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(Mostly) adapt fan to UDMF
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parent
90eb7c71a3
commit
b1d0870511
4 changed files with 18 additions and 4 deletions
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@ -4680,6 +4680,16 @@ udmf
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sprite = "FANSA0D0";
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width = 16;
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height = 8;
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arg0
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{
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title = "Lift height";
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}
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arg1
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{
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title = "Invisible?";
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type = 11;
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enum = "noyes";
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}
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}
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541
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{
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@ -492,7 +492,7 @@ static void P_DoFanAndGasJet(mobj_t *spring, mobj_t *object)
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switch (spring->type)
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{
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case MT_FAN: // fan
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if (zdist > (spring->health << FRACBITS)) // max z distance determined by health (set by map thing angle)
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if (zdist > (spring->health << FRACBITS)) // max z distance determined by health (set by map thing args[0])
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break;
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if (flipval*object->momz >= FixedMul(speed, spring->scale)) // if object's already moving faster than your best, don't bother
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break;
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@ -12722,7 +12722,7 @@ static boolean P_SetupSpawnedMapThing(mapthing_t *mthing, mobj_t *mobj, boolean
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mobj->cusval = mthing->args[0];
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break;
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case MT_FAN:
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if (mthing->options & MTF_OBJECTSPECIAL)
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if (mthing->args[1])
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{
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P_UnsetThingPosition(mobj);
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if (sector_list)
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@ -12733,8 +12733,8 @@ static boolean P_SetupSpawnedMapThing(mapthing_t *mthing, mobj_t *mobj, boolean
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mobj->flags |= MF_NOSECTOR; // this flag basically turns it invisible
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P_SetThingPosition(mobj);
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}
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if (mthing->angle)
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mobj->health = mthing->angle;
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if (mthing->args[0])
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mobj->health = mthing->args[0];
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else
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mobj->health = FixedMul(mobj->subsector->sector->ceilingheight - mobj->subsector->sector->floorheight, 3*(FRACUNIT/4)) >> FRACBITS;
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break;
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@ -4990,6 +4990,10 @@ static void P_ConvertBinaryMap(void)
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if (mapthings[i].options & MTF_AMBUSH)
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mapthings[i].args[2] |= TMSF_INTANGIBLE;
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break;
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case 540: //Fan
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mapthings[i].args[0] = mapthings[i].angle;
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mapthings[i].args[1] = !!(mapthings[i].options & MTF_OBJECTSPECIAL);
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break;
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case 555: //Diagonal yellow spring
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case 556: //Diagonal red spring
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case 557: //Diagonal blue spring
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