else added

less redundancy.
This commit is contained in:
Sryder13 2014-08-30 14:36:18 +01:00
parent ae27ace7fe
commit d96eaa768c

View file

@ -1647,8 +1647,8 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
Surf.FlatColor.s.alpha = 0x00; // This shouldn't draw anything regardless of blendmode
blendmode = PF_Masked;
}
blendmode = HWR_TranstableToAlpha(gr_curline->polyseg->translucency, &Surf);
else
blendmode = HWR_TranstableToAlpha(gr_curline->polyseg->translucency, &Surf);
}
#endif