Sally Coolatta
5d93f86499
Merge branch 'next' into skin-unlocks-sanity
2021-05-08 12:55:46 -04:00
lachablock
d2db204058
Fix rollout rock controls in 2D mode
2021-05-08 18:34:32 +10:00
lachablock
755cf6e952
Merge remote-tracking branch 'origin/next' into rollout-stuff
2021-05-08 13:03:18 +10:00
lachablock
3880263f1f
Add machine dashmode as a condition for gap passage.
...
(Also remove the sprite2 check, we don't need to be that stingy since PlayerHeight hooks allow greater control over that now!)
2021-05-08 12:27:29 +10:00
lachablock
47f465ccea
Merge remote-tracking branch 'origin/next' into dashmode-lowroad
2021-05-08 12:16:46 +10:00
Sally Coolatta
d136c60a3f
Add some comments, write an empty string instead of a boolean determining if the bot skin exists or not.
...
I was a little scared of doing this at first, but after a bit of thought & some testing that it'll be fine.
2021-05-07 20:13:16 -04:00
Sally Coolatta
a583027006
Remove prints
2021-05-07 19:52:29 -04:00
Sally Coolatta
dc6851dabc
Save skin name instead of skin number into save files
...
Allows you to save a game as any character, and you don't have to load the files in a specific order to access the save file.
2021-05-07 19:41:44 -04:00
Monster Iestyn
a98b0834a6
Merge branch 'deh-buffer-unclog' into 'next'
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Fix a series of buffer overflows in SOC (primarily Character section) loading
See merge request STJr/SRB2!1457
2021-05-07 18:47:51 -04:00
Monster Iestyn
70052a099c
Merge branch 'acos' into 'next'
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arccosine Lua exposure
See merge request STJr/SRB2!1455
2021-05-07 18:33:55 -04:00
Monster Iestyn
529d297895
Merge branch 'soc-caption' into 'next'
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[SUGOI] Allow setting sound captions in SOC
See merge request STJr/SRB2!1469
2021-05-07 18:21:48 -04:00
Monster Iestyn
d00726cbe9
Merge branch 'monster-cleaning-up-again' into 'next'
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Monster cleaning up again
See merge request STJr/SRB2!1433
2021-05-07 17:33:00 -04:00
Monster Iestyn
fa140c1eb3
Merge branch 'load-netgame-error-fixes' into 'next'
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Load netgame error fixes
See merge request STJr/SRB2!1482
2021-05-07 17:27:19 -04:00
Monster Iestyn
b7ff0164e9
Merge branch 'polyobject-ffloor-fix' into 'next'
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Polyobject over 3D floor fix for software renderer
See merge request STJr/SRB2!1488
2021-05-07 16:11:03 -04:00
Sally Coolatta
4478265400
Fix title card patches not actually having enough room for an entire lump name
2021-05-07 14:15:37 -04:00
Sally Coolatta
8e8881b534
Fix custom title card text not looping properly
2021-05-07 14:14:31 -04:00
LJ Sonic
07e69c5eb3
Add copyright date ranges for files created in 2020
2021-05-07 18:04:30 +02:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
lachablock
8b021ec16b
but if you close your eyes EH OH, EH OH
2021-05-07 12:38:24 +10:00
Tatsuru
8b9b25829a
Merge branch '229-prep' into 'next'
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2.2.9 prep
See merge request STJr/SRB2!1499
2021-05-06 21:42:53 -04:00
Tatsuru
3159d5a6e4
2.2.9 prep
2021-05-06 21:58:21 -03:00
sphere
6053740ef7
Merge branch 'light-userdata-is-wrong' into 'next'
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Stop using metatables with light userdata
See merge request STJr/SRB2!1495
2021-05-06 12:14:36 -04:00
sphere
413c8563c9
Merge branch 'things-to-tide-you-over' into 'next'
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Update URL on the addon screen
See merge request STJr/SRB2!1489
2021-05-06 08:18:12 -04:00
James R
c8a4a7a0b1
Merge branch 'musicchange-hook-fix' into 'next'
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Fix MusicChange hook not returning some values correctly
See merge request STJr/SRB2!1496
2021-05-05 20:02:15 -04:00
Steel Titanium
80fe39bbd1
Fix MusicChange hook not returning some values correctly
2021-05-03 01:40:02 -04:00
James R
aee963f4e9
Replace LUA_PushLightUserdata with LUA_PushUserdata
...
See 7df6a309
and 83a87042
. I didn't realize that light
userdata's metatable is shared--like numbers or strings.
So it cannot be paired with a metatable.
I also made a few minor tweaks to Lua cvars, other than
accounting for the double pointer in the userdata.
2021-05-02 21:59:23 -07:00
James R
ed5a7f51e8
Revert "Merge branch 'lightmemedata' into 'next'"
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This reverts commit d4c08a8410
, reversing
changes made to e100f21dda
.
2021-05-02 21:32:07 -07:00
GoldenTails
ab84bd5370
Fix the console splitting up halfway through startup.
2021-05-02 00:03:35 -05:00
Tatsuru
aac3ca320b
Update LOCATIONSTRING2 as well
2021-05-01 10:24:28 -03:00
Sally Coolatta
381ead4d7e
Level select no longer assumes that games will always be linear
...
- If a level is in-between two with the same header, it would previously create two headers with the same name. Now it groups all levels with the same header together.
- Previously, a header would only be visible if its first map was visible. Now it will show the header if you've visited any level under the header.
For SUGOI.
2021-04-30 21:46:09 -04:00
LJ Sonic
f97dc1093a
Merge branch 'kitchensync' into 'next'
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Attempt to resolve teleportation resync issue
See merge request STJr/SRB2!1490
2021-04-30 20:39:11 -04:00
katsy
815db01438
adjust cooldown to 5 seconds (bandage fix for 2.2.9)
2021-04-30 20:30:35 -04:00
katsy
858cb98e57
attempt to resolve teleportation resync issue
2021-04-30 17:26:09 -05:00
Tatsuru
ea7b332525
Visit srb2.org/addons to get & make addons!
2021-04-30 15:49:09 -03:00
Jaime Ita Passos
b4a09405a7
Use 64-bit math for calculating the texture origin X/Z
2021-04-29 19:24:37 -03:00
Jaime Ita Passos
9d41325843
Only adjust slope offsets if the plane isn't rotated
2021-04-28 22:15:05 -03:00
Jaime Ita Passos
090f304f33
Use 64-bit x/y in R_GetSlopeZAt
2021-04-28 22:00:20 -03:00
Jaime Ita Passos
1cf13a22e4
Merge branch 'next' into polyobject-ffloor-fix
2021-04-28 20:29:41 -03:00
Monster Iestyn
b8ba2c5b70
Merge branch 'next' into load-netgame-error-fixes
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# Conflicts:
# src/d_clisrv.c
2021-04-28 18:08:48 +01:00
Jaime Ita Passos
8f47a7e9cc
Prevent texture wobbling on planes with no flat alignment
2021-04-27 22:59:06 -03:00
Jaime Ita Passos
0fba870a35
Revert "Use floating point trig in R_SetSlopePlane"
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This reverts commit 63761a2d07
.
2021-04-27 22:54:56 -03:00
Jaime Ita Passos
63761a2d07
Use floating point trig in R_SetSlopePlane
2021-04-27 20:42:59 -03:00
Jaime Ita Passos
1c6296653a
Use floating point GetSlopeZAt for the texture origin vector
2021-04-27 20:32:41 -03:00
Jaime Ita Passos
e4b8dc6584
Fix sloped plane offsets in Software, and fix rotated flat alignment in OpenGL.
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+ unrelated slope plane optimizations in Software
2021-04-27 19:01:09 -03:00
Jaime Ita Passos
548554431b
Handle invalid blend modes properly
2021-04-27 00:20:41 -03:00
Jaime Ita Passos
85c53b35cd
Use old routine for PO2 spans
2021-04-26 22:17:03 -03:00
Vincent Robinson
f437d6afec
Add linedef specials for multitagging in binary maps
2021-04-26 16:27:39 -07:00
LJ Sonic
1355a82aa5
Merge branch 'final-hours' into 'next'
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Last-minute fixes
See merge request STJr/SRB2!1483
2021-04-26 18:33:42 -04:00
LJ Sonic
3491112818
Update copyright date
2021-04-27 00:33:24 +02:00
LJ Sonic
0d4d3a5207
Revert "Lua: ensure order of MIN, MAX possible values"
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This reverts commit c51c478740
.
2021-04-26 21:11:24 +02:00