Ronald Kinard
eece38609e
SDL2: Fix 320x200 mode
2014-09-05 20:24:25 -04:00
Ronald Kinard
c97eef238e
Use gcc_struct on ATTRPACK too
2014-09-05 20:23:38 -04:00
Wolfy
8a4ec56ef5
Merge the dedicatedserver and server global variables
...
Previously in Lua, dedicatedserver would only return true if the player running the script was the one hosting the dedicated server. In all other cases, it would return nil. This fixes it to point to the server host no matter what.
2014-09-05 20:23:32 -04:00
Alam Ed Arias
cd1ab74bcd
Merge branch 'master' into next
2014-09-05 20:23:23 -04:00
Sryder13
ca0f0bf2fd
OpenGL Fade masks
...
I think I've done this all right, someone correct me if I haven't.
2014-09-04 01:35:29 +01:00
Sryder13
da2b6f2c01
Fix certain textures with holes in
...
see: CEZ1 skybox in linear filtermodes.
2014-09-03 02:10:47 +01:00
Sryder13
d96eaa768c
else added
...
less redundancy.
2014-08-30 14:36:18 +01:00
Sryder13
ae27ace7fe
Polyobject translucency quick fix.
...
I realise what I did before may cause FOF's in the same sector to not be
drawn, if they were before.
2014-08-30 14:20:07 +01:00
Sryder13
278f2e9b66
Polyobject top/bottom texture + translucency
...
polyobjects do have top/bottom textures, silly.
And translucency.
2014-08-30 14:10:55 +01:00
Sryder13
0ee18be33b
Merge remote-tracking branch 'upstream/master'
2014-08-30 14:09:25 +01:00
Alam Ed Arias
b1e1163b91
evil changes
2014-08-27 22:43:10 -04:00
Sryder13
5bec33b659
Merge remote-tracking branch 'upstream/master'
2014-08-27 15:07:50 +01:00
Alam Ed Arias
5fe150cd20
Merge branch 'master' into next
2014-08-26 23:57:10 -04:00
Alam Ed Arias
6e7c783013
Merge branch 'next'
2014-08-26 23:56:50 -04:00
Alam Ed Arias
7cb77075d1
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
Alam Arias
81cbdcccd5
Merge pull request #28 from wolfy852/master
...
Remove momentum reduction in CA_JUMPTHOK
2014-08-26 21:29:24 -04:00
Sryder13
e489ad2cd3
Merge remote-tracking branch 'upstream/master'
2014-08-06 15:49:59 +01:00
Alam Ed Arias
29bac09998
Merge branch 'master' into next
2014-08-05 20:01:53 -04:00
Alam Ed Arias
4f1f17b646
Merge branch 'next'
2014-08-05 20:01:25 -04:00
Alam Ed Arias
d6c29e19ab
SRB2 2.1.10 release
2014-08-05 19:59:40 -04:00
Wolfy
53c791b29c
Remove momentum reduction in CA_JUMPTHOK
...
Also add new multiability handling for it
2014-08-04 13:38:19 -05:00
Sryder13
8303367548
Merge remote-tracking branch 'upstream/master'
2014-08-04 17:19:20 +01:00
Alam Ed Arias
d066a7a6d1
Change mixer panning to make sense (for SDL12)
...
This makes positional audio in sdl work correctly (things to the left
play sounds in the left speaker)
2014-08-04 11:57:29 -04:00
Alam Ed Arias
39c018ec1c
Merge remote-tracking branch 'Furyhunter/sdl-fix-flippedchannels'
2014-08-04 11:50:12 -04:00
Sryder13
74499e8173
Merge remote-tracking branch 'upstream/master'
2014-08-04 15:05:56 +01:00
Ronald Kinard
8eef7239b2
Change mixer panning to make sense
...
This makes positional audio in sdl work correctly (things to the left
play sounds in the left speaker)
2014-08-04 02:48:18 -05:00
Ronald Kinard
25739b38e3
INTERFACE=sdl
2014-08-04 00:27:12 -05:00
Ronald Kinard
a0f959e597
Fix Makefile to target sdl correctly
2014-08-04 00:04:03 -05:00
Alam Ed Arias
c028c83235
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
Alam Ed Arias
ab9934932e
Merge branch 'master' into next
2014-08-03 23:41:57 -04:00
Alam Ed Arias
0386516946
Merge remote-tracking branch 'Furyhunter/sdl2'
2014-08-03 21:02:24 -04:00
Alam Ed Arias
e2d3ce1aed
keep the old SDL interface
2014-08-03 21:02:04 -04:00
Alam Ed Arias
13f3fbac2e
Merge branch 'master' into next
2014-08-02 11:11:09 -04:00
Alam Ed Arias
cd97685e5a
fix build for sh sheel
2014-08-02 11:10:00 -04:00
Alam Ed Arias
abce10fd65
Merge branch 'master' into next
2014-07-29 15:53:53 -04:00
Alam Ed Arias
d8eceeb0ac
add build is done message into Makefile
2014-07-29 14:14:59 -04:00
Ronald Kinard
03fe3bdad2
Replace sdl with sdl2
...
SDL1.2 is dead, long live SDL
2014-07-26 02:06:00 -05:00
Ronald Kinard
87df25a58c
sdl2: Fallback resolution for gl fullscreen
...
to avoid a crash
2014-07-26 00:56:30 -05:00
Ronald Kinard
3a1a0c8871
sdl2: fix mouse grabbing in windowed
...
Should now ignore all motion events and not warp the mouse when the
window is out of focus.
2014-07-25 23:47:14 -05:00
Ronald Kinard
1bfea632c9
sdl2: windows exe rename srb2sdl2.exe
2014-07-25 23:08:37 -05:00
Ronald Kinard
e3c7bc0637
sdl2: Slow the mouse a bit
...
Fixes Furyhunter/SRB2#1 but probably makes mouse speed too slow on
Linux. Whatever.
2014-07-25 22:55:48 -05:00
Alam Ed Arias
c5c5d3918e
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
2014-07-25 20:01:21 -04:00
Alam Ed Arias
424d6531c9
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
2014-07-25 20:00:46 -04:00
Ronald Kinard
7e650d30f6
sdl2: add -borderless option for windowed
2014-07-25 18:59:11 -05:00
Ronald Kinard
8d2b813554
sdl2: oops it should be 32 bpp in softblit
2014-07-25 18:59:11 -05:00
Alam Ed Arias
d438a8f8c2
doh, I forget one, and in SDL2's Makefile.cfg
2014-07-25 19:44:43 -04:00
Alam Ed Arias
f03e591f64
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
Ronald Kinard
b429cce3b6
sdl2: add -borderless option for windowed
2014-07-24 22:35:04 -05:00
Alam Ed Arias
086463bc61
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
2014-07-24 22:47:45 -04:00
Ronald Kinard
ce8d82aa52
sdl2: oops it should be 32 bpp in softblit
2014-07-24 21:46:35 -05:00