Lactozilla
89770d9821
Make sector texture offsets not scale
2023-11-24 13:44:20 -03:00
Lactozilla
3764ba3de0
Sector texture scaling, part 2
2023-11-24 02:17:59 -03:00
Lactozilla
2e4fab3f1a
Remove unneeded code from HWR_RenderPlane and HWR_RenderPolyObjectPlane
2023-11-24 01:29:43 -03:00
Lactozilla
c53fd6de16
Fix minor issues with 3D floor sides in OpenGL
2023-11-24 01:27:02 -03:00
Lactozilla
41cacd783b
Serialize new side fields
2023-11-23 21:56:18 -03:00
Lactozilla
ca4f7cc508
Correct OpenGL wall texture scaling
2023-11-23 21:43:18 -03:00
Lactozilla
b8cb4498db
Merge remote-tracking branch 'stjr/next' into udmf-texture-scaling
2023-11-23 16:12:16 -03:00
Alam Ed Arias
0c49144c72
Merge branch 'master' into udmf-texture-scaling
2023-10-28 21:35:35 -04:00
Alam Ed Arias
5a12d65150
Merge branch SRB2:next into fix-opengl-saturation
2023-10-23 18:37:40 +00:00
Alam Ed Arias
a60ac0508f
Merge remote-tracking branch 'origin/next' into gitlabcirunnertest
2023-10-15 21:43:35 -04:00
Alam Ed Arias
bc852fa099
remove unused variables that was only set
2023-10-15 14:34:53 -04:00
LJ Sonic
2a896538d9
Merge branch 'netcode-rerefactor' into 'next'
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Re-delete netcode
See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
Gustaf Alhäll
fc20508295
Fix saturation not being applied on colormaps in OpenGL
2023-09-18 18:16:10 +02:00
Zwip-Zwap Zapony
91a17fdbdd
Use decimal instead of octal vertex IDs
2023-08-25 10:42:25 +02:00
Zwip-Zwap Zapony
f42c2403f9
Interpolate radius/height when scaling mobjs
2023-08-25 10:42:12 +02:00
sphere
4a89fc77c1
Merge branch 'fof-rendering-mishaps' into 'next'
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Fix a couple of FOF rendering issues
See merge request STJr/SRB2!2115
2023-08-20 17:17:41 +00:00
spherallic
07ef7c4639
Prevent FOF alpha from wrapping around in OpenGL
2023-08-17 20:15:03 +02:00
Zwip-Zwap Zapony
db59ec5998
Fix interpolation when curling up while flipped
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Also fix scaling interpolation while flipped, and fix the NiGHTS Drone flip interpolation on its first tic
2023-08-17 17:39:24 +02:00
LJ Sonic
0b17e3c418
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
Nev3r
022ddcf363
Merge branch 'models-plus-final' into 'next'
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3D models support for spritexoffset, spriteyoffset, spritexscale, spriteyscale, parity with sprite rollangle
See merge request STJr/SRB2!1840
2023-07-24 12:46:10 +00:00
Sal
13c30ace2e
Merge branch 'lua-texture-offsets-expose' into 'next'
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Exposed floor/ceiling offsets and light reference to Lua.
See merge request STJr/SRB2!1884
2023-07-24 10:42:07 +00:00
James R
a71a7f2710
Support spritexoffset/spriteyoffset for 3D models
2023-07-24 05:01:28 -04:00
Sally Coolatta
b6129a6d42
Add R_SpriteRotationAngle function
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Gets the rotation angle for the mobj's sprite. Meant for pitch & roll later, but that part is if'd out currently and just returns mobj->rollangle
2023-07-24 04:47:07 -04:00
Sally Coolatta
7c2a241042
Remove the need for setting rotation axis in spriteinfo for models
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Now it just does it like Software
2023-07-24 04:40:15 -04:00
sphere
f428759150
Merge branch 'bbox' into 'next'
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Hitbox Renderer
See merge request STJr/SRB2!1838
2023-07-14 13:14:56 +00:00
spherallic
34ce172a90
Allow toggling PF_NoDepthTest for OpenGL hitboxes
2023-07-14 15:03:43 +02:00
Zwip-Zwap Zapony
8b931da6f3
Draw hitboxes last in OpenGL
2023-07-14 12:51:16 +00:00
Ace Lite
2240742720
Merge branch SRB2:next into lua-texture-offsets-expose
2023-07-06 18:35:00 +00:00
spherallic
cffce82371
Support FOF texture scaling in OpenGL
2023-06-29 14:19:16 +02:00
spherallic
cc852ef0fe
Fix Y scaling on 2-sided midtextures in OpenGL
2023-06-29 11:46:12 +02:00
spherallic
4c4584f9d1
Fix Y offsets on scaled textures in OpenGL
2023-06-28 21:04:34 +02:00
MascaraSnake
84fe1dfc7d
Texture scaling (incomplete)
2023-06-28 15:55:52 +02:00
MascaraSnake
8c31d279cf
Implement per-texture offsets in UDMF
2023-06-28 01:07:52 +02:00
sphere
b8a25ae53c
Add interpolation to hitbox viewer, tweak hitbox colors
2023-06-13 00:05:58 +00:00
sphere
5307c1635d
Merge branch 'interpolate-maria' into 'next'
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Interpolate Shadows when Scaling Mobjs
See merge request STJr/SRB2!1986
2023-06-12 23:39:23 +00:00
spherallic
264ec02223
Merge branch 'next' into bbox
2023-05-26 03:06:30 +02:00
sphere
ce504d4e8e
Merge branch 'mobj-dispoffset' into 'next'
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Turn dispoffset into a mobj field
See merge request STJr/SRB2!1708
2023-05-25 20:59:43 +00:00
Zwip-Zwap Zapony
3f5e7ff0d0
Interpolate shadows when scaling mobjs
2023-05-25 15:09:53 +02:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
Eidolon
9a9a16183f
Disable floor splat slope interpolation
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Getting these to interpolate correctly is proving to be an absolute
ordeal and I would rather have them look correct-but-not-interpolated
than completely broken.
2023-02-24 18:49:09 -06:00
spherallic
3bc519ed65
Merge branch 'next' into bbox
2023-01-27 14:59:39 +01:00
Lach
42fa7f4723
Invert OpenGL rollangle for papersprites to match software renderer behaviour
2023-01-26 15:29:35 +11:00
LJ Sonic
379cc4207a
Revert "Merge branch 'netcode-refactor' into merging"
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This reverts merge request !1920
2023-01-15 17:57:23 +00:00
LJ Sonic
41fb0c8943
Merge branch 'netcode-refactor' into merging
2023-01-15 17:45:06 +01:00
Arthur
636e6d8c14
MSVC project file works again! Supports Visual Studio 2022.
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Also fixed issues with the d_netcmd.c file/folder adding logic.
2022-12-31 19:35:07 -05:00
LJ Sonic
717e0d5a17
Move netcode files to a new folder
2022-12-31 14:10:19 +01:00
Ace Lite
656f7f94ac
hw_main.c ceiling_y/xoffs renamed
2022-11-25 23:06:22 +00:00
Ace Lite
3217984f55
c-side offset/angle variable renamed
2022-11-25 23:01:27 +00:00
James R
bfaf2bc6f3
OpenGL hitbox renderer
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I apologize for that vertex array.
2022-11-22 18:13:38 -08:00
Eidolon
84bc03d24e
Merge branch 'po2-32x32-fix' into 'next'
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Add PO2 flat cases for sizes smaller than 32x32 (resolves #624 )
Closes #624
See merge request STJr/SRB2!1873
2022-11-16 01:40:54 +00:00