04:00
mazmazz
9778cc2ad5
455: A line break
2018-09-18 07:30:37 -04:00
mazmazz
56ee711f33
455: Commented out, but allow existing fade overlap of 2 tics (or speed*2)
2018-09-18 07:30:35 -04:00
mazmazz
64b96c7192
455: Don't interrupt current color fading
2018-09-18 07:29:21 -04:00
mazmazz
27aa357053
453: A line break
2018-09-18 07:28:30 -04:00
mazmazz
f5b25c91f5
453: Commented out, but allow existing fade overlap of 2 tics (or speed*2)
2018-09-18 07:28:28 -04:00
mazmazz
5b16590ba2
453: Don't interrupt current FOF fade unless EFFECT5
2018-09-18 07:27:47 -04:00
Monster Iestyn
fab25a451f
Merge branch 'public_next'
2018-09-17 21:50:19 +01:00
mazmazz
20c4702986
Line exec trigger netsync: Save var2s in addition to vars
2018-09-17 14:13:31 -04:00
Digiku
6f1a44432b
Merge branch 'colormap-overhaul' into 'master'
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Colormap code overhaul
See merge request STJr/SRB2Internal!189
2018-09-17 11:24:14 -04:00
mazmazz
c462bd4b17
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-17 10:57:02 -04:00
mazmazz
71df02c996
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-17 10:56:56 -04:00
mazmazz
69a4906911
Colormap netsync: Count ffloors for colormap loading upper limit
2018-09-17 10:38:17 -04:00
mazmazz
d417f733e5
Colormap netsync: Handle unaccounted dummy colormaps properly
2018-09-17 10:30:21 -04:00
mazmazz
1e7a4af207
Merge branch 'colormap-overhaul' into colormap-overhaul-fade
2018-09-17 08:06:17 -04:00
mazmazz
8b4c4e20d5
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-17 08:06:10 -04:00
mazmazz
752a963037
Colormap netsync: String format numsectors to UINT32 (thanks buildbot)
2018-09-17 08:05:51 -04:00
mazmazz
14339d651d
453: Use new colormap netsync for fade FOF thinker
2018-09-17 00:34:03 -04:00
mazmazz
c44ce7b401
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-17 00:28:16 -04:00
mazmazz
3ebd545523
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-17 00:27:11 -04:00
mazmazz
f3e1d280d0
Colormap netsync: Mixed D+C fixes
2018-09-17 00:26:58 -04:00
mazmazz
60ba0f5911
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-16 22:42:57 -04:00
mazmazz
4b55415add
New colormap netsync fixes
2018-09-16 22:42:36 -04:00
mazmazz
0a998fec02
New colormap netsync fixes
2018-09-16 22:41:08 -04:00
mazmazz
d4a18fd456
455: Fade colormap netsync use new colormap saving
2018-09-16 20:27:24 -04:00
mazmazz
545602d94d
Merge branch 'colormap-overhaul' into colormap-overhaul-fade
2018-09-16 20:25:59 -04:00
mazmazz
4cdbc7249f
Streamlined colormap netsyncing so duplicates are not saved to $$$.sav per sector
2018-09-16 20:25:46 -04:00
Monster Iestyn
1b7b1f3f79
Fix order of operations messups by adding brackets
2018-09-16 20:25:07 +01:00
Digiku
7aedb8d035
Merge branch 'lightfade-ticbased' into 'master'
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Linedef Exec 420: Fade Lighting add duration timing
See merge request STJr/SRB2Internal!186
2018-09-16 08:24:09 -04:00
mazmazz
7c8fa151c4
Merge branch 'lightfade-ticbased' into le-fadefof
2018-09-16 08:20:57 -04:00
mazmazz
d49f0be4ee
420: Strip test comments
2018-09-16 08:20:14 -04:00
mazmazz
1321ab9d92
453: Extra parameter for Add_ColormapFader
2018-09-15 20:40:17 -04:00
mazmazz
17e23f55eb
492: Merge speed and duration logic for fade polyobject
2018-09-15 20:00:37 -04:00
Nev3r
350cd1435b
The thinker is entirely unified now, and there is no difference in the light levels between the "old" behavior and this one now.
2018-09-15 12:21:25 +02:00
mazmazz
d939e597a5
420: Unncessary include
2018-09-15 20:03:43 -04:00
mazmazz
ab4a825385
420: Combine speed and duration logic for fade lighting
2018-09-15 19:01:21 -04:00
mazmazz
809646e7fe
453: Try ResetFakeFloorFader if condition again
2018-09-15 02:24:44 -04:00
mazmazz
a85953a903
453: P_ResetFakeFloorFader stray & address if condition
2018-09-15 02:16:54 -04:00
mazmazz
efe0af960d
Colormap overhaul: Wrap R_CheckNumForNameList under ifdef EXTRACOLORMAPLUMPS
2018-09-15 02:10:55 -04:00
mazmazz
79484de4ea
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-15 01:51:06 -04:00
mazmazz
5e55f6f311
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-15 01:50:53 -04:00
mazmazz
6844ed37c5
Colormap overhaul: %d format size_t -> UINT32 fix
2018-09-15 01:50:33 -04:00
mazmazz
5585edf459
453: Mixed D+C fixes; unused param cast in P_FadeFakeFloor
2018-09-15 01:05:21 -04:00