James R
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e8db39229c
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Don't let the user switch to OpenGL if NOHW
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2019-12-30 20:29:41 -08:00 |
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Tatsuru
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2d0cdbe34f
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Appease the C90 entity
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2019-12-31 01:20:11 -03:00 |
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James R
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36c5bb7b0d
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Fix NOHW compiling
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2019-12-30 20:18:08 -08:00 |
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James R
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782bf8d31e
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Fix NOMIXER compiling
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2019-12-30 20:08:29 -08:00 |
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Tatsuru
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47b096a357
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Disable Minecart Spawners for players already riding a minecart
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2019-12-31 00:38:09 -03:00 |
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Nami
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60928db0e0
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I removed a hook I left behind and forgot to save the change before committing :upside_down:
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2019-12-30 19:22:12 -08:00 |
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James R
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4bf3597116
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Fix NOOPENMPT compiling
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2019-12-30 19:19:17 -08:00 |
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Nami
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41c902b819
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Move PreThinkFrame hook back a bit, now runs before PlayerThink
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2019-12-30 19:11:49 -08:00 |
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Nami
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a36920808b
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Revert changes to searchBlockmap because on reflection, the benefits didn't outweigh breaking every current usage of it
Readd ThinkFrame in its original position
PostThinkFrame now runs at the end of P_Ticker, only MapEnd runs after it
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2019-12-30 19:04:27 -08:00 |
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James R
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ff47f911dc
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Fix command not running if it was split by COM_BufAddText
(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
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2019-12-30 18:47:21 -08:00 |
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James R
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ab410652ae
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Fix unclosed quotes leaving the escape character in
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2019-12-30 18:44:13 -08:00 |
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Jaime Passos
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7b54846a02
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Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 23:21:42 -03:00 |
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James R
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5e94ca07bc
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Use gametypecount in G_GetGametypeByName
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2019-12-30 17:57:38 -08:00 |
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James R
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e3fcd860de
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Merge remote-tracking branch 'origin/next' into local-lua-commands
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2019-12-30 15:08:34 -08:00 |
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Zachary McAlpin
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ed5bf1ad9d
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Merge branch 'next' into playerthink-hook
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2019-12-30 16:35:50 -06:00 |
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fickleheart
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85e2e92ee0
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Fix spying on simple mode players having dumb camera angles
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2019-12-30 15:44:52 -06:00 |
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Jaime Passos
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181a366d4a
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Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
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2019-12-30 18:39:31 -03:00 |
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fickleheart
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2c45ecbaa5
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Fix camera reset button
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2019-12-30 15:34:43 -06:00 |
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James R
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fc8c0f8a9a
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Merge remote-tracking branch 'origin/master' into next
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2019-12-30 13:16:53 -08:00 |
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fickleheart
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a51f2500e0
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Update playstyle menu handling to use analog/directionchar combo
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2019-12-30 15:15:37 -06:00 |
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fickleheart
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c3d14064e2
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Convert simple movement to directionchar+analog
Analog + no directionchar is old analog (now known as
CS_LMAOGALOG because lmao if you still use it).
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2019-12-30 15:05:24 -06:00 |
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James R
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80bb6fe7a0
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Merge branch 'modid' into 'next'
Put a mod name in SERVERINFO
See merge request STJr/SRB2!577
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2019-12-30 15:41:08 -05:00 |
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James R
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5e5f3c4fa7
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Merge branch 'renderswitch' into 'master'
Renderer switching
See merge request STJr/SRB2!550
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2019-12-30 15:36:17 -05:00 |
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James R
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d670139404
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Revert revert revert
This reverts commit 6546e3c3bc .
This reverts commit 8a15e9abc4 .
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2019-12-30 12:31:53 -08:00 |
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MascaraSnake
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013f1f70d9
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-Set defaults for vertex and mapthing fields in textmap
-Fix P_InitializeSector being called too early (band-aid fix for now, will reorganize this properly later)
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2019-12-30 21:23:00 +01:00 |
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fickleheart
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e0f35d207f
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Convert analog/directionchar cvars into 2-long arrays
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2019-12-30 14:01:14 -06:00 |
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fickleheart
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631b5ff883
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Disable lock-on in Ringslinger
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2019-12-30 12:13:41 -06:00 |
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fickleheart
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085c39128f
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Save separate camera settings for standard/simple modes
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2019-12-30 12:10:38 -06:00 |
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fickleheart
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b46cbe76d6
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Somehow miss committing the ACTUAL stickyhold part
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2019-12-30 11:36:59 -06:00 |
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fickleheart
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d980d526c8
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Change defaults to match my personal settings
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2019-12-30 11:36:40 -06:00 |
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fickleheart
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7fa9eed573
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Fix camera reset snap in simple controls
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2019-12-30 11:22:54 -06:00 |
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fickleheart
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ebbe5938a8
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Fix tailsbot flying weird with P1=standard P2=simple controls
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2019-12-30 11:07:29 -06:00 |
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fickleheart
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f4e7227e11
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Fix compilation errors
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2019-12-30 11:01:56 -06:00 |
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fickleheart
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a9b80bf1f0
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Merge branch 'master' into newcontrols
# Conflicts:
# src/d_netcmd.c
# src/g_game.c
# src/g_game.h
# src/m_menu.c
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2019-12-30 10:47:09 -06:00 |
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MascaraSnake
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05a97530c1
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Add support for flat offset and rotation fields in UDMF
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2019-12-30 17:28:10 +01:00 |
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MascaraSnake
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72bb673209
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Some minor refactoring of textmap loading code
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2019-12-30 16:28:22 +01:00 |
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Jaime Passos
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7676f11112
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Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
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2019-12-30 12:09:45 -03:00 |
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Jaime Passos
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a04834d1aa
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Fix alignment in R_ThickStepping
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2019-12-30 12:02:09 -03:00 |
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Jaime Passos
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590d6729e6
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Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 11:49:12 -03:00 |
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Nev3r
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99aace19f5
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Merge branch 'textmap-parser' of https://git.magicalgirl.moe/STJr/SRB2/ into textmap-parser
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2019-12-30 14:48:10 +01:00 |
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Nev3r
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4a5498473c
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Make P_LoadMapData() a return a boolean as well as P_LoadMapFromFile(); if they fail to load, they return false, and thus P_SetupLevel() will also return false.
TextmapCount() also now returns false if brackets are left open inside a textmap.
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2019-12-30 14:47:48 +01:00 |
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Nev3r
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f9d6e26558
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Replace INT16_MAX with LUMPERROR in lump check.
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2019-12-30 14:45:39 +01:00 |
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Nev3r
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7ae2143c91
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Add a disclaimer when loading textmaps/UDMF.
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2019-12-30 14:42:41 +01:00 |
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MascaraSnake
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ea87af0076
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Refactor TextmapParse
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2019-12-30 14:33:41 +01:00 |
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Nev3r
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c6c00aa7d5
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Tweak TextmapCount()'s bracket detection to account for multiple levels, if that ever happens.
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2019-12-30 13:46:37 +01:00 |
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MascaraSnake
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4aee4e3684
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Refactor TextmapCount
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2019-12-30 13:27:05 +01:00 |
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Monster Iestyn
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7c9b1ee2cb
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Fix P_SetTarget crash by setting th->target to NULL first
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2019-12-30 11:49:01 +00:00 |
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Nev3r
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e43df2993f
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Move TextmapFixFlatOffsets() above P_LoadTextmap() so that it can compile.
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2019-12-30 12:33:24 +01:00 |
|
Nev3r
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f9aabe753e
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Refactor TextmapFixFlatOffsets().
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2019-12-30 12:31:55 +01:00 |
|
Nev3r
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493c6c8ae2
|
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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2019-12-30 12:23:31 +01:00 |
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