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sdl2: oops it should be 32 bpp in softblit
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@ -246,6 +246,7 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
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}
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else
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{
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bpp = 32;
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sw_texture_format = SDL_PIXELFORMAT_RGBA8888;
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}
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