mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-21 20:11:12 +00:00
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
This commit is contained in:
commit
086463bc61
1 changed files with 41 additions and 50 deletions
|
@ -132,6 +132,7 @@ static SDL_bool mousegrabok = SDL_TRUE;
|
|||
#define HalfWarpMouse(x,y) SDL_WarpMouseInWindow(window, (Uint16)(x/2),(Uint16)(y/2))
|
||||
static SDL_bool videoblitok = SDL_FALSE;
|
||||
static SDL_bool exposevideo = SDL_FALSE;
|
||||
static SDL_bool usesdl2soft = SDL_FALSE;
|
||||
|
||||
// SDL2 vars
|
||||
SDL_Window *window;
|
||||
|
@ -170,10 +171,11 @@ static void Impl_SetWindowIcon(void);
|
|||
static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
||||
{
|
||||
static SDL_bool wasfullscreen = SDL_FALSE;
|
||||
int rmask;
|
||||
int gmask;
|
||||
int bmask;
|
||||
int amask;
|
||||
Uint32 rmask;
|
||||
Uint32 gmask;
|
||||
Uint32 bmask;
|
||||
Uint32 amask;
|
||||
int bpp = 16;
|
||||
int sw_texture_format = SDL_PIXELFORMAT_ABGR8888;
|
||||
|
||||
realwidth = vid.width;
|
||||
|
@ -181,7 +183,7 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
|||
|
||||
if (window)
|
||||
{
|
||||
if (fullscreen && !wasfullscreen)
|
||||
if (fullscreen)
|
||||
{
|
||||
wasfullscreen = SDL_TRUE;
|
||||
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
|
@ -202,9 +204,14 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
|||
}
|
||||
else
|
||||
{
|
||||
Impl_CreateWindow(fullscreen ? SDL_TRUE : SDL_FALSE);
|
||||
Impl_CreateWindow(fullscreen);
|
||||
Impl_SetWindowIcon();
|
||||
wasfullscreen = fullscreen ? SDL_TRUE : SDL_FALSE;
|
||||
wasfullscreen = fullscreen;
|
||||
SDL_SetWindowSize(window, width, height);
|
||||
if (fullscreen)
|
||||
{
|
||||
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
}
|
||||
}
|
||||
|
||||
if (rendermode == render_opengl)
|
||||
|
@ -213,7 +220,7 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
|||
SDL_GetWindowSize(window, &sdlw, &sdlh);
|
||||
// Logical fullscreen is not implemented yet for OpenGL, so...
|
||||
// Special case handling
|
||||
if (USE_FULLSCREEN && width != sdlw && height != sdlh)
|
||||
if (fullscreen && width != sdlw && height != sdlh)
|
||||
{
|
||||
VID_SetMode(VID_GetModeForSize(sdlw, sdlh));
|
||||
return;
|
||||
|
@ -223,8 +230,8 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
|||
|
||||
if (rendermode == render_soft)
|
||||
{
|
||||
SDL_RenderSetLogicalSize(renderer, width, height);
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderSetLogicalSize(renderer, width, height);
|
||||
// Set up Texture
|
||||
realwidth = width;
|
||||
realheight = height;
|
||||
|
@ -232,11 +239,16 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
|||
{
|
||||
SDL_DestroyTexture(texture);
|
||||
}
|
||||
#ifdef SDL_BIG_ENDIAN
|
||||
sw_texture_format = SDL_PIXELFORMAT_RGBA8888;
|
||||
#else
|
||||
sw_texture_format = SDL_PIXELFORMAT_ABGR8888;
|
||||
#endif
|
||||
|
||||
if (!usesdl2soft)
|
||||
{
|
||||
sw_texture_format = SDL_PIXELFORMAT_RGB565;
|
||||
}
|
||||
else
|
||||
{
|
||||
sw_texture_format = SDL_PIXELFORMAT_RGBA8888;
|
||||
}
|
||||
|
||||
texture = SDL_CreateTexture(renderer, sw_texture_format, SDL_TEXTUREACCESS_STREAMING, width, height);
|
||||
|
||||
// Set up SW surface
|
||||
|
@ -244,18 +256,8 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
|||
{
|
||||
SDL_FreeSurface(vidSurface);
|
||||
}
|
||||
#ifdef SDL_BIG_ENDIAN
|
||||
rmask = 0xFF000000;
|
||||
gmask = 0x00FF0000;
|
||||
bmask = 0x0000FF00;
|
||||
amask = 0x000000FF;
|
||||
#else // HEAD HEADS UP THE ASSIGNMENT ORDER IS FLIPPED, I WAS LAZY --Fury
|
||||
amask = 0xFF000000;
|
||||
bmask = 0x00FF0000;
|
||||
gmask = 0x0000FF00;
|
||||
rmask = 0x000000FF;
|
||||
#endif
|
||||
vidSurface = SDL_CreateRGBSurface(0, width, height, 32, rmask, gmask, bmask, amask);
|
||||
SDL_PixelFormatEnumToMasks(sw_texture_format, &bpp, &rmask, &gmask, &bmask, &amask);
|
||||
vidSurface = SDL_CreateRGBSurface(0, width, height, bpp, rmask, gmask, bmask, amask);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1372,36 +1374,18 @@ void I_FinishUpdate(void)
|
|||
rect.w = vid.width;
|
||||
rect.h = vid.height;
|
||||
|
||||
if (vidSurface->h > vid.height)
|
||||
rect.y = (Sint16)((vidSurface->h-vid.height)/2);
|
||||
|
||||
if (!bufSurface) //Double-Check
|
||||
{
|
||||
Impl_VideoSetupSDLBuffer();
|
||||
}
|
||||
if (bufSurface) //Alam: New Way to send video data
|
||||
if (bufSurface)
|
||||
{
|
||||
void *pixels;
|
||||
int pitch;
|
||||
|
||||
SDL_BlitSurface(bufSurface, NULL, vidSurface, &rect);
|
||||
// Fury -- streaming textures are bad on UpdateTexture
|
||||
// Fury -- there's no way around UpdateTexture, the GL backend uses it anyway
|
||||
SDL_LockSurface(vidSurface);
|
||||
SDL_LockTexture(texture, &rect, &pixels, &pitch);
|
||||
if (pitch == vidSurface->pitch)
|
||||
{
|
||||
M_Memcpy(pixels, vidSurface->pixels, (pitch * vid.height));
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_UnlockTexture(texture);
|
||||
SDL_UnlockSurface(vidSurface);
|
||||
I_Error("The intermediate buffer and final texture types are not the same.\n");
|
||||
}
|
||||
SDL_UnlockTexture(texture);
|
||||
SDL_UpdateTexture(texture, &rect, vidSurface->pixels, vidSurface->pitch);
|
||||
SDL_UnlockSurface(vidSurface);
|
||||
}
|
||||
// Blit buffer to texture
|
||||
SDL_RenderCopy(renderer, texture, NULL, NULL);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
@ -1705,7 +1689,7 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen)
|
|||
realwidth, realheight, flags);
|
||||
if (window != NULL)
|
||||
{
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
renderer = SDL_CreateRenderer(window, -1, (usesdl2soft ? SDL_RENDERER_SOFTWARE : 0) | (cv_vidwait.value && !usesdl2soft ? SDL_RENDERER_PRESENTVSYNC : 0));
|
||||
if (renderer != NULL)
|
||||
{
|
||||
SDL_RenderSetLogicalSize(renderer, BASEVIDWIDTH, BASEVIDHEIGHT);
|
||||
|
@ -1831,7 +1815,13 @@ void I_StartupGraphics(void)
|
|||
framebuffer = SDL_TRUE;
|
||||
}
|
||||
if (M_CheckParm("-software"))
|
||||
{
|
||||
rendermode = render_soft;
|
||||
}
|
||||
if (M_CheckParm("-softblit"))
|
||||
{
|
||||
usesdl2soft = SDL_TRUE;
|
||||
}
|
||||
//SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY>>1,SDL_DEFAULT_REPEAT_INTERVAL<<2);
|
||||
SDLESSet();
|
||||
VID_Command_ModeList_f();
|
||||
|
@ -1878,8 +1868,9 @@ void I_StartupGraphics(void)
|
|||
// SDL_GL_LoadLibrary to work well on Windows
|
||||
|
||||
// Create window
|
||||
Impl_CreateWindow(USE_FULLSCREEN);
|
||||
Impl_SetWindowName("SRB2");
|
||||
//Impl_CreateWindow(USE_FULLSCREEN);
|
||||
//Impl_SetWindowName("SRB2");
|
||||
VID_SetMode(VID_GetModeForSize(BASEVIDWIDTH, BASEVIDHEIGHT));
|
||||
|
||||
vid.buffer = NULL; // For software mode
|
||||
vid.width = BASEVIDWIDTH; // Default size for startup
|
||||
|
|
Loading…
Reference in a new issue