Sryder13
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d96eaa768c
|
else added
less redundancy.
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2014-08-30 14:36:18 +01:00 |
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Sryder13
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ae27ace7fe
|
Polyobject translucency quick fix.
I realise what I did before may cause FOF's in the same sector to not be
drawn, if they were before.
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2014-08-30 14:20:07 +01:00 |
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Sryder13
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278f2e9b66
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Polyobject top/bottom texture + translucency
polyobjects do have top/bottom textures, silly.
And translucency.
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2014-08-30 14:10:55 +01:00 |
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Sryder13
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0ee18be33b
|
Merge remote-tracking branch 'upstream/master'
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2014-08-30 14:09:25 +01:00 |
|
Alam Ed Arias
|
b1e1163b91
|
evil changes
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2014-08-27 22:43:10 -04:00 |
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Sryder13
|
5bec33b659
|
Merge remote-tracking branch 'upstream/master'
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2014-08-27 15:07:50 +01:00 |
|
Alam Ed Arias
|
5fe150cd20
|
Merge branch 'master' into next
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2014-08-26 23:57:10 -04:00 |
|
Alam Ed Arias
|
6e7c783013
|
Merge branch 'next'
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2014-08-26 23:56:50 -04:00 |
|
Alam Ed Arias
|
7cb77075d1
|
SRB2 2.1.11 release
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2014-08-26 23:56:30 -04:00 |
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Alam Arias
|
81cbdcccd5
|
Merge pull request #28 from wolfy852/master
Remove momentum reduction in CA_JUMPTHOK
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2014-08-26 21:29:24 -04:00 |
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Sryder13
|
e489ad2cd3
|
Merge remote-tracking branch 'upstream/master'
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2014-08-06 15:49:59 +01:00 |
|
Alam Ed Arias
|
29bac09998
|
Merge branch 'master' into next
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2014-08-05 20:01:53 -04:00 |
|
Alam Ed Arias
|
4f1f17b646
|
Merge branch 'next'
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2014-08-05 20:01:25 -04:00 |
|
Alam Ed Arias
|
d6c29e19ab
|
SRB2 2.1.10 release
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2014-08-05 19:59:40 -04:00 |
|
Wolfy
|
53c791b29c
|
Remove momentum reduction in CA_JUMPTHOK
Also add new multiability handling for it
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2014-08-04 13:38:19 -05:00 |
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Sryder13
|
8303367548
|
Merge remote-tracking branch 'upstream/master'
|
2014-08-04 17:19:20 +01:00 |
|
Alam Ed Arias
|
d066a7a6d1
|
Change mixer panning to make sense (for SDL12)
This makes positional audio in sdl work correctly (things to the left
play sounds in the left speaker)
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2014-08-04 11:57:29 -04:00 |
|
Alam Ed Arias
|
39c018ec1c
|
Merge remote-tracking branch 'Furyhunter/sdl-fix-flippedchannels'
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2014-08-04 11:50:12 -04:00 |
|
Sryder13
|
74499e8173
|
Merge remote-tracking branch 'upstream/master'
|
2014-08-04 15:05:56 +01:00 |
|
Ronald Kinard
|
8eef7239b2
|
Change mixer panning to make sense
This makes positional audio in sdl work correctly (things to the left
play sounds in the left speaker)
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2014-08-04 02:48:18 -05:00 |
|
Ronald Kinard
|
25739b38e3
|
INTERFACE=sdl
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2014-08-04 00:27:12 -05:00 |
|
Ronald Kinard
|
a0f959e597
|
Fix Makefile to target sdl correctly
|
2014-08-04 00:04:03 -05:00 |
|
Alam Ed Arias
|
c028c83235
|
SRB2 2.1.9 release
|
2014-08-03 23:49:33 -04:00 |
|
Alam Ed Arias
|
ab9934932e
|
Merge branch 'master' into next
|
2014-08-03 23:41:57 -04:00 |
|
Alam Ed Arias
|
0386516946
|
Merge remote-tracking branch 'Furyhunter/sdl2'
|
2014-08-03 21:02:24 -04:00 |
|
Alam Ed Arias
|
e2d3ce1aed
|
keep the old SDL interface
|
2014-08-03 21:02:04 -04:00 |
|
Alam Ed Arias
|
13f3fbac2e
|
Merge branch 'master' into next
|
2014-08-02 11:11:09 -04:00 |
|
Alam Ed Arias
|
cd97685e5a
|
fix build for sh sheel
|
2014-08-02 11:10:00 -04:00 |
|
Alam Ed Arias
|
abce10fd65
|
Merge branch 'master' into next
|
2014-07-29 15:53:53 -04:00 |
|
Alam Ed Arias
|
d8eceeb0ac
|
add build is done message into Makefile
|
2014-07-29 14:14:59 -04:00 |
|
Ronald Kinard
|
03fe3bdad2
|
Replace sdl with sdl2
SDL1.2 is dead, long live SDL
|
2014-07-26 02:06:00 -05:00 |
|
Ronald Kinard
|
87df25a58c
|
sdl2: Fallback resolution for gl fullscreen
to avoid a crash
|
2014-07-26 00:56:30 -05:00 |
|
Ronald Kinard
|
3a1a0c8871
|
sdl2: fix mouse grabbing in windowed
Should now ignore all motion events and not warp the mouse when the
window is out of focus.
|
2014-07-25 23:47:14 -05:00 |
|
Ronald Kinard
|
1bfea632c9
|
sdl2: windows exe rename srb2sdl2.exe
|
2014-07-25 23:08:37 -05:00 |
|
Ronald Kinard
|
e3c7bc0637
|
sdl2: Slow the mouse a bit
Fixes Furyhunter/SRB2#1 but probably makes mouse speed too slow on
Linux. Whatever.
|
2014-07-25 22:55:48 -05:00 |
|
Alam Ed Arias
|
c5c5d3918e
|
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
|
2014-07-25 20:01:21 -04:00 |
|
Alam Ed Arias
|
424d6531c9
|
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
|
2014-07-25 20:00:46 -04:00 |
|
Ronald Kinard
|
7e650d30f6
|
sdl2: add -borderless option for windowed
|
2014-07-25 18:59:11 -05:00 |
|
Ronald Kinard
|
8d2b813554
|
sdl2: oops it should be 32 bpp in softblit
|
2014-07-25 18:59:11 -05:00 |
|
Alam Ed Arias
|
d438a8f8c2
|
doh, I forget one, and in SDL2's Makefile.cfg
|
2014-07-25 19:44:43 -04:00 |
|
Alam Ed Arias
|
f03e591f64
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
Ronald Kinard
|
b429cce3b6
|
sdl2: add -borderless option for windowed
|
2014-07-24 22:35:04 -05:00 |
|
Alam Ed Arias
|
086463bc61
|
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
|
2014-07-24 22:47:45 -04:00 |
|
Ronald Kinard
|
ce8d82aa52
|
sdl2: oops it should be 32 bpp in softblit
|
2014-07-24 21:46:35 -05:00 |
|
Ronald Kinard
|
93e00cc694
|
sdl2: -softblit, use smaller texture format
-softblit uses SDL2 software renderer backend for blitting
|
2014-07-24 21:32:47 -05:00 |
|
Alam Ed Arias
|
b19a9077bd
|
Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
|
2014-07-24 20:27:14 -04:00 |
|
Ronald Kinard
|
8b0f374bfe
|
sdl2: potential huge perf. boost to software
SDL_UpdateTexture is apparently not good for streaming textures.
So instead, I did SDL_LockTexture/Unlock.
|
2014-07-24 19:18:48 -05:00 |
|
Ronald Kinard
|
005b502756
|
sdl2: limit fullscreen resolution in OpenGL
|
2014-07-24 03:15:35 -05:00 |
|
Ronald Kinard
|
8890722223
|
sdl2: handle no AF support correctly (1, not 0)
GL_EXT_texture_filter_anisotropic is cool I guess
|
2014-07-24 03:03:41 -05:00 |
|
Ronald Kinard
|
39603487ec
|
sdl2: restore anisotropic filtering support in gl
|
2014-07-24 03:01:16 -05:00 |
|