Logan Aerl Arias
b700c3a8bf
Merge branch 'next' into cv-can-change
2023-12-31 12:06:27 -05:00
Krabs
7b1939c346
Merge branch 'lua-input-improvements' into 'next'
...
A few Lua input improvements
See merge request STJr/SRB2!2185
2023-11-04 16:02:09 +00:00
Lactozilla
01922d94f1
Add can_change for console variables
2023-11-01 15:50:59 -03:00
Alam Ed Arias
419925036b
Merge remote-tracking branch 'origin/next' into lua-minmax-plus-bruh-moments
2023-10-30 22:44:44 -04:00
Alam Ed Arias
97e449bd59
Merge branch 'master' into lua-minmax-plus-bruh-moments
2023-10-28 22:29:19 -04:00
LJ Sonic
8608ded317
Add deprecation TODOs
2023-10-28 15:19:35 +02:00
LJ Sonic
bc9a378521
Refactor userdata metatable registration
2023-10-27 20:17:27 +02:00
LJ Sonic
2a896538d9
Merge branch 'netcode-rerefactor' into 'next'
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Re-delete netcode
See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
Lactozilla
6414e9db79
Fix possible crashes in the Lua API when accessing invalid fields
2023-08-31 15:02:59 -03:00
LJ Sonic
0ade3ae0bc
Move tic and net command handling to new files
2023-07-27 15:38:45 +02:00
SteelT
464110ed81
Add CV_TrueFalse as possible value types for console variables
...
This also adds support for using true/false as value aliases for On/Off, Yes/No or 1/0
2023-07-13 01:02:15 -04:00
Gustaf Alhäll
2f2de7d3d3
Optimize field lookups in Lua metatables
2023-06-18 18:05:16 +02:00
sphere
2df3fb53da
Merge branch 'strong-lua-command-restrictions' into 'next'
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Fix up Lua command/cvar safety
See merge request STJr/SRB2!1943
2023-04-12 17:50:01 +00:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
James R
0405df1a47
Merge COM_SAFE with other COM flags
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Renames COM_SAFE to COM_LUA.
2023-03-15 16:40:21 -07:00
James R
5d08bfd706
Rename CV_NOLUA to CV_ALLOWLUA, opt IN to Lua mutability
2023-03-15 16:40:21 -07:00
LJ Sonic
379cc4207a
Revert "Merge branch 'netcode-refactor' into merging"
...
This reverts merge request !1920
2023-01-15 17:57:23 +00:00
LJ Sonic
7c2fe20cd5
Move tic and net command handling to new files
2023-01-05 22:51:17 +01:00
SteelT
534b610a76
Plug up some holes with lib_cvRegisterVar
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* Error if a consvar is set to an empty string
* Error if a consvar is not given a defaultvalue
2022-10-03 16:04:38 -04:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
James R
14c5d2c916
Warn if Lua attempted access NOLUA consvar
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And quote variable name.
2021-07-05 18:39:12 -07:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
James R
aee963f4e9
Replace LUA_PushLightUserdata with LUA_PushUserdata
...
See 7df6a309
and 83a87042
. I didn't realize that light
userdata's metatable is shared--like numbers or strings.
So it cannot be paired with a metatable.
I also made a few minor tweaks to Lua cvars, other than
accounting for the double pointer in the userdata.
2021-05-02 21:59:23 -07:00
James R
ed5a7f51e8
Revert "Merge branch 'lightmemedata' into 'next'"
...
This reverts commit d4c08a8410
, reversing
changes made to e100f21dda
.
2021-05-02 21:32:07 -07:00
James R
b975eedd9b
Fix two bugs with Lua MIN, MAX Plus cvars
...
1) Any cvar without MIN, MAX would be disallowed; now
check that at least one of those values is actually
present.
2) Handle value index properly when shifting array.
2021-04-26 14:00:34 -07:00
LJ Sonic
0d4d3a5207
Revert "Lua: ensure order of MIN, MAX possible values"
...
This reverts commit c51c478740
.
2021-04-26 21:11:24 +02:00
James R
c51c478740
Lua: ensure order of MIN, MAX possible values
...
Cvars could now have a range (MIN, MAX) plus some preset
values, but Lua could not take advantage of this due to
table order not being guaranteed.
2021-04-25 21:51:24 -07:00
GoldenTails
971518d22e
Have Lua_OnChange restore the stack to what it was before it was called.
...
So we don't get Luas with access to LUA_GetErrorMessage.
2020-12-20 21:43:14 -06:00
LJ Sonic
eef3028110
Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
...
# Conflicts:
# src/dehacked.c
# src/dehacked.h
2020-11-29 21:54:15 +01:00
Louis-Antoine
01124f2076
Fix Lua stacktrace not showing in various situations
2020-11-13 19:12:25 +01:00
James R
b62a3b623a
Don't let Lua cvar setting functions work on CV_NOLUA vars
2020-11-09 18:54:00 -08:00
James R
39ccd12f04
Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
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CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-10-20 16:08:34 -07:00
GoldenTails
03b7a1c368
Make the player optional for COM_BufInsertText and COM_BufAddText.
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When no player is supplied, the command will run for all players.
2020-07-26 12:08:33 -05:00
kaysrishaq
7f9175033d
minor lua fixes
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minor lua fixes
2020-07-14 01:34:57 -04:00
James R
d4c08a8410
Merge branch 'lightmemedata' into 'next'
...
Cvars returned by CV_FindVar did not work with userdataType
See merge request STJr/SRB2!754
2020-04-09 19:48:39 -04:00
Louis-Antoine
e3cbdf8fab
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
James R
deaf5cfa28
LUA_PushLightUserdata takes the fun out of lib_cvFindVar
2020-02-02 15:19:19 -08:00
Louis-Antoine
f209721ded
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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# Conflicts:
# src/g_game.c
# src/p_setup.c
2020-01-22 03:57:22 +01:00
Louis-Antoine
d374bf4f9b
Let clients rejoin the server without losing their status
...
This is accomplished by simply preserving
the player's body after disconnecting.
Bodies will despawn after the number of minutes
specified by the "rejointimeout" console variable (float).
A value of 0 disables the feature completely.
Clients rejoining are identified by their IP address,
and may rejoin even if the server is full or joins are disabled,
for as long as their body remains.
From a technical standpoint, when the user disconnects,
the player they were controlling does not leave,
the underlying player_t just keeps working normally,
except it does not receive any input anymore.
When the user reconnects, they are simply "relinked"
to their player_t.
Those "soulless" players can be identified through
their "quittime" field, which is the number of tics
elapsed since the user disconnected, or zero
if still connected. "quittime" is exposed to Lua.
2020-01-22 03:05:08 +01:00
James R
2b95ea0135
Merge remote-tracking branch 'origin/master' into next
2020-01-12 14:17:52 -08:00
LJ Sonic
6eba68bc3b
Merge branch 'fix-node-player-mixups' into 'master'
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Fix node player mixups
See merge request STJr/SRB2!684
2020-01-12 15:57:20 -05:00
Louis-Antoine
e9108de365
Replace all instances of XD_KICK with a SendKick function
2020-01-12 19:43:04 +01:00
James R
3b90571987
Merge branch 'local-lua-commands' into 'next'
...
Local Lua commands + no magic numbers
See merge request STJr/SRB2!602
2020-01-08 16:14:30 -05:00
James R
12e87d58b4
Merge branch 'findvar' into 'next'
...
CV_FindVar for Lua
See merge request STJr/SRB2!583
2020-01-02 20:54:16 -05:00
James R
e3fcd860de
Merge remote-tracking branch 'origin/next' into local-lua-commands
2019-12-30 15:08:34 -08:00
James R
d670139404
Revert revert revert
...
This reverts commit 6546e3c3bc
.
This reverts commit 8a15e9abc4
.
2019-12-30 12:31:53 -08:00
James R
65921c1702
Improve COM_AddCommand boolean deprecated warning
2019-12-29 21:09:07 -08:00
James R
802ef0aba1
COM_LOCAL makes your commands NetXCmd free, FUCK NetXCmd
2019-12-29 21:07:28 -08:00
James R
6546e3c3bc
No.
2019-12-29 21:02:42 -08:00