Steel Titanium
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8365d975d3
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A even more better fix for this
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2020-06-17 18:40:56 -04:00 |
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Steel Titanium
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1e655fb2c1
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Better fix for may be used uninitialized, maybe fixes GCC 4.x
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2020-06-17 18:23:54 -04:00 |
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Steel Titanium
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3946309ece
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
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2020-06-17 18:15:07 -04:00 |
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Steel Titanium
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5708325d2b
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Use SAMPLERATE for consistency with the rest of the code
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2020-06-17 14:50:22 -04:00 |
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Steel Titanium
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f626b9f4d9
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Fix VGZ sometimes causing SRB2 to crash by not playing the song early in I_LoadSong
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2020-06-17 14:31:49 -04:00 |
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Steel Titanium
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a34be0e370
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Reduce code duplication by creating get_zlib_error function
Reduce calls to gme_set_equalizer in I_LoadSong by moving it to I_PlaySong
Return false if it fails to decompress VGZ data in some form.
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2020-06-17 14:19:19 -04:00 |
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Steel Titanium
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d3d5496a78
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Fix facecolor may be used uninitialized.
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2020-06-17 14:09:49 -04:00 |
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lachwright
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7d92631d97
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Whoops, forgot hu_stuff.c
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2020-06-17 05:27:42 +08:00 |
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lachwright
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edfd64877c
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Add SF_NOSUPERSPRITES
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2020-06-17 04:53:42 +08:00 |
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lachwright
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e403de7459
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Merge branch 'next' into more-platform-fixes
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2020-06-17 01:53:19 +08:00 |
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lachwright
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29738fcdd0
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Allow Fang to bounce on solid rising floors without taking damage/losing all scorechain
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2020-06-17 01:46:36 +08:00 |
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lachwright
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38e2c999c5
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Platform fixes
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2020-06-14 12:17:30 +08:00 |
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Zachary McAlpin
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6eccc7030d
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I forgot to pop the error handler
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2020-06-12 07:50:57 -05:00 |
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Zachary McAlpin
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965d42f974
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-12 07:32:44 -05:00 |
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Nev3r
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2322644488
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Merge branch 'dofile' into 'next'
Add dofile() to Lua
See merge request STJr/SRB2!969
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2020-06-12 02:32:16 -04:00 |
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Steel Titanium
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b056bf1d6c
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Merge branch 'master' into next
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2020-06-11 20:11:26 -04:00 |
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SteelT
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c810ea3945
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Merge branch 'next-lc-uint16' into 'next'
Custom skincolor bugfixes
See merge request STJr/SRB2!971
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2020-06-11 20:08:50 -04:00 |
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Zachary McAlpin
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0d70e16b0b
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Updated LUAh_GameQuit to use new error handler
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2020-06-11 15:11:01 -05:00 |
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Zachary McAlpin
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08e9efee76
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-11 15:02:31 -05:00 |
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lachwright
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fad82265e0
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Allow macOS builds to be launched through Steam
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2020-06-12 01:19:06 +08:00 |
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LJ Sonic
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38a8fe2baa
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Merge branch 'better-download' into 'next'
Improvements to the in-game file downloader
See merge request STJr/SRB2!976
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2020-06-11 13:02:13 -04:00 |
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mazmazz
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8fc414536f
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CMAKE: Move launch-c into more sensible location
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2020-06-10 15:08:09 -04:00 |
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LJ Sonic
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7ffee074d8
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Merge branch 'next' into 'better-download'
# Conflicts:
# src/d_clisrv.c
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2020-06-10 07:57:49 -04:00 |
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LJ Sonic
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bc2edb2ae4
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Merge branch 'snake' into 'next'
Add a Snake minigame to the file transfer screen
See merge request STJr/SRB2!903
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2020-06-10 07:38:37 -04:00 |
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Zachary McAlpin
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291479e3e8
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-09 19:54:47 -05:00 |
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mazmazz
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46b383acda
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CMAKE: Fix toggle fullscreen breakage due to missing define
This is lazy. The correct solution is to eliminate the define in the program code
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2020-06-09 17:32:14 -04:00 |
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MascaraSnake
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a76c8af60c
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Compiling fix
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2020-06-09 22:10:02 +02:00 |
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mazmazz
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36e17006b7
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CMAKE: Fix OS X ccache scripts
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2020-06-09 11:12:52 -04:00 |
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MascaraSnake
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d07c376f6d
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Adapt POF_SPLAT to UDMF setup
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2020-06-09 09:44:49 +02:00 |
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MascaraSnake
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4a0206b38d
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Merge branch 'next' into udmf-next
# Conflicts:
# src/p_mobj.c
# src/p_polyobj.c
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2020-06-09 09:38:01 +02:00 |
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Steel Titanium
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2abdc86537
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Fix these "may be used uninitialized in this function" errors with batching
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2020-06-08 20:18:32 -04:00 |
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Steel Titanium
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3dd89f67fa
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Fix no previous prototype for TimeFunction
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2020-06-08 19:56:24 -04:00 |
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Steel Titanium
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62d73968e2
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Merge branch 'next' into sal-oglshaderport
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2020-06-08 19:36:23 -04:00 |
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SteelT
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ce17cc4855
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Merge branch 'ogl-batching' into 'sal-oglshaderport'
OpenGL draw call batching
See merge request STJr/SRB2!986
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2020-06-08 18:10:18 -04:00 |
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SteelT
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405f1550a5
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Merge branch 'shaders-224-next-merge' into 'sal-oglshaderport'
Shaders next merge
See merge request STJr/SRB2!985
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2020-06-08 18:07:53 -04:00 |
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mazmazz
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01ff46326f
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Merge remote-tracking branch 'stjr-gl/master' into cmake-adjustments
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2020-06-08 11:57:57 -04:00 |
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Digiku
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70eb5ba634
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Merge branch 'buffer-offset-fix' into 'master'
Strike null-pointer-arithmetic error in BUFFER_OFFSET
See merge request STJr/SRB2!989
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2020-06-08 11:56:48 -04:00 |
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Digiku
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a41e68362e
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Merge branch 'openmpt-deprecated-fix' into 'master'
Fix OPENMPT deprecation error, openmpt_module_ctl_set
See merge request STJr/SRB2!990
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2020-06-08 10:37:46 -04:00 |
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Lachlan Wright
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191e2e094d
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Merge branch 'fix-spawn-desynch' into 'next'
Fix desynch when a player spawns
See merge request STJr/SRB2!977
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2020-06-08 05:25:41 -04:00 |
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Lachlan Wright
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614a98bd9d
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Merge branch 'dashmode-fixes' into 'next'
Dashmode fixes
See merge request STJr/SRB2!909
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2020-06-08 05:25:30 -04:00 |
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Lachlan Wright
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590dfca582
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Merge branch 'fix-continuing-mouse' into 'next'
Fix mouse being grabbed in continue screen
See merge request STJr/SRB2!983
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2020-06-08 05:25:24 -04:00 |
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mazmazz
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f3c1db0650
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CMAKE: Fix OSX CCache error
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2020-06-08 03:08:58 -04:00 |
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mazmazz
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efba50c83c
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CMAKE: Add SRB2_DEBUG_INSTALL to toggle *.debug in install/package
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2020-06-08 00:38:13 -04:00 |
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mazmazz
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aef9a1b522
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CMAKE: Add CCACHE support
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2020-06-08 00:35:31 -04:00 |
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mazmazz
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a5f7f9a534
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Fix OPENMPT deprecation error, openmpt_module_ctl_set
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2020-06-08 00:09:29 -04:00 |
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mazmazz
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2cefe82950
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Fix OSX null-pointer-arithmetic error
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2020-06-08 00:08:07 -04:00 |
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mazmazz
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c63ead5abb
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CMAKE: Configurable CPACK generator
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2020-06-08 00:01:15 -04:00 |
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mazmazz
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ded6285249
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CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo
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2020-06-08 00:01:15 -04:00 |
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mazmazz
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a449fa4a1d
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Added SDL Mixer X to CMAKE (Windows only)
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2020-06-08 00:01:15 -04:00 |
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Zachary McAlpin
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78014cfd4c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-07 22:42:43 -05:00 |
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