Monster Iestyn
9908c001f7
Merge branch 'polyobj-netgame-crash-fix' into 'master'
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PolyObj netgame crash fix
See merge request STJr/SRB2Internal!217
2019-04-05 07:29:47 -04:00
Monster Iestyn
212be85655
added "checkmobjs" boolean to both Polyobj_moveXY and Polyobj_rotate, so we can disable interaction with mobjs for netgames
2019-04-05 12:03:03 +01:00
Nev3r
1d401d8481
Merge branch '144-scrolltweaks' into 'master'
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Resolve "Let scrollers and wind/current affect front sector if untagged, and use texture offsets as parameters if different from 0"
Closes #144
See merge request STJr/SRB2Internal!213
2019-04-05 06:41:11 -04:00
Nev3r
b1421c5708
Merge branch 'polyrotdisplacement' into 'master'
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Implement displacement-based polyobject rotation.
See merge request STJr/SRB2Internal!216
2019-04-05 06:30:45 -04:00
Nev3r
fec991dedb
Implement displacement-based polyobject rotation.
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Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-05 11:50:59 +02:00
Monster Iestyn
07a66e5355
Merge branch 'public_next'
2019-04-02 15:49:15 +01:00
Monster Iestyn
ab0fe6b164
Merge branch 'master' into next
2019-04-02 15:47:07 +01:00
Nev3r
6d95f3ceb2
Merge branch 'less-obtuse-console-fixes' into 'master'
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Console quality of life changes
See merge request STJr/SRB2!479
2019-03-31 16:15:05 -04:00
James R
42d25f67ca
Merge remote-tracking branch 'origin/master' into less-obtuse-console-fixes
2019-03-31 12:29:55 -07:00
Nev3r
2966c99fd8
Merge branch 'do-not-disturb-console' into 'master'
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Keep console open in certain instances
See merge request STJr/SRB2!480
2019-03-31 05:54:11 -04:00
Monster Iestyn
7ae6d5ee8c
Merge branch 'public_next'
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# Conflicts:
# src/doomstat.h
# src/g_game.c
2019-03-28 14:19:02 +00:00
Alam Ed Arias
c9cee39745
Merge branch 'master' into next
2019-03-27 19:03:36 -04:00
Alam Ed Arias
4d34841a53
CircleCI: use libpng-dev
2019-03-27 18:51:20 -04:00
Alam Ed Arias
e6c6f048e4
CircleCI: Debian Jessie is dead, long live Debian Stretch
2019-03-27 18:23:03 -04:00
James R
917edf720d
Don't close console when starting title screen
2019-03-26 13:05:19 -07:00
James R
9a350eb879
Don't close console when changing map
2019-03-26 13:04:11 -07:00
James R
69d7e98f34
Remove redundant CON_ClearHUD calls
2019-03-26 12:59:13 -07:00
James R
e8071e66e4
Resize console upon resolution change
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Basically, changing to a lower resolution won't cause your console to extend
past the screen anymore.
2019-03-26 12:30:02 -07:00
jameds
b9b36a44a8
Keep color across wrapped lines
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And this works by inserting the same color code on each wrapped line.
2019-03-26 12:07:11 -07:00
jameds
587586f4bb
Scroll console immediately upon pressing PageUp
2019-03-26 12:05:23 -07:00
Monster Iestyn
a01a0a3dc3
Merge branch 'master' into next
2019-03-26 13:46:15 +00:00
Monster Iestyn
9ef98471a4
Merge branch 'buildbot' into 'master'
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Buildbot changes
See merge request STJr/SRB2!477
2019-03-26 09:44:56 -04:00
Monster Iestyn
8e78369f83
Merge branch 'dedicated-server-credits-fix' into 'master'
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Dedicated server credits fix
See merge request STJr/SRB2!476
2019-03-26 09:44:21 -04:00
Monster Iestyn
7758b28164
Merge branch 'mi-side-discolor-fix' into 'master'
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MI's side discolor fix
See merge request STJr/SRB2!475
2019-03-26 09:43:20 -04:00
Monster Iestyn
67874180b2
Merge branch 'gametype-strings-backport' into 'next'
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Gametype strings backport
See merge request STJr/SRB2!473
2019-03-26 09:42:52 -04:00
James R
d00cc7cddb
Prevent just anyone from skipping credits but allow admins
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exitlevel works too
2019-03-25 16:19:40 -07:00
Monster Iestyn
8c1c0875a2
Fix credits gamestate in dedicated mode, by properly separating the timer variable code from the drawing code in a semi-hacky way
2019-03-25 21:35:04 +00:00
Alam Ed Arias
73fa35baf0
TravisCI: use stock sdl2_mixer for prebuild bottle
2019-03-25 16:59:47 -04:00
Alam Ed Arias
fd284f232e
travisCI: add sdl2_mixer from mazmazz's srb2 tap
2019-03-25 16:43:33 -04:00
Alam Ed Arias
9de5055d7f
TravisCI: install deps on sdl2_mixer
2019-03-25 16:30:02 -04:00
Alam Ed Arias
ec0afaf6c9
TravisCI: try updating homebew
2019-03-25 16:02:30 -04:00
Alam Ed Arias
3472bf857c
TravisCI: build custom sdl2_mixer build
2019-03-25 15:51:13 -04:00
Alam Ed Arias
594c906376
use default osx image
2019-03-25 15:48:33 -04:00
Alam Ed Arias
3ab0f675ec
TravisCI: move homebrew packages for all mac builds
2019-03-25 15:44:33 -04:00
Alam Ed Arias
a8681a5b72
CircleCI: rebuild depend file with BLUA
2019-03-25 15:34:25 -04:00
Alam Ed Arias
fe22fdc5a3
P_SuperDamage() is too big for inlining
2019-03-25 15:30:25 -04:00
Alam Ed Arias
c4e8a60112
CircleCI: also test compiling without BLUA support
2019-03-25 15:21:52 -04:00
Alam Ed Arias
9a8d36b822
Travis-CI: use a new version of xcode and use homebrew add-on to install packages
2019-03-25 15:16:43 -04:00
Monster Iestyn
147221cf6e
R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them.
2019-03-25 18:54:47 +00:00
Monster Iestyn
7441dd7d9b
Merge branch 'master' into next
2019-03-25 18:08:36 +00:00
Nev3r
b5a1030722
Merge branch 'allow-localhost' into 'master'
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Allow connecting to localhost / 127.0.0.1
See merge request STJr/SRB2!474
2019-03-23 05:16:44 -04:00
James R
ed0f8fd967
Actually allow connecting to "localhost"
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Because IPv6 doesn't seem to work anyway.
2019-03-20 20:37:00 -07:00
James R
f139ffd1dc
Let localhost connections
2019-03-20 20:37:00 -07:00
Monster Iestyn
ecb6322a52
Merge branch 'sdl-noxinput-nohidapi' into 'master'
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-noxinput and -nohidapi command line parameters.
See merge request STJr/SRB2!468
2019-03-20 17:33:04 -04:00
Monster Iestyn
828691a7ac
Merge branch 'errorifpng' into 'master'
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Error if the lump is a PNG lump
See merge request STJr/SRB2!466
2019-03-20 16:26:28 -04:00
Alam Ed Arias
1c55daef2a
CMake: have funny check for empty CMAKE_SIZEOF_VOID_P
2019-03-19 09:10:25 -04:00
Alam Ed Arias
49dddf54ab
CMake: check if CMAKE_SIZEOF_VOID_P is defined on Mac?
2019-03-19 00:04:14 -04:00
Alam Ed Arias
6142becb4d
Revert "Update CMakeLists.txt, remove CMAKE_SIZEOF_VOID_P check"
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This reverts commit d03c53930b
.
2019-03-18 23:58:31 -04:00
Monster Iestyn
2fb569857a
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names
# Conflicts:
# src/doomstat.h
# src/m_menu.c
2019-03-18 22:00:23 +00:00
Alam Ed Arias
d03c53930b
Update CMakeLists.txt, remove CMAKE_SIZEOF_VOID_P check
2019-03-18 16:50:17 -04:00