Revert "Command_Kick() - Allow removal of non-consoleplayer/secondaryviewplayer player…"

This reverts commit 079fe9ba7e
This commit is contained in:
Shane Ellis 2021-01-15 22:50:20 +00:00
parent 8fa8ca6222
commit 93562b782e

View file

@ -1595,9 +1595,7 @@ static void CL_ReloadReceivedSavegame(void)
for (i = 0; i < MAXPLAYERS; i++)
{
#ifdef HAVE_BLUA
LUA_InvalidatePlayer(&players[i]);
#endif
sprintf(player_names[i], "Player %d", i + 1);
}
@ -2260,11 +2258,15 @@ void D_SaveBan(void)
size_t i;
banreason_t *reasonlist = reasonhead;
const char *address, *mask;
const char *path = va("%s"PATHSEP"%s", srb2home, "ban.txt");
if (!reasonhead)
{
remove(path);
return;
}
f = fopen(va("%s"PATHSEP"%s", srb2home, "ban.txt"), "w");
f = fopen(path, "w");
if (!f)
{
@ -2308,16 +2310,14 @@ static void Ban_Add(const char *reason)
reasontail = reasonlist;
}
static void Command_ClearBans(void)
static void Ban_Clear(void)
{
banreason_t *temp;
if (!I_ClearBans)
return;
I_ClearBans();
D_SaveBan();
reasontail = NULL;
while (reasonhead)
{
temp = reasonhead->next;
@ -2327,6 +2327,15 @@ static void Command_ClearBans(void)
}
}
static void Command_ClearBans(void)
{
if (!I_ClearBans)
return;
Ban_Clear();
D_SaveBan();
}
static void Ban_Load_File(boolean warning)
{
FILE *f;
@ -2334,6 +2343,9 @@ static void Ban_Load_File(boolean warning)
const char *address, *mask;
char buffer[MAX_WADPATH];
if (!I_ClearBans)
return;
f = fopen(va("%s"PATHSEP"%s", srb2home, "ban.txt"), "r");
if (!f)
@ -2343,13 +2355,7 @@ static void Ban_Load_File(boolean warning)
return;
}
if (I_ClearBans)
Command_ClearBans();
else
{
fclose(f);
return;
}
Ban_Clear();
for (i=0; fgets(buffer, (int)sizeof(buffer), f); i++)
{
@ -2809,11 +2815,11 @@ static void Command_Kick(void)
return;
}
//if (!netgame) // Don't kick Tails in splitscreen!
//{
// CONS_Printf(M_GetText("This only works in a netgame.\n"));
// return;
//}
if (!netgame) // Don't kick Tails in splitscreen!
{
CONS_Printf(M_GetText("This only works in a netgame.\n"));
return;
}
if (server || IsPlayerAdmin(consoleplayer))
{
@ -2821,14 +2827,9 @@ static void Command_Kick(void)
UINT8 *p = buf;
const SINT8 pn = nametonum(COM_Argv(1));
if (splitscreen && (pn == 0 || pn == 1))
{
CONS_Printf(M_GetText("Splitscreen players cannot be kicked.\n"));
return;
}
if (pn == -1 || pn == 0)
return;
// Special case if we are trying to kick a player who is downloading the game state:
// trigger a timeout instead of kicking them, because a kick would only
// take effect after they have finished downloading
@ -3031,8 +3032,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
if (pnum == consoleplayer)
{
if (Playing())
LUAh_GameQuit();
LUAh_GameQuit(false);
#ifdef DUMPCONSISTENCY
if (msg == KICK_MSG_CON_FAIL) SV_SavedGame();
#endif
@ -3732,8 +3732,7 @@ static void HandleConnect(SINT8 node)
static void HandleShutdown(SINT8 node)
{
(void)node;
if (Playing())
LUAh_GameQuit();
LUAh_GameQuit(false);
D_QuitNetGame();
CL_Reset();
D_StartTitle();
@ -3748,8 +3747,7 @@ static void HandleShutdown(SINT8 node)
static void HandleTimeout(SINT8 node)
{
(void)node;
if (Playing())
LUAh_GameQuit();
LUAh_GameQuit(false);
D_QuitNetGame();
CL_Reset();
D_StartTitle();
@ -4852,14 +4850,14 @@ void TryRunTics(tic_t realtics)
{
DEBFILE(va("============ Running tic %d (local %d)\n", gametic, localgametic));
ps_tictime = I_GetTimeMicros();
ps_tictime = I_GetPreciseTime();
G_Ticker((gametic % NEWTICRATERATIO) == 0);
ExtraDataTicker();
gametic++;
consistancy[gametic%BACKUPTICS] = Consistancy();
ps_tictime = I_GetTimeMicros() - ps_tictime;
ps_tictime = I_GetPreciseTime() - ps_tictime;
// Leave a certain amount of tics present in the net buffer as long as we've ran at least one tic this frame.
if (client && gamestate == GS_LEVEL && leveltime > 3 && neededtic <= gametic + cv_netticbuffer.value)