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14173 commits

Author SHA1 Message Date
Sally Coolatta
33c7a930a7 Total score starts at record score
Means there's actually feedback for how much score you got in the current level.
2023-08-02 11:31:05 -04:00
Sal
b7443cfa05 Merge branch 'lawofattraction' into 'next'
Fix ring attraction and homing attack math errors (resolves , )

Closes  and 

See merge request 
2023-08-02 14:54:33 +00:00
Sal
cdf5890c5d Merge branch 'mi-lua-fixes' into 'next'
Lua fixes

See merge request 
2023-08-02 00:20:32 +00:00
Sal
1f799257a1 Merge branch 'extras-levelselect-fix' into 'next'
Extras level select fix

See merge request 
2023-08-02 00:20:21 +00:00
Sal
0dcf5368e5 Merge branch 'supersign' into 'next'
Make Both Sign State and Sprite2 Disable Models (Solves )

See merge request 
2023-08-02 00:20:08 +00:00
SMS Alfredo
24cad83287 Make both sign state and sprite2 disable models 2023-08-01 17:43:39 -05:00
Sal
d33358eed0 Merge branch 'recordscore-fix' into 'next'
Don't set recordscore to 0 in G_PlayerFinishLevel

See merge request 
2023-08-01 19:35:47 +00:00
SteelT
fd4c50589d Don't set recordscore to 0 in G_PlayerFinishLevel
Fixes the recordscore being reset on intermission start
2023-08-01 15:23:14 -04:00
Monster Iestyn
c9efaf3a1a fix warping from SP pause level select breaking if game was started with no save slot (such as from extras menu) 2023-08-01 17:52:06 +01:00
Monster Iestyn
e8256e2b43 allow archiving/unarchiving of skin_t userdata in netgames 2023-08-01 13:17:52 +01:00
Monster Iestyn
d91d9bf7fc add redflag, blueflag, rflagpoint and bflagpoint to Lua 2023-08-01 12:57:03 +01:00
Monster Iestyn
70928120c2 allow use of P_IsFlagAtBase in HUD code, since it doesn't actually modify anything 2023-08-01 12:45:58 +01:00
Sal
1ddc04abc6 Merge branch 'cmake-rr-ports' into 'next'
Ring Racers CMake + Debug build improvements

See merge request 
2023-08-01 02:29:45 +00:00
Sal
26583a9845 Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
Sal
8630dd1644 Merge branch 'faketic-fix' into 'next'
Fix minor off-by-one error in faketic calculation

See merge request 
2023-08-01 02:29:05 +00:00
Sal
ca042db371 Merge branch 'fix-missing-ssf-entries' into 'next'
Fix wrong SSF_* values in Lua due to missing entries

See merge request 
2023-08-01 02:28:26 +00:00
Sal
e442dc262e Merge branch 'resetplayer-rodeo' into 'next'
Fix 

Closes 

See merge request 
2023-08-01 02:25:43 +00:00
Monster Iestyn
fb00b65f41 ...you know what, just call G_LoadGame for SP_PauseLevelSelectDef in M_LevelSelectWarp too 2023-07-31 23:36:07 +01:00
Gustaf Alhäll
ddc5cc6e48
Fix wrong SSF_* values in Lua due to missing entries 2023-07-31 22:51:50 +02:00
sphere
960a015683 Merge branch 'addfolderalloc' into 'next'
Reallocate wadfiles when adding folders

Closes 

See merge request 
2023-07-31 19:53:45 +00:00
Monster Iestyn
77d70aaa1b relocate savedata code from P_LoadLevel to G_InitNew as well
(this doesn't fix  yet, this just makes the code a bit tidier)
2023-07-31 20:06:28 +01:00
Monster Iestyn
d20ca3d919 reset emeralds and luabanks in G_InitNew, not Got_Mapcmd 2023-07-31 19:44:50 +01:00
spherallic
28ef38faad Reallocate wadfiles when adding folders 2023-07-31 15:32:22 +02:00
LJ Sonic
70ec89682e Fix minor off-by-one error in faketic calculation 2023-07-30 14:26:17 +02:00
Sal
952c84050b Merge branch 'gl-signpost-fix' into 'next'
Make HWR_AllowModel check for SPR2_SIGN instead of S_PLAY_SIGN

Closes 

See merge request 
2023-07-30 12:14:43 +00:00
MIDIMan
f4d944e49a Make HWR_AllowModel check for SPR2_SIGN instead of S_PLAY_SIGN 2023-07-29 20:45:10 -04:00
Sal
205ab612f7 Merge branch 'kill-asm' into 'next'
Kill ASM

Closes 

See merge request 
2023-07-28 17:03:27 +00:00
katsy
0cca1a77ff remove NASM from readme and circleci 2023-07-28 11:26:02 -05:00
Sal
74bd0c15e2 Merge branch 'no-fixed-asm' into 'next'
Remove FixedMul and FixedDiv2 asm implementations

See merge request 
2023-07-28 11:38:59 +00:00
tertu marybig
723a148089 Remove FixedMul and FixedDiv2 asm implementations 2023-07-28 11:38:59 +00:00
katsy
7634a96031 delete ASM code, remove NASM 2023-07-27 23:58:53 -05:00
katsy
5068e0fe5d Merge remote-tracking branch 'stjr/next' into kill-asm 2023-07-27 23:17:06 -05:00
Nev3r
2ef231c073 Merge branch 'fix-cmake-test' into 'next'
cmake: Fix build errors related to test suite

See merge request 
2023-07-26 18:37:17 +00:00
James R
7261db1eee cmake: fix -DSRB2_CONFIG_ENABLE_TESTS=OFF build 2023-07-26 14:16:15 -04:00
SteelT
34f2594b48 Update Catch2 to latest version
This combined with the previous commit fixes building the test suite
2023-07-26 14:09:48 -04:00
James R
dc103330ac Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE
Fix for GCC C++ compiler, which always defines _GNU_SOURCE.
2023-07-26 14:03:55 -04:00
Sally Coolatta
91e915b963 Fix recordscore not including intermission bonuses 2023-07-26 13:44:43 -04:00
Sally Coolatta
42bf107b71 #define BOOL boolean -> #define boolean BOOL 2023-07-26 13:23:48 -04:00
Sal
a7964ffc69 Merge branch 'm-random-take2' into 'next'
New M_Random implementation

See merge request 
2023-07-26 14:53:01 +00:00
tertu marybig
9e5a828508 New M_Random implementation 2023-07-26 14:53:01 +00:00
Sal
a956aadb15 Merge branch 'forwardmove-rng-what-da-hell' into 'next'
Remove P_RandomFixed call when players are moving

See merge request 
2023-07-26 14:08:08 +00:00
Sal
03ae681714 Merge branch 'a_scaletoground' into 'next'
Fix A_ConnectToGround's Handling of Scaled Mobjs

Closes 

See merge request 
2023-07-26 12:17:14 +00:00
Sal
31e28bc5a1 Merge branch 'laffytaffy' into 'next'
Warn in console instead of hard erroring when attempting to modify a vanilla skincolor (resolves )

Closes 

See merge request 
2023-07-26 12:14:21 +00:00
katsy
4bbf4c21c2 Warn in console instead of hard erroring when attempting to modify a vanilla skincolor (resolves ) 2023-07-26 12:14:21 +00:00
Sal
c390a7c0c0 Merge branch 'fix-use-after-free-drawstring' into 'next'
Fix use-after-free when calling v.drawString in Lua

See merge request 
2023-07-26 12:13:49 +00:00
Gustaf Alhäll
9253a8cc54 Fix use-after-free when calling v.drawString in Lua 2023-07-26 08:12:58 -04:00
Sal
f67aea7fc2 Merge branch 'fix-softlock-empty-name' into 'next'
Fix softlocking as Sonic & Tails when Player 2 has no name

See merge request 
2023-07-26 12:10:24 +00:00
Sal
e96a1630b5 Merge branch 'fix-zmovement-remove-crash' into 'next'
Fix crash when P_ZMovement calls from Lua removes the object

See merge request 
2023-07-26 12:09:05 +00:00
Sal
99c95e2d7a Merge branch 'fix-mobjcollide-removemobj-segfault' into 'next'
Fix segfault when calling P_RemoveMobj from MobjCollide hook

See merge request 
2023-07-26 12:03:09 +00:00
Sal
020a7b878e Merge branch 'fix-memory-bloat' into 'next'
Clean up and simplify zone memory allocation

See merge request 
2023-07-26 12:01:52 +00:00