Update p_enemy.c

This commit is contained in:
Shane Ellis 2021-01-15 17:29:15 -05:00
parent 56e9b99f28
commit 161e1c42cb

View file

@ -743,7 +743,7 @@ boolean P_LookForPlayers(mobj_t *actor, boolean allaround, boolean tracer, fixed
if (player->mo->health <= 0)
continue; // dead
if (player->bot)
if (player->bot && player->bot != 3)
continue; // ignore bots
if (player->quittime)