Merge branch 'supersign' into 'next'

Make Both Sign State and Sprite2 Disable Models (Solves #1077)

See merge request STJr/SRB2!2089
This commit is contained in:
Sal 2023-08-02 00:20:08 +00:00
commit 0dcf5368e5

View file

@ -1146,7 +1146,7 @@ static void HWR_GetBlendedTexture(patch_t *patch, patch_t *blendpatch, INT32 ski
static boolean HWR_AllowModel(mobj_t *mobj)
{
// Signpost overlay. Not needed.
if (mobj->sprite2 == SPR2_SIGN)
if (mobj->sprite2 == SPR2_SIGN || mobj->state-states == S_PLAY_SIGN)
return false;
// Otherwise, render the model.