Commit graph

13922 commits

Author SHA1 Message Date
MascaraSnake
f30b97ba93 Adapt heat wave effect to UDMF 2021-12-30 14:48:40 +01:00
MascaraSnake
b74d06b4e7 Netsync sector flags 2021-12-30 14:33:24 +01:00
MascaraSnake
2a1f96aa3c Adapt linedef type 8 to UDMF 2021-12-30 14:26:51 +01:00
MascaraSnake
2fd6eafbcf Expose sector flags to Lua and UDMF 2021-12-30 14:16:00 +01:00
MascaraSnake
ff4b68424f Fix missing section title in UDB config 2021-12-30 08:32:59 +01:00
MascaraSnake
34229030f2 Make implementation of slope copying with linedef type 700 not hacky 2021-12-30 08:10:20 +01:00
MascaraSnake
696d4945a7 Adapt linedef type 14 to UDMF 2021-12-30 07:54:16 +01:00
MascaraSnake
73ba288e5d P_ProcessLinedefsAfterSidedefs: Skip text copying in UDMF 2021-12-29 23:45:43 +01:00
MascaraSnake
9af28321a5 Fix unadapted flag for linedef type 426 2021-12-29 23:12:46 +01:00
MascaraSnake
69797377c4 Adapt some parameter linedef types to UDMF 2021-12-29 23:03:37 +01:00
MascaraSnake
208f852c4b Remove bridge thinker linedef type from UDB config 2021-12-29 21:04:55 +01:00
MascaraSnake
0b3180cdfa Adapt linedef type 64 to UDMF 2021-12-29 21:03:47 +01:00
spherallic
17251895ea Increase default camera height for both playstyles 2021-12-29 19:29:41 +01:00
spherallic
4d1fb04327 Update playstyle names on the input display 2021-12-29 19:29:41 +01:00
spherallic
0a38fef147 Several changes to default control settings:
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
MascaraSnake
29ee8484eb Merge branch 'udmf-thing-types' into udmf-more-linedef-types 2021-12-29 15:53:46 +01:00
MascaraSnake
338f1357a6 Particle generator: Use args[6] instead of angle for tagging 2021-12-29 15:53:20 +01:00
MascaraSnake
228efa5ffc Add "relative" setting to linedef type 799 and adapt it to UDMF 2021-12-29 15:29:59 +01:00
MascaraSnake
1e1ea22e51 Separate thinker structs for dynamic line and vertex slopes 2021-12-29 13:53:38 +01:00
sphere
e8c83f48be Merge branch 'fix-binary-mtag' into 'next'
Make linedef 96 apply to tags from 97-99, but not to itself

See merge request STJr/SRB2!1633
2021-12-29 10:07:35 +00:00
MascaraSnake
49c1645b5f Adapt linedef type 63 to UDMF 2021-12-29 11:03:00 +01:00
sphere
4e972f7d24 Merge branch 'deathpit_explosions' into 'next'
Fix enemy/boss/minecart explosions in death pits (Closes #67)

Closes #67

See merge request STJr/SRB2!1688
2021-12-29 10:00:25 +00:00
sphere
2e8b7688e8 Merge branch 'resolve-329' into 'next'
Allow changing the master server address while hosting a netgame

Closes #329

See merge request STJr/SRB2!1687
2021-12-29 10:00:08 +00:00
sphere
c12ad1d63c Merge branch 'invert' into 'next'
Give the inverted flashpal a constant

See merge request STJr/SRB2!1685
2021-12-29 10:00:04 +00:00
sphere
68547a503b Merge branch 'botsforexit' into 'next'
Don't count bots in playersforexit

See merge request STJr/SRB2!1684
2021-12-29 09:59:54 +00:00
katsy
effcb948ad Don't count bots in playersforexit 2021-12-29 09:59:54 +00:00
MascaraSnake
63548fe235 Merge branch 'udmf-thing-types' into udmf-more-linedef-types 2021-12-29 10:59:43 +01:00
sphere
e152a32c10 Merge branch 'HUD_fixes' into 'next'
Some hud fixes (by Confusion)

See merge request STJr/SRB2!1670
2021-12-29 09:59:40 +00:00
MascaraSnake
3bac97ee65 Clean up P_SpawnSpecials a bit 2021-12-29 10:59:26 +01:00
MascaraSnake
234e8f5f8f Disable camera scanner effect in UDMF 2021-12-29 10:55:39 +01:00
MascaraSnake
c76d0e3326 Implement linedef executor for changing linedef args 2021-12-29 10:42:20 +01:00
MascaraSnake
e7869039db Merge branch 'udmf-thing-types' into udmf-more-linedef-types 2021-12-29 09:40:47 +01:00
MascaraSnake
95248dc80f Merge branch 'next' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
2021-12-29 09:35:25 +01:00
MascaraSnake
1aa9ba1447 Delete removed mobj types from deh_tables.c 2021-12-29 08:31:47 +01:00
MascaraSnake
cbf32c6615 Adapt some miscellaneous linedef types to UDMF 2021-12-29 08:12:28 +01:00
MascaraSnake
e76d332678 Disable the old hacky way of doing egg capsules in UDMF maps 2021-12-28 23:51:08 +01:00
MascaraSnake
2a868ca60d Adapt Glaregoyles to UDMF 2021-12-28 23:06:48 +01:00
MascaraSnake
a091b7d16d Adapt bosses to UDMF and remove now-unused mapthing flags 2021-12-28 22:52:24 +01:00
MascaraSnake
e71a952d70 Adapt monitors to UDMF 2021-12-28 17:54:26 +01:00
MascaraSnake
79c3197de2 Adapt various thing types for UDMF 2021-12-28 16:38:52 +01:00
MascaraSnake
53931727bd Adapt pushables to UDMF 2021-12-28 14:28:36 +01:00
MascaraSnake
42f823600c Adapt NiGHTS items to UDMF 2021-12-28 14:04:30 +01:00
MascaraSnake
b4a206c063 Adapt remaining enemies to UDMF 2021-12-28 13:14:48 +01:00
MascaraSnake
5d1284bc81 Fix unitialized array in P_ConvertBinaryMap 2021-12-28 11:42:53 +01:00
MascaraSnake
1cff7a161a Adapt ambient sound effects to UDMF 2021-12-28 09:58:45 +01:00
MascaraSnake
5248271619 Adapt blast linedef executor to UDMF 2021-12-28 08:33:57 +01:00
MascaraSnake
e140bd8252 Adapt balloon colors to UDMF 2021-12-28 08:26:04 +01:00
MascaraSnake
8b69c62111 Adapt more scenery items to UDMF 2021-12-28 08:19:56 +01:00
MascaraSnake
b1d0870511 (Mostly) adapt fan to UDMF 2021-12-28 07:47:10 +01:00
MascaraSnake
90eb7c71a3 Adapt skybox view point to UDMF 2021-12-28 07:29:41 +01:00