Commit graph

13751 commits

Author SHA1 Message Date
Shane Ellis
225e7c72ac Update p_mobj.c 2021-01-15 18:00:00 -05:00
Shane Ellis
9bbebcbe9e Update d_clisrv.c 2021-01-15 17:55:14 -05:00
Shane Ellis
93562b782e Revert "Command_Kick() - Allow removal of non-consoleplayer/secondaryviewplayer player…"
This reverts commit 079fe9ba7e
2021-01-15 22:50:20 +00:00
Shane Ellis
8fa8ca6222 Update r_skins.c 2021-01-15 17:47:26 -05:00
Shane Ellis
4e029dbc67 Update lua_baselib.c 2021-01-15 17:45:41 -05:00
Shane Ellis
00462323c3 Revert "Implementation of lua function P_AddPlayer()"
This reverts commit 5e8313e157
2021-01-15 22:42:35 +00:00
Shane Ellis
6103d7a51e Update p_user.c 2021-01-15 17:41:16 -05:00
Shane Ellis
759ff44dfd Revert "Add conditions for new player bot type"
This reverts commit b995e3cb75
2021-01-15 22:32:02 +00:00
Shane Ellis
161e1c42cb Update p_enemy.c 2021-01-15 17:29:15 -05:00
Shane Ellis
56e9b99f28 Revert "Add conditions for new player bot type"
This reverts commit 4b9a95a538
2021-01-15 22:28:01 +00:00
Shane Ellis
a68fee3303 oops 2021-01-15 17:22:38 -05:00
Shane Ellis
079fe9ba7e Command_Kick() - Allow removal of non-consoleplayer/secondaryviewplayer player instances (e.g. player bots) 2021-01-15 17:08:16 -05:00
Shane Ellis
edc312066d Revert "CL_RemovePlayer() - Allow for removal of non-consoleplayer and…"
This reverts commit f166af4d8b
2021-01-15 22:01:51 +00:00
Shane Ellis
f166af4d8b CL_RemovePlayer() - Allow for removal of non-consoleplayer and non-secondaryviewplayer player instances (e.g. bot players) 2021-01-15 17:00:21 -05:00
Shane Ellis
9eeaef2e32 Exception made in R_SkinUsable() for player bot types 2021-01-15 16:55:49 -05:00
Shane Ellis
5e8313e157 Implementation of lua function P_AddPlayer() 2021-01-15 16:50:01 -05:00
Shane Ellis
b995e3cb75 Add conditions for new player bot type 2021-01-15 16:48:19 -05:00
Shane Ellis
4b9a95a538 Add conditions for new player bot type 2021-01-15 16:46:15 -05:00
Shane Ellis
794d927670 Add conditions for new player bot type 2021-01-15 16:44:26 -05:00
SteelT
65f7745775 Merge branch 'credits-229' into 'next'
Add Logan to the credits

See merge request STJr/SRB2!1379
2021-01-13 19:08:09 -05:00
Zippy_Zolton
216f227539 12 2021-01-13 12:03:02 -06:00
lachwright
a117ec9859 oops that doesn't work in reverse gravity 2021-01-14 04:34:43 +11:00
lachwright
149535634e Keep Metal's jet fume at a consistent height during dashmode 2021-01-14 04:24:48 +11:00
lachwright
d2be3110bd Have Metal Sonic use spinheight while dashing 2021-01-13 22:28:38 +11:00
Tatsuru
90b0242802 Put his name at the right order 2021-01-11 21:49:31 -03:00
Zippy_Zolton
129ac4633c Increased launch height 2021-01-11 13:25:42 -06:00
Zippy_Zolton
1917155adf PF_THOKKED 2021-01-11 00:19:56 -06:00
Zippy_Zolton
058b681660 P_SetObjectMomz 2021-01-10 22:01:41 -06:00
Zippy_Zolton
8e9073f11f CR_PTERABYTE tweaks 2021-01-10 21:55:25 -06:00
Tatsuru
fbcc0c25b3 Add Logan to the art credits 2021-01-10 23:17:40 -03:00
Zippy_Zolton
8aac7454b8 Make Armageddon Shield instantly kill Egg Guards 2021-01-10 17:20:07 -06:00
Hannu Hanhi
d252f074b7 Render midtextures on two-sided lines with a z-buffer offset
This will fix z-fighting issues when they overlap with FOFs.
2021-01-10 21:33:54 +02:00
Hannu Hanhi
eb1e7eff8f Take slopes into account even more in FOF wall cutoff in HWR_ProcessSeg 2021-01-10 20:52:03 +02:00
GoldenTails
59bc197f32 Fix a divby0 when you have SF_MULTIABILITY, CA_DOUBLEJUMP, and actionspd -FRACUNIT. 2021-01-10 10:01:31 -06:00
Zwip-Zwap Zapony
679bf5f999 Fix CA_BOUNCE when flipped
Fix P_DoAbilityBounce() always using "max",
instead of "min" while upside-down and "max" while not
2021-01-08 16:25:10 +01:00
SteelT
52c96239ba Merge branch 'fix-lua-consvars-with-functions' into 'next'
Fix CV_RegisterVar returning LUA_GetErrorMessage to Lua when CV_CALL is involved. (Resolves #403)

Closes #403

See merge request STJr/SRB2!1346
2021-01-07 16:33:39 -05:00
SteelT
4041e69fad Merge branch 'pressing-two-keys-in-the-console-crashes-srb2' into 'next'
Pressing Ctrl+Backspace In An Empty Console Crashes SRB2

See merge request STJr/SRB2!1370
2021-01-07 16:32:51 -05:00
SteelT
da37d3c168 Merge branch 'fix-ticcmd-received' into 'next'
Fix TICCMD_RECEIVED being overridden by gamelogic

See merge request STJr/SRB2!1337
2021-01-07 16:31:45 -05:00
SteelT
d9bdced3df Merge branch 'revert-8a30576d' into 'next'
Revert plane sorting changes

See merge request STJr/SRB2!1353
2021-01-07 16:20:30 -05:00
SteelT
cc20f279db Merge branch 'lua-hud-crosshair' into 'next'
Let Lua toggle the crosshair

See merge request STJr/SRB2!1360
2021-01-07 15:56:56 -05:00
Steel Titanium
c8627464c9 Check if GME_VERSION is defined.
I made the assumption it would always be defined, which won't always be the case.
2021-01-06 19:40:30 -05:00
GoldenTails
70eb3228f8 Pressing A Key Combination In The Console Crashes SRB2
get stryder7x in on this
2021-01-05 13:20:02 -06:00
Tatsuru
1752f6efc1 Allow water running in reverse gravity 2021-01-04 18:10:41 -03:00
GoldenTails
3b4a52b8b8 Allows Lua to transport you to a different map in place of a Special Stage. 2021-01-04 00:03:18 -06:00
katsy
c19539248a add sprung flag to steam 2020-12-31 04:38:26 -06:00
katsy
54d79415d5 add carry type to fans 2020-12-31 02:21:14 -06:00
Hannu Hanhi
ed82b94e64 Take slopes into account in FOF wall cutoff in HWR_ProcessSeg 2020-12-29 23:29:00 +02:00
LJ Sonic
0de3a64b59 Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
GoldenTails
50d46e1fa6 Set the target of a spawned ghost to where it came from. 2020-12-27 00:21:09 -06:00
GoldenTails
9327e96e4d Pause the console refresh while startup wads are loading. 2020-12-26 17:19:14 -06:00