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Have Lua_OnChange restore the stack to what it was before it was called.
So we don't get Luas with access to LUA_GetErrorMessage.
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1 changed files with 2 additions and 1 deletions
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@ -285,8 +285,8 @@ static void Lua_OnChange(void)
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/// \todo Network this! XD_LUAVAR
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lua_settop(gL, 0); // Just in case...
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lua_pushcfunction(gL, LUA_GetErrorMessage);
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lua_insert(gL, 1); // Because LUA_Call wants it at index 1.
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// From CV_OnChange registry field, get the function for this cvar by name.
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lua_getfield(gL, LUA_REGISTRYINDEX, "CV_OnChange");
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@ -301,6 +301,7 @@ static void Lua_OnChange(void)
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LUA_Call(gL, 1, 0, 1); // call function(cvar)
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lua_pop(gL, 1); // pop CV_OnChange table
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lua_remove(gL, 1); // remove LUA_GetErrorMessage
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}
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static int lib_cvRegisterVar(lua_State *L)
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