Commit graph

402 commits

Author SHA1 Message Date
Ashnal
7800c9e5c9 Fix use after free bug 2023-01-01 12:31:12 -06:00
Alam Ed Arias
f5e1d9722f Merge branch 'master' into next 2022-11-11 22:03:58 -05:00
Alam Ed Arias
7e0fa2d34c Cleanup whitespace changes from SRB2_release_2.2.9 2022-11-11 21:19:25 -05:00
Eidolon
12c2ddb115 Merge branch 'uncappedrevengeance' into next
Uncapped

See merge request STJr/SRB2!1856

# Conflicts:
#	src/dummy/i_system.c
#	src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
Eidolon
9f845622cd Revert "P_InitAngle, to fix angle interpolation on spawning objects"
This reverts commit a80c98bd164a2748cbbfad9027b34601185d93f5.
2022-04-26 20:56:34 -05:00
Eidolon
568677edc1 Move mobj interpolators to r_fps 2022-04-26 20:56:33 -05:00
Eidolon
a67432a415 Add mobj interpolator on load netgame 2022-04-26 20:56:33 -05:00
Sally Coolatta
e4930535f3 P_InitAngle, to fix angle interpolation on spawning objects 2022-04-26 20:56:31 -05:00
MascaraSnake
faa7d89e3e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-04-20 21:01:16 +02:00
MascaraSnake
5660d896e6 Merge branch 'udmf-thing-types' into udmf-more-linedef-types 2022-04-20 21:00:44 +02:00
MascaraSnake
54640a8664 Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
36bf8b1a77 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-04-19 22:33:53 +02:00
MascaraSnake
2e56c3de35 Merge branch 'udmf-polyobjects' into udmf-lighting 2022-04-19 22:18:30 +02:00
MascaraSnake
f164809618 Merge branch 'udmf-plane-linedefs' into udmf-scrollers 2022-04-19 22:06:32 +02:00
MascaraSnake
36692483df Merge branch 'udmf-fofs-mkii' into udmf-plane-linedefs
# Conflicts:
#	src/p_inter.c
2022-04-19 22:04:04 +02:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
MascaraSnake
0d9860c368 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-01-14 20:42:59 +01:00
MascaraSnake
79cf2f53e8 Merge branch 'udmf-polyobjects' into udmf-lighting 2022-01-14 20:24:51 +01:00
MascaraSnake
940d076190 Merge branch 'udmf-plane-linedefs' into udmf-scrollers
# Conflicts:
#	extras/conf/udb/Includes/SRB222_misc.cfg
#	src/p_spec.h
2022-01-14 20:21:48 +01:00
MascaraSnake
5d343f9c13 Merge branch 'udmf-fofs-mkii' into udmf-plane-linedefs
# Conflicts:
#	extras/conf/udb/Includes/SRB222_misc.cfg
#	src/p_spec.h
2022-01-14 20:17:18 +01:00
MascaraSnake
208395214a Implement sector fields for linedef executor triggering 2021-12-31 11:39:34 +01:00
MascaraSnake
b3be8d1f44 Implement sector damagetype field 2021-12-31 08:53:00 +01:00
MascaraSnake
feaa4f1273 Replace most sector specials with sector special flags 2021-12-31 00:03:24 +01:00
MascaraSnake
b3863c57be Replace verticalflip in sector_t with a sector flag that's accessible via Lua and UDMF 2021-12-30 18:50:02 +01:00
MascaraSnake
86e2fefcac Add sector gravity field for UDMF 2021-12-30 18:19:42 +01:00
MascaraSnake
b74d06b4e7 Netsync sector flags 2021-12-30 14:33:24 +01:00
MascaraSnake
228efa5ffc Add "relative" setting to linedef type 799 and adapt it to UDMF 2021-12-29 15:29:59 +01:00
MascaraSnake
1e1ea22e51 Separate thinker structs for dynamic line and vertex slopes 2021-12-29 13:53:38 +01:00
MascaraSnake
95248dc80f Merge branch 'next' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
2021-12-29 09:35:25 +01:00
MascaraSnake
59c6d59c00 Adapt NiGHTS things to UDMF 2021-12-19 21:30:49 +01:00
MascaraSnake
ebf692f143 Adapt push/pull point to UDMF 2021-12-16 07:00:30 +01:00
John FrostFox
c420de6f11 Include pmomz for mobjs in net savestates and load if it exists 2021-12-09 11:42:06 +03:00
MascaraSnake
c9ed484129 Rewrite each time thinker 2021-12-07 07:17:58 +01:00
MascaraSnake
44faed6285 Make light levels in thinkers INT16 2021-09-19 16:25:27 +02:00
MascaraSnake
68aa14f7d0 Netsync floor/ceiling lighting 2021-09-19 09:20:00 +02:00
MascaraSnake
e144f97d35 Merge branch 'udmf-plane-linedefs' into udmf-scrollers 2021-09-17 10:35:41 +02:00
MascaraSnake
a5959c0248 Merge branch 'next' into udmf-plane-linedefs
# Conflicts:
#	src/p_inter.c
2021-09-17 10:34:07 +02:00
CobaltBW
48514ee88d Fixed G_RemovePlayer crash in players.iterate
This was done by storing flag-for-removal status as a boolean inside the player struct.
Bot players are instead removed at the start of G_Ticker, rather than being removed immediately by G_RemovePlayer.
2021-07-15 15:04:24 -07:00
MascaraSnake
6f698b3065 Refactor wind/current thinker 2021-07-01 20:05:23 +02:00
MascaraSnake
d0888c4ac5 Split wind/current and point push/pull thinkers 2021-07-01 18:48:18 +02:00
MascaraSnake
588c56b224 Floor/ceiling movers: Stop abusing the texture variable to store the sourceline 2021-06-26 16:25:14 +02:00
MascaraSnake
202c56054e Remove unused ceiling_t variables 2021-06-26 16:15:38 +02:00
MascaraSnake
446e78b6e2 Linedef type 403: Allow executor chaining and flat change at the same time 2021-06-26 15:28:28 +02:00
Shane Ellis
18c47afc76 Merge branch 'next' into 'addplayer'
# Conflicts:
#   src/lua_baselib.c
#   src/r_skins.c
2021-06-02 11:47:11 -04:00
SteelT
ad2b4b1809 Merge branch 'save-skin-names' into 'next'
Save skin names in save files instead of skin numbers

See merge request STJr/SRB2!1503
2021-05-28 22:05:20 -04:00
Steel Titanium
a2667f4dc9 Merge branch 'master' into next 2021-05-11 20:08:44 -04:00
Sally Coolatta
d136c60a3f Add some comments, write an empty string instead of a boolean determining if the bot skin exists or not.
I was a little scared of doing this at first, but after a bit of thought & some testing that it'll be fine.
2021-05-07 20:13:16 -04:00
Sally Coolatta
dc6851dabc Save skin name instead of skin number into save files
Allows you to save a game as any character, and you don't have to load the files in a specific order to access the save file.
2021-05-07 19:41:44 -04:00