GoldenTails
6f19615fab
Remove unused variable to fix warning in luaB_loadfile.
2021-09-06 15:05:34 -05:00
GoldenTails
bd9118eae7
Implement loadfile
2021-09-05 14:52:40 -05:00
GoldenTails
9441bafb09
Restructure the code to be able to possibly support loadfile.
2021-09-05 14:38:51 -05:00
James R
cf30fd1bd7
Merge branch 's' into 'next'
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Make next compile again
See merge request STJr/SRB2!1611
2021-08-31 23:47:26 +00:00
namishere
39bd9c6da8
Make next compile again
2021-08-30 23:18:25 -07:00
SteelT
4c20dd7350
Merge branch 'james-but-full' into 'next'
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Add my full name in the credits
See merge request STJr/SRB2!1610
2021-08-31 06:09:42 +00:00
James R
f4f7af6f6d
Add my full name
2021-08-30 18:40:36 -07:00
Shane Ellis
ccc71ddafc
Merge branch 'addplayer' into 'next'
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Multiplayer Bot Features (aka AddPlayer)
See merge request STJr/SRB2!1383
2021-08-25 21:38:37 +00:00
sphere
4309b592f8
Merge branch 'shiny' into 'next'
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Give Coins drop shadows
See merge request STJr/SRB2!1591
2021-08-17 13:09:53 +00:00
James R
3b6d8eca83
Merge branch 'master' into next
2021-08-14 15:34:52 -07:00
James R
824b1ab28c
Makefile: use full stem in dependency generation
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Previously took only the filename, so the directory
component was stripped. This broke dependencies for
basically every file.
2021-08-14 15:29:21 -07:00
SMS Alfredo
2d218859ff
Give coins a drop shadow
2021-08-06 23:25:19 -05:00
sphere
1d92456ad5
Merge branch 'gl-texfmt-p8-ap88-a8-ai8-fix' into 'next'
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Fix #492
Closes #492
See merge request STJr/SRB2!1431
2021-08-02 13:10:32 +00:00
sphere
ab044a270b
Merge branch 'nolua-alias' into 'next'
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Fix console aliases bypassing CV_NOLUA
Closes #619
See merge request STJr/SRB2!1573
2021-08-02 13:09:12 +00:00
sphere
198127dd6f
Merge branch 'demos-revert-netvars' into 'next'
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Revert netvars to user value after demo finishes playback
See merge request STJr/SRB2!1578
2021-08-02 13:08:43 +00:00
Lach
6cf4f79bab
Merge branch 'zmovement-remove-fix' into 'next'
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Fix for #551
See merge request STJr/SRB2!1590
2021-08-02 02:01:45 +00:00
Monster Iestyn
df99cde40f
mo not mobj!
2021-07-31 22:11:44 +01:00
Monster Iestyn
7dddc631d7
P_ZMovement: add a P_MobjWasRemoved check after P_CheckPosition, so we can bail out if the mobj was removed (by Lua most likely)
2021-07-31 21:14:48 +01:00
Nev3r
6d76d05d62
Merge branch 'working-server-incompatibility-checks' into 'next'
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Actually tell you if the server is running an incompatible version
See merge request STJr/SRB2!1509
2021-07-16 16:55:41 -04:00
Monster Iestyn
3299a16f42
Merge branch 'lua-userdata-invalidate-fix' into 'next'
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Lua userdata invalidate fix
See merge request STJr/SRB2!1584
2021-07-16 12:11:10 -04:00
Shane Ellis
1285ba9f35
Merge branch 'addplayer-2021-7-15' into 'addplayer'
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Addplayer 2021 7 15
See merge request STJr/SRB2!1585
2021-07-15 18:39:38 -04:00
CobaltBW
bac4116130
Merge branch 'addplayer' of https://git.do.srb2.org/STJr/SRB2.git into addplayer-2021-7-15
2021-07-15 15:36:44 -07:00
CobaltBW
95359fef51
Amendment to G_RemovePlayer to preserve lua error handlers
2021-07-15 15:19:47 -07:00
CobaltBW
22f42efb61
Cleaned up leftover comments
2021-07-15 15:09:02 -07:00
CobaltBW
48514ee88d
Fixed G_RemovePlayer crash in players.iterate
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This was done by storing flag-for-removal status as a boolean inside the player struct.
Bot players are instead removed at the start of G_Ticker, rather than being removed immediately by G_RemovePlayer.
2021-07-15 15:04:24 -07:00
CobaltBW
4486ff065a
All remaining player->bot checks modified to rely on BOT_ constants
2021-07-15 13:03:26 -07:00
CobaltBW
1c3a898bbb
Fixed locked characters being visible in multiplayer select screen
2021-07-15 12:53:13 -07:00
Nev3r
3a49b9519d
Remove &, since args and stringargs are arrays
2021-07-13 17:55:06 +02:00
Nev3r
22dfa05c31
Forgot the stringargs.
2021-07-13 17:44:28 +02:00
Nev3r
aed86781fc
Bugfix - Fix sporadically occurring incorrect userdata types in Lua, caused by previously loaded userdata which didn't get invalidated in previous sessions.
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Invalidate userdata for line and mapthing args.
Invalidate userdata for slopes and their normal, origin and direction vectors.
2021-07-13 17:41:38 +02:00
Shane Ellis
33ae95bf13
G_RemovePlayer error handling
2021-07-12 23:38:52 -04:00
sphere
113cedd4b6
Merge branch 'polyobject-plane-stability' into 'next'
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Use floating-point math for polyobject planes as well.
Closes #581
See merge request STJr/SRB2!1533
2021-07-12 12:47:35 -04:00
James R
58fa44e8dc
CMP0115
2021-07-12 03:50:44 -07:00
SteelT
0faecf0959
version.h: Update comment about contacting an MS admin
2021-07-11 20:51:06 -04:00
Monster Iestyn
c337709d10
Update f_finale.c
2021-07-11 16:32:36 -04:00
James R
e30d4f954b
Revert netvars after demo finishes playback
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(Demos do not call CL_Reset BTW.)
2021-07-08 14:37:03 -07:00
James R
14c5d2c916
Warn if Lua attempted access NOLUA consvar
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And quote variable name.
2021-07-05 18:39:12 -07:00
James R
18cbc1e370
Fix aliases bypass COM_SAFE
2021-07-05 18:31:04 -07:00
James R
e24fe29114
Merge remote-tracking branch 'origin/master' into next
2021-07-02 15:55:36 -07:00
James R
3d19d5386b
Merge branch 'appveyor-fix-2' into 'master'
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Take advantage of new Makefile in appveyor.yml
See merge request STJr/SRB2!1561
2021-07-02 18:51:29 -04:00
Shane Ellis
afa8466b30
comment cleanup
2021-06-30 01:38:04 -04:00
Shane Ellis
94441d6eee
comment cleanup
2021-06-30 01:36:28 -04:00
Shane Ellis
ee765d1043
comment cleanup
2021-06-30 01:34:21 -04:00
Shane Ellis
dad361721f
comment cleanup
2021-06-30 01:32:24 -04:00
James R
db919accd2
Appveyor: suppress real time file names
2021-06-29 20:01:14 -07:00
James R
44b82dea58
Appveyor: remove redundant CFLAGS
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Also changed -Wno-error=implicit-fallthrough to
-Wno-implicit-fallthrough. For some reason Appveyor's
version of GCC is triggering these warnings despite the
comments, so just shut it up.
2021-06-29 19:55:14 -07:00
James R
faee657572
Appveyor: update for new Makefile
2021-06-29 19:51:15 -07:00
James R
f79e0ee540
Appveyor: remove 64-bit target
2021-06-29 19:51:15 -07:00
James R
22ab611daa
Makefile: do not automatically set WINDOWSHELL
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According to this answer--
https://stackoverflow.com/a/45952425
--Make will always prefer a unix shell, even on Windows,
if one can be found in Path. So we can't check PATH to
determine if it's a Windows shell... this is just too much
bother.
2021-06-29 16:23:27 -07:00
James R
abdf5c101c
Makefile: report SHELL
2021-06-29 16:22:46 -07:00