Commit graph

5960 commits

Author SHA1 Message Date
Monster Iestyn
c9e8d34b9d Merge branch 'master' into next 2019-03-01 18:59:32 +00:00
Monster Iestyn
0051eb7039 Merge branch 'circleci' into 'master'
CircleCI: test build SRB2 without network support

See merge request STJr/SRB2!462
2019-03-01 12:56:52 -05:00
Monster Iestyn
008b0bf560 Merge branch 'master' into next 2019-03-01 16:23:51 +00:00
Monster Iestyn
67e721e983 Merge branch 'need-more-time' into 'master'
Stop Linux servers from hanging every 34 hours

See merge request STJr/SRB2!465
2019-03-01 11:22:32 -05:00
Monster Iestyn
4459ecdd90 Merge branch 'master' into next 2019-03-01 16:05:49 +00:00
Monster Iestyn
27adf300b2 Merge branch 'apng-backport' into 'master'
aPNG backport from Kart

See merge request STJr/SRB2!464
2019-03-01 11:04:08 -05:00
Monster Iestyn
4247f47ad9 Merge branch 'higher-maxnodes' into 'next'
Upped MAXNETNODES

See merge request STJr/SRB2!463
2019-03-01 09:15:47 -05:00
wolfy852
97de2ae4f6 Stop Linux servers from hanging every 34 hours 2019-03-01 00:07:58 -06:00
Alam Ed Arias
7cd60a544a Merge branch 'apng-oh-shit-fixes' into 'master'
Compiling errors for apng fixed

See merge request KartKrew/Kart-Public!69
2019-02-28 12:00:58 -08:00
wolfs
5620d0188e Merge branch 'apng' into 'master'
Support aPNG in new versions of libpng

See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
Monster Iestyn
ae244d2af3 Fix goofup with addonsp patch unlock for loop from 2.1.13 merge 2019-02-28 15:48:27 +00:00
Monster Iestyn
7a0d8b408e Merge branch 'public_next'
# Conflicts:
#	src/d_main.c
#	src/dehacked.c
#	src/m_menu.c
#	src/m_menu.h
2019-02-27 22:36:01 +00:00
Steel Titanium
fa990e8603 Remove double define 2019-02-27 16:05:43 -05:00
Steel Titanium
e71977fe6a Merge branch 'next' into banip-command 2019-02-27 16:03:01 -05:00
Steel Titanium
15b27bb7d7 Upped MAXNETNODES 2019-02-27 15:59:50 -05:00
Monster Iestyn
0340eb0b99 Merge branch 'master' into next 2019-02-27 20:35:07 +00:00
Alam Arias
d865b5660a CircleCI: test build SRB2 without network support 2019-02-27 14:37:31 -05:00
Monster Iestyn
e86d0836a3 Merge branch 'updatelibgme' into 'master'
Update game-emu-music lib to 0.6.2

See merge request STJr/SRB2!444
2019-02-27 13:49:44 -05:00
Monster Iestyn
d76e946b3e Merge branch 'sdl-new-windowicon' into 'master'
SDL:Update XPM icon

See merge request STJr/SRB2!441
2019-02-27 13:34:24 -05:00
Monster Iestyn
d44cb36d53 Merge branch 'tails-bot-dead-forever-fix' into 'next'
Tails bot dead forever fix

See merge request STJr/SRB2!461
2019-02-27 12:39:56 -05:00
Monster Iestyn
a25f4b8194 Make sure that B_CheckRespawn can be called even if Tails is dead 2019-02-26 21:14:22 +00:00
Alam Ed Arias
e36193e44e Merge branch 'hide-error-devmode' into 'next'
Show line number on error, also hide under devmode

See merge request STJr/SRB2!458
2019-02-21 23:05:09 -05:00
Alam Ed Arias
2f8eadd211 Merge branch 'master' into next 2019-02-21 22:42:26 -05:00
Alam Ed Arias
7667122912 Merge branch 'gcc8-statement-warning' into 'master'
GCC8: Disable multi statement macros errors.

See merge request STJr/SRB2!459
2019-02-21 22:32:38 -05:00
Steel Titanium
230faf15de Some small changes. 2019-02-21 19:48:49 -05:00
Steel Titanium
bfbb83df23 Save when quitting the game.
Also use default reason if not custom reason is given.
2019-02-21 19:48:15 -05:00
Steel Titanium
bf2f6ebc09 Save ban list right after banning. 2019-02-21 19:47:00 -05:00
Steel Titanium
c9d90f7688 Add command to ban an IP address. 2019-02-21 19:44:18 -05:00
Steel Titanium
c1deea0714 Disable multi statement macros errors. 2019-02-21 18:48:42 -05:00
Monster Iestyn
cb986bf1c0 added support for both horizontal and vertical flipping (not sure if complete or not atm, but I've done enough for tonight I think) 2019-02-13 22:40:48 +00:00
Monster Iestyn
7321df8015 some more mucking about with function arguments (preparing for alpha/flip support adding particularly), also fixed a slipup I made when I first made HWR_DrawColumnInCache 2019-02-13 20:56:59 +00:00
Monster Iestyn
d2c6b995d3 split HWR_DrawPatchInCache into two functions: one for texture patches and one for everything else 2019-02-13 20:12:10 +00:00
Monster Iestyn
497e79d1de Turns out the consts ARE needed after all, also fix some other errors the compiler reported 2019-02-13 18:20:26 +00:00
Monster Iestyn
55e3e99a94 Merge branch 'master' into opengl-new-patch-features-support 2019-02-13 18:08:17 +00:00
Monster Iestyn
8f667906eb Fix compiler warnings 2019-02-13 18:06:56 +00:00
Monster Iestyn
ff2ebf20fb blockmodulo and bpp do not need to be args of HWR_DrawPatchInCache 2019-02-13 17:27:20 +00:00
Monster Iestyn
efa042a995 whoops, removed some variables I shouldn't have, so I've added them back 2019-02-13 16:52:51 +00:00
Monster Iestyn
30a00c812c Split the column caching code of HWR_DrawPatchInCache into a new function, HWR_DrawColumnInCache. This should make modifying the OpenGL caching code look a little less daunting, hopefully.
I also removed some "const"s for now, since I wasn't sure if they were needed or even correct to use or not here... if they're fine I could add them back later though.

(Note: I have not tested if this compiles yet)
2019-02-13 16:39:37 +00:00
Steel Titanium
76724c9c13
Show line number on error, also hide under devmode 2019-02-11 16:39:58 -05:00
Monster Iestyn
ca176b6225 Merge branch 'polyobj_fix_vanilia' into 'master'
Fix rendering gaps on polys with upper/lower textures

See merge request STJr/SRB2!453
2019-02-11 15:05:44 -05:00
Monster Iestyn
e6cb47e2f2 Merge branch 'fix_skins_overflow' into 'next'
Fix skin overflow error

See merge request STJr/SRB2!455
2019-02-11 15:05:00 -05:00
MascaraSnake
8cbac26653 Merge branch 'emblem_hardcoding' into 'master'
Emblem and unlockable softcoding

See merge request STJr/SRB2Internal!210
2019-02-06 02:24:56 -05:00
MascaraSnake
5eb089cc14 Forgot the continue statements 2019-02-03 17:07:13 +01:00
MascaraSnake
00cad05550 Emblem number in emblem definition is optional. If none is supplied, place in first free slot. 2019-02-03 17:03:33 +01:00
MascaraSnake
bc30bd06df In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC 2019-02-03 14:32:07 +01:00
MascaraSnake
8c345b87ca Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD 2019-02-03 11:05:22 +01:00
MascaraSnake
0dd8779b91 Hardcoded emblems of the first four special stages 2019-01-30 23:01:58 +01:00
MascaraSnake
88a6dbae9b Spring Hill -> Christmas Chime 2019-01-29 22:26:15 +01:00
MascaraSnake
f6dd521fd0 Updated/added emblem locations for GFZ, THZ, DSZ1, CEZ1, FHZ2 and HHZ 2019-01-28 21:28:38 +01:00
Steel Titanium
0aa965c59f How did I forget about this 2019-01-26 23:22:30 -05:00