James R
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5e94ca07bc
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Use gametypecount in G_GetGametypeByName
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2019-12-30 17:57:38 -08:00 |
|
James R
|
e3fcd860de
|
Merge remote-tracking branch 'origin/next' into local-lua-commands
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2019-12-30 15:08:34 -08:00 |
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fickleheart
|
85e2e92ee0
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Fix spying on simple mode players having dumb camera angles
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2019-12-30 15:44:52 -06:00 |
|
Jaime Passos
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181a366d4a
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Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
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2019-12-30 18:39:31 -03:00 |
|
fickleheart
|
2c45ecbaa5
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Fix camera reset button
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2019-12-30 15:34:43 -06:00 |
|
James R
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fc8c0f8a9a
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Merge remote-tracking branch 'origin/master' into next
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2019-12-30 13:16:53 -08:00 |
|
fickleheart
|
a51f2500e0
|
Update playstyle menu handling to use analog/directionchar combo
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2019-12-30 15:15:37 -06:00 |
|
fickleheart
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c3d14064e2
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Convert simple movement to directionchar+analog
Analog + no directionchar is old analog (now known as
CS_LMAOGALOG because lmao if you still use it).
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2019-12-30 15:05:24 -06:00 |
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James R
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80bb6fe7a0
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Merge branch 'modid' into 'next'
Put a mod name in SERVERINFO
See merge request STJr/SRB2!577
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2019-12-30 15:41:08 -05:00 |
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James R
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5e5f3c4fa7
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Merge branch 'renderswitch' into 'master'
Renderer switching
See merge request STJr/SRB2!550
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2019-12-30 15:36:17 -05:00 |
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James R
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d670139404
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Revert revert revert
This reverts commit 6546e3c3bc .
This reverts commit 8a15e9abc4 .
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2019-12-30 12:31:53 -08:00 |
|
MascaraSnake
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013f1f70d9
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-Set defaults for vertex and mapthing fields in textmap
-Fix P_InitializeSector being called too early (band-aid fix for now, will reorganize this properly later)
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2019-12-30 21:23:00 +01:00 |
|
fickleheart
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e0f35d207f
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Convert analog/directionchar cvars into 2-long arrays
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2019-12-30 14:01:14 -06:00 |
|
fickleheart
|
631b5ff883
|
Disable lock-on in Ringslinger
|
2019-12-30 12:13:41 -06:00 |
|
fickleheart
|
085c39128f
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Save separate camera settings for standard/simple modes
|
2019-12-30 12:10:38 -06:00 |
|
fickleheart
|
b46cbe76d6
|
Somehow miss committing the ACTUAL stickyhold part
|
2019-12-30 11:36:59 -06:00 |
|
fickleheart
|
d980d526c8
|
Change defaults to match my personal settings
|
2019-12-30 11:36:40 -06:00 |
|
fickleheart
|
7fa9eed573
|
Fix camera reset snap in simple controls
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2019-12-30 11:22:54 -06:00 |
|
fickleheart
|
ebbe5938a8
|
Fix tailsbot flying weird with P1=standard P2=simple controls
|
2019-12-30 11:07:29 -06:00 |
|
fickleheart
|
f4e7227e11
|
Fix compilation errors
|
2019-12-30 11:01:56 -06:00 |
|
fickleheart
|
a9b80bf1f0
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Merge branch 'master' into newcontrols
# Conflicts:
# src/d_netcmd.c
# src/g_game.c
# src/g_game.h
# src/m_menu.c
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2019-12-30 10:47:09 -06:00 |
|
MascaraSnake
|
05a97530c1
|
Add support for flat offset and rotation fields in UDMF
|
2019-12-30 17:28:10 +01:00 |
|
MascaraSnake
|
72bb673209
|
Some minor refactoring of textmap loading code
|
2019-12-30 16:28:22 +01:00 |
|
Jaime Passos
|
7676f11112
|
Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
|
2019-12-30 12:09:45 -03:00 |
|
Jaime Passos
|
a04834d1aa
|
Fix alignment in R_ThickStepping
|
2019-12-30 12:02:09 -03:00 |
|
Jaime Passos
|
590d6729e6
|
Merge remote-tracking branch 'origin/master' into software-clownery
|
2019-12-30 11:49:12 -03:00 |
|
Nev3r
|
99aace19f5
|
Merge branch 'textmap-parser' of https://git.magicalgirl.moe/STJr/SRB2/ into textmap-parser
|
2019-12-30 14:48:10 +01:00 |
|
Nev3r
|
4a5498473c
|
Make P_LoadMapData() a return a boolean as well as P_LoadMapFromFile(); if they fail to load, they return false, and thus P_SetupLevel() will also return false.
TextmapCount() also now returns false if brackets are left open inside a textmap.
|
2019-12-30 14:47:48 +01:00 |
|
Nev3r
|
f9d6e26558
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Replace INT16_MAX with LUMPERROR in lump check.
|
2019-12-30 14:45:39 +01:00 |
|
Nev3r
|
7ae2143c91
|
Add a disclaimer when loading textmaps/UDMF.
|
2019-12-30 14:42:41 +01:00 |
|
MascaraSnake
|
ea87af0076
|
Refactor TextmapParse
|
2019-12-30 14:33:41 +01:00 |
|
Nev3r
|
c6c00aa7d5
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Tweak TextmapCount()'s bracket detection to account for multiple levels, if that ever happens.
|
2019-12-30 13:46:37 +01:00 |
|
MascaraSnake
|
4aee4e3684
|
Refactor TextmapCount
|
2019-12-30 13:27:05 +01:00 |
|
Monster Iestyn
|
7c9b1ee2cb
|
Fix P_SetTarget crash by setting th->target to NULL first
|
2019-12-30 11:49:01 +00:00 |
|
Nev3r
|
e43df2993f
|
Move TextmapFixFlatOffsets() above P_LoadTextmap() so that it can compile.
|
2019-12-30 12:33:24 +01:00 |
|
Nev3r
|
f9aabe753e
|
Refactor TextmapFixFlatOffsets().
|
2019-12-30 12:31:55 +01:00 |
|
Nev3r
|
493c6c8ae2
|
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
2019-12-30 12:23:31 +01:00 |
|
Nev3r
|
f49b8de5fd
|
Adapt P_MakeMapMD5() for textmaps.
|
2019-12-30 12:07:54 +01:00 |
|
Nev3r
|
ed114f655b
|
Fixed missing M_GetToken(NULL);
|
2019-12-30 12:07:02 +01:00 |
|
lachwright
|
0839287609
|
Add unused sounds and remove unused sound slots
|
2019-12-30 19:00:45 +08:00 |
|
Nev3r
|
aaef412823
|
Add basic textmap support; currently crashes when trying to free the virtres, at vres_free().
|
2019-12-30 11:33:22 +01:00 |
|
James R
|
c46bfa2be9
|
Merge branch 'saloondoor-fix' into 'next'
Fix saloon doors not letting players through when marked with the Ambush flag
See merge request STJr/SRB2!600
|
2019-12-30 00:25:37 -05:00 |
|
James R
|
65921c1702
|
Improve COM_AddCommand boolean deprecated warning
|
2019-12-29 21:09:07 -08:00 |
|
James R
|
802ef0aba1
|
COM_LOCAL makes your commands NetXCmd free, FUCK NetXCmd
|
2019-12-29 21:07:28 -08:00 |
|
James R
|
6546e3c3bc
|
No.
|
2019-12-29 21:02:42 -08:00 |
|
James R
|
dc757f3086
|
Fuck magic numbers; COM_ flags for Lua commands!
|
2019-12-29 21:00:38 -08:00 |
|
James R
|
8a15e9abc4
|
Bro player 2 can't use the console
|
2019-12-29 21:00:38 -08:00 |
|
Nami
|
58dd578b09
|
Let's try this again!
|
2019-12-29 20:36:24 -08:00 |
|
Tatsuru
|
3d724f302d
|
Fix saloon doors not letting players through when marked with the Ambush flag
|
2019-12-30 01:16:50 -03:00 |
|
James R
|
7886a4bbee
|
Don't warn if we start in OpenGL
|
2019-12-29 18:37:44 -08:00 |
|