mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-12-01 16:52:25 +00:00
Revert "Command_Kick() - Allow removal of non-consoleplayer/secondaryviewplayer player…"
This reverts commit 079fe9ba7e
This commit is contained in:
parent
8fa8ca6222
commit
93562b782e
1 changed files with 32 additions and 34 deletions
|
@ -1595,9 +1595,7 @@ static void CL_ReloadReceivedSavegame(void)
|
|||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
#ifdef HAVE_BLUA
|
||||
LUA_InvalidatePlayer(&players[i]);
|
||||
#endif
|
||||
sprintf(player_names[i], "Player %d", i + 1);
|
||||
}
|
||||
|
||||
|
@ -2260,11 +2258,15 @@ void D_SaveBan(void)
|
|||
size_t i;
|
||||
banreason_t *reasonlist = reasonhead;
|
||||
const char *address, *mask;
|
||||
const char *path = va("%s"PATHSEP"%s", srb2home, "ban.txt");
|
||||
|
||||
if (!reasonhead)
|
||||
{
|
||||
remove(path);
|
||||
return;
|
||||
}
|
||||
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2home, "ban.txt"), "w");
|
||||
f = fopen(path, "w");
|
||||
|
||||
if (!f)
|
||||
{
|
||||
|
@ -2308,16 +2310,14 @@ static void Ban_Add(const char *reason)
|
|||
reasontail = reasonlist;
|
||||
}
|
||||
|
||||
static void Command_ClearBans(void)
|
||||
static void Ban_Clear(void)
|
||||
{
|
||||
banreason_t *temp;
|
||||
|
||||
if (!I_ClearBans)
|
||||
return;
|
||||
|
||||
I_ClearBans();
|
||||
D_SaveBan();
|
||||
|
||||
reasontail = NULL;
|
||||
|
||||
while (reasonhead)
|
||||
{
|
||||
temp = reasonhead->next;
|
||||
|
@ -2327,6 +2327,15 @@ static void Command_ClearBans(void)
|
|||
}
|
||||
}
|
||||
|
||||
static void Command_ClearBans(void)
|
||||
{
|
||||
if (!I_ClearBans)
|
||||
return;
|
||||
|
||||
Ban_Clear();
|
||||
D_SaveBan();
|
||||
}
|
||||
|
||||
static void Ban_Load_File(boolean warning)
|
||||
{
|
||||
FILE *f;
|
||||
|
@ -2334,6 +2343,9 @@ static void Ban_Load_File(boolean warning)
|
|||
const char *address, *mask;
|
||||
char buffer[MAX_WADPATH];
|
||||
|
||||
if (!I_ClearBans)
|
||||
return;
|
||||
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2home, "ban.txt"), "r");
|
||||
|
||||
if (!f)
|
||||
|
@ -2343,13 +2355,7 @@ static void Ban_Load_File(boolean warning)
|
|||
return;
|
||||
}
|
||||
|
||||
if (I_ClearBans)
|
||||
Command_ClearBans();
|
||||
else
|
||||
{
|
||||
fclose(f);
|
||||
return;
|
||||
}
|
||||
Ban_Clear();
|
||||
|
||||
for (i=0; fgets(buffer, (int)sizeof(buffer), f); i++)
|
||||
{
|
||||
|
@ -2809,11 +2815,11 @@ static void Command_Kick(void)
|
|||
return;
|
||||
}
|
||||
|
||||
//if (!netgame) // Don't kick Tails in splitscreen!
|
||||
//{
|
||||
// CONS_Printf(M_GetText("This only works in a netgame.\n"));
|
||||
// return;
|
||||
//}
|
||||
if (!netgame) // Don't kick Tails in splitscreen!
|
||||
{
|
||||
CONS_Printf(M_GetText("This only works in a netgame.\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (server || IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
|
@ -2821,14 +2827,9 @@ static void Command_Kick(void)
|
|||
UINT8 *p = buf;
|
||||
const SINT8 pn = nametonum(COM_Argv(1));
|
||||
|
||||
if (splitscreen && (pn == 0 || pn == 1))
|
||||
{
|
||||
CONS_Printf(M_GetText("Splitscreen players cannot be kicked.\n"));
|
||||
return;
|
||||
}
|
||||
if (pn == -1 || pn == 0)
|
||||
return;
|
||||
|
||||
|
||||
// Special case if we are trying to kick a player who is downloading the game state:
|
||||
// trigger a timeout instead of kicking them, because a kick would only
|
||||
// take effect after they have finished downloading
|
||||
|
@ -3031,8 +3032,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
|
||||
if (pnum == consoleplayer)
|
||||
{
|
||||
if (Playing())
|
||||
LUAh_GameQuit();
|
||||
LUAh_GameQuit(false);
|
||||
#ifdef DUMPCONSISTENCY
|
||||
if (msg == KICK_MSG_CON_FAIL) SV_SavedGame();
|
||||
#endif
|
||||
|
@ -3732,8 +3732,7 @@ static void HandleConnect(SINT8 node)
|
|||
static void HandleShutdown(SINT8 node)
|
||||
{
|
||||
(void)node;
|
||||
if (Playing())
|
||||
LUAh_GameQuit();
|
||||
LUAh_GameQuit(false);
|
||||
D_QuitNetGame();
|
||||
CL_Reset();
|
||||
D_StartTitle();
|
||||
|
@ -3748,8 +3747,7 @@ static void HandleShutdown(SINT8 node)
|
|||
static void HandleTimeout(SINT8 node)
|
||||
{
|
||||
(void)node;
|
||||
if (Playing())
|
||||
LUAh_GameQuit();
|
||||
LUAh_GameQuit(false);
|
||||
D_QuitNetGame();
|
||||
CL_Reset();
|
||||
D_StartTitle();
|
||||
|
@ -4852,14 +4850,14 @@ void TryRunTics(tic_t realtics)
|
|||
{
|
||||
DEBFILE(va("============ Running tic %d (local %d)\n", gametic, localgametic));
|
||||
|
||||
ps_tictime = I_GetTimeMicros();
|
||||
ps_tictime = I_GetPreciseTime();
|
||||
|
||||
G_Ticker((gametic % NEWTICRATERATIO) == 0);
|
||||
ExtraDataTicker();
|
||||
gametic++;
|
||||
consistancy[gametic%BACKUPTICS] = Consistancy();
|
||||
|
||||
ps_tictime = I_GetTimeMicros() - ps_tictime;
|
||||
ps_tictime = I_GetPreciseTime() - ps_tictime;
|
||||
|
||||
// Leave a certain amount of tics present in the net buffer as long as we've ran at least one tic this frame.
|
||||
if (client && gamestate == GS_LEVEL && leveltime > 3 && neededtic <= gametic + cv_netticbuffer.value)
|
||||
|
|
Loading…
Reference in a new issue