toaster
3efb49487e
Pre-pinch behaviour complete - heavily reliant on a new map, which I won't be sharing until everything is ready.
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Just making this commit now so I can merge in master...
2019-07-04 14:09:38 +01:00
toaster
3021116797
Some preliminary work to make multiple bosses in the same map work nicely together, by allowing parameter to alter the linedef executor tag to call in increments of 100.
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Also: Making sure every single reserved tag is recorded as an LE_ constant.
2019-06-22 17:03:39 +01:00
mazmazz
9ec98c588f
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
mazmazz
075f28b7c8
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
b7bb570f97
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-01 10:41:40 -05:00
mazmazz
894c139bf1
Update code versions to 2.1.23
2018-12-26 16:31:43 -05:00
mazmazz
842bcfc8a0
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-25 00:19:45 -05:00
mazmazz
10a3e3fec9
Define EPSILONs only if not already defined
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Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
e9e5128754
Use DBL_EPSILON for colormap comparison
2018-12-24 20:22:10 -05:00
Digiku
8d56c2f486
Merge branch 'addons-backport' into '2122-version'
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Addons Menu backport to vanilla
See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku
7a64e3d1a8
Merge branch 'SRB2-CHAT' into '2122-version'
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Chat and other multiplayer quality of life improvements.
See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
mazmazz
f1fea30045
Properly restrict EXECVERSION from cvar updates
2018-12-20 17:56:51 -05:00
mazmazz
9be1ee4ac7
Hardcode define MAJOREXECVERSION to MODVERSION
2018-12-20 17:16:04 -05:00
mazmazz
6affe807e8
Merge branch '2122-version' into 2122-execversion
2018-12-20 17:14:53 -05:00
mazmazz
04916edc07
Update EXECVERSION to MODVERSION 27
2018-12-20 04:03:35 -05:00
mazmazz
9d212b340b
Update code versions to 2.1.22
2018-12-20 02:35:27 -05:00
mazmazz
969960a1eb
Adjust EXECVERSION define scheme* MAJOREXECVERSION and MINOREXECVERSION* GETEXECVERSION(major, minor) macro
2018-12-20 02:18:11 -05:00
mazmazz
657e7321f6
Decouple execversion from MODVERSION; add scheme for MINORMODVERSION
2018-12-17 13:38:23 -05:00
mazmazz
6d94568f4b
Hide kart-specific addons behavior behind USE_KART
2018-12-16 16:07:47 -05:00
Latapostrophe
25e6d5388c
merge conflict
2018-12-16 16:48:15 +01:00
Monster Iestyn
33c1ac33f5
Merge branch 'next' into 21-version
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# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
mazmazz
36e020c366
Update version to 2.1.21
2018-11-23 06:58:45 -05:00
Digiku
e599428442
Merge branch 'debug_stuff' into 'master'
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Debug tweaks
See merge request STJr/SRB2Internal!144
2018-11-21 16:41:51 -05:00
Monster Iestyn
e4f157786c
Merge branch 'public_next'
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# Conflicts:
# src/Makefile
# src/doomtype.h
# src/hardware/hw_clip.c
# src/hardware/hw_main.c
# src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
8ba0f2a177
clipping code didn't seem so bad this time (at least compared to without), let's enable it now?
2018-11-10 16:09:52 +00:00
Monster Iestyn
1e98e3b4f2
More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
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Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
mazmazz
c5ea6b5efe
MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport
2018-09-18 10:22:17 -04:00
Latapostrophe
ac7c249fd2
SRB2chat test rework
2018-07-31 11:10:02 +02:00
toaster
5032ae2552
* Patch.pk3 as requested by literally everyone else on the team.
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* Enable SECTORSPECIALAFTERTHINK since we probably really want to use that sloped lava wave in RVZ.
* Allow for infinite lives to be set via the setlives command/Pandora's Box.
* Refactor P_DoFiring(), with guidance from Sal.
* Correct the CRAWLA HONCHO\nCAN NOW BECOME\nSUPER CRAWLA HONCHO sliding movement in non-green resolutions.
2018-06-06 14:42:50 +01:00
toasterbabe
729b7d81c3
DEVMODE visual output messed with a bit. NOT in master this time.
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* DBG_PLAYER split out from DBG_DETAILED. (The difference I'm intending here is whether it's referring to stuff in the player struct, or stuff in the mobj struct.)
* Function pointer for text so both modes can show the same stuff if it's not taking over the entire screen, and only show the "INFO NOT AVAILABLE AT THIS RESOLUTION" if it's in danger of going off the bottom.
2018-04-08 14:31:56 +01:00
toasterbabe
373bb329a2
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff
2018-01-20 22:18:16 +00:00
toasterbabe
2141754e54
V_PERPLAYER. (Hooh boy.)
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* Completely redid how splitscreen works, with eventual support for quads. Squish per-player stuff automatically into the right places! Works in GL, associated flag kills V_SPLITSCREEN.
* Seriously update the lives-drawing function for all gametypes, with strings that replace the lives number whenever it's missing (deprecates SKINNAMEPADDING).
* Improved how the nosshack works, alongside many other refactorings.
2018-01-20 22:14:24 +00:00
Monster Iestyn
61176ee736
Merge branch 'public_next'
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# Conflicts:
# src/doomdef.h
# src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
# src/win32/win_vid.c
2018-01-02 17:32:24 +00:00
Monster Iestyn
ac3fef15eb
Rob is now in charge of Mod IDs, change MODID comment in doomdef.h to reflect this
2017-12-13 19:07:02 +00:00
Monster Iestyn
7cb0138293
Change version number to 2.1.20
2017-11-08 15:06:42 +00:00
Monster Iestyn
302d0425e0
Incinerated WinCE
2017-09-29 23:25:34 +01:00
Monster Iestyn
be13f10626
ended NDS
2017-09-29 22:48:14 +01:00
Monster Iestyn
23d28e6b8c
Gutted the GP2X
2017-09-29 22:27:08 +01:00
Monster Iestyn
7481ffef2a
Wiped out Wii (and Wii Linux)
2017-09-29 21:03:28 +01:00
Monster Iestyn
41ae71db4a
postponed PSP
2017-09-29 20:34:16 +01:00
Monster Iestyn
9c6e739005
PS3 was deposed
2017-09-29 20:12:57 +01:00
Monster Iestyn
5a16c39af0
XBOX was eXecuted
2017-09-29 19:27:17 +01:00
Monster Iestyn
f4e535a64d
Burned Dreamcast port at the stake
2017-09-29 18:19:34 +01:00
toasterbabe
f6670fea76
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop
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# Conflicts:
# src/r_things.h
2017-08-16 19:29:23 +01:00
toasterbabe
06dc30ea54
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into skin_patch
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# Conflicts:
# src/dehacked.c
2017-08-14 21:34:37 +01:00
toasterbabe
780f9b1645
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop
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# Conflicts:
# src/hardware/hw_md2.c
2017-08-07 20:36:14 +01:00
toasterbabe
cca779e4a0
* Updated Supercyan constants/names to Supersky, considering the base skincolour Cyan was renamed Sky (and a new Cyan was made independently of that).
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* Swapped the names of Cloudy and Silver so that Silver meant the shinier option.
2017-08-02 13:11:21 +01:00
toasterbabe
8941379c64
Implementation of all the new skincolours. No new exe yet, though, since I'm still doin' stuff.
2017-07-22 23:24:12 +01:00
Monster Iestyn
e5bf3dfa67
Merge branch 'master' into opengl-improvements
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# Conflicts:
# src/doomdef.h
2017-06-23 17:20:18 +01:00