Jaime Passos
762ce146eb
Organise header files, use R_GetFlat
2020-01-07 12:43:27 -03:00
Jaime Passos
f85476c723
Move texture stuff to its own file
2020-01-07 12:35:10 -03:00
Sally Cochenour
ca5b56181b
Merge next
2020-01-07 07:35:39 -05:00
lachwright
01b8bd21cc
Dashmode tweaks:
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- Remove the ability for non-SF_MACHINE players in dashmode to break spikes and monitors
- Replace instances of dashmode magic numbers with dashmode constants
- Add dashmode constants to dehacked.c
2020-01-07 15:38:48 +08:00
James R
fc1eff6eee
Merge branch 'amyhearts-fix' into 'next'
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Fix NPC Amy's love hearts crashing if they didn't have a set fuse
See merge request STJr/SRB2!641
2020-01-07 01:05:09 -05:00
lachwright
e069e149d9
Apply skin's highresscale to continue screen
2020-01-07 13:56:54 +08:00
Tatsuru
360e8f28b4
ifdefs make indenting confusing
2020-01-07 01:24:04 -03:00
Jaime Passos
9e0d28f32f
How did I mess this up?
2020-01-06 22:08:51 -03:00
Jaime Passos
a089863823
Missing check
2020-01-06 21:16:33 -03:00
Jaime Passos
db8735129a
Don't force 16bpp if the bit depth was already higher!
2020-01-06 21:02:25 -03:00
Jaime Passos
42895b2c5f
Make error messages consistent
2020-01-06 20:42:46 -03:00
Jaime Passos
218fdaeaf8
Fix patch conversion
2020-01-06 20:39:38 -03:00
Jaime Passos
d5c44350c2
Initialise
2020-01-06 20:20:05 -03:00
Jaime Passos
edb0bbcd6d
Cleanup, NOW
2020-01-06 20:16:48 -03:00
Steel Titanium
808d731652
Update copyright statements for changed names
2020-01-06 17:16:27 -05:00
MascaraSnake
b358acc621
Merge branch 'udmf-next' into linedef-args
2020-01-06 23:10:53 +01:00
MascaraSnake
b95d1cef01
Merge branch 'ignore-glsegs' into 'next'
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Add missing glseg checks (and remove a superfluous one)
See merge request STJr/SRB2!642
2020-01-06 17:08:32 -05:00
Jaime Passos
4407eb0c0a
Fix warnings
2020-01-06 18:31:08 -03:00
Jaime Passos
a1af6b9134
Picture formats test
2020-01-06 18:22:23 -03:00
MascaraSnake
c79608dad5
Add slope linedefs to UDMF ZB config
2020-01-06 20:45:02 +01:00
MascaraSnake
9ff4de4ae2
Merge branch 'linedef-args' of git.magicalgirl.moe:STJr/SRB2 into linedef-args
2020-01-06 17:41:30 +01:00
MascaraSnake
fff0b3e66c
Adapt setup of copy slope linedef to UDMF
2020-01-06 17:39:39 +01:00
Alam Ed Arias
5b93230a94
Merge branch 'master' into next
2020-01-06 10:28:21 -05:00
Alam Ed Arias
585d7252ce
Merge branch 'ignore-glsegs' into linedef-args
2020-01-06 09:59:16 -05:00
Alam Ed Arias
21c224fce0
idented hell
2020-01-06 09:58:05 -05:00
MascaraSnake
ddb1a19490
Adapt setup of vertex-based slopes to UDMF
2020-01-06 15:34:28 +01:00
MascaraSnake
f13abd5400
Merge branch 'ignore-glsegs' into linedef-args
2020-01-06 15:14:43 +01:00
MascaraSnake
031e3d93b2
Merge branch 'next' into linedef-args
2020-01-06 14:46:47 +01:00
MascaraSnake
759b1c82e2
Add missing glseg checks (and remove a superfluous one)
2020-01-06 14:40:59 +01:00
MascaraSnake
1cbf7aba0d
Merge branch 'move-map-copying' into 'next'
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Reorder map loading
See merge request STJr/SRB2!635
2020-01-06 04:24:39 -05:00
Alam Ed Arias
0fbc459243
cleanup whitespace
2020-01-05 21:49:07 -05:00
Tatsuru
07f9ddc45a
Don't fuck with the fuse if it's negative
2020-01-05 23:41:22 -03:00
Tatsuru
fce1313517
No comments
2020-01-05 23:19:52 -03:00
Tatsuru
664bce71de
:amybruh:
2020-01-05 23:18:38 -03:00
James R
0bbc11c2a9
Merge branch 'lua-neatstuff' into 'next'
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Extra functionality for lua
See merge request STJr/SRB2!601
2020-01-05 20:54:17 -05:00
Jaime Passos
03245b28fd
Merge remote-tracking branch 'origin/master' into more-opengl-fixes
2020-01-05 22:04:51 -03:00
Jaime Passos
9086b1851d
Fix chroma key
2020-01-05 22:04:19 -03:00
James R
ea3c36eb13
Merge branch 'fix-mouse-grabbing' into 'master'
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Fix mouse being grabbed even when not used
See merge request STJr/SRB2!639
2020-01-05 18:46:13 -05:00
Louis-Antoine
e847777a35
Fix mouse being grabbed even when not used
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The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
88c8049c77
Revert "Fix mouse being grabbed even when not used"
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This reverts commit 6c85c4e1d3
.
2020-01-06 00:38:40 +01:00
James R
6af0249d01
Merge branch 'vgetcolorfixes' into 'master'
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Fix usage of V_GetColor
See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
fa690e2133
Merge branch 'appveyor-gcc-8.1' into 'master'
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Use GCC 8.1 for AppVeyor 64-bit builds
See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
e4f88d142e
Merge branch 'connect-ip-textbox' into 'master'
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Add clipboard functionality to the Connect via IP textbox.
See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Jaime Passos
d93adbacbb
Fix GetTextureUsed
2020-01-05 18:10:33 -03:00
Louis-Antoine
6c85c4e1d3
Fix mouse being grabbed even when not used
2020-01-05 18:39:16 +01:00
MascaraSnake
98c4221a24
Adapt setup of line-based slopes to UDMF
2020-01-05 14:31:56 +01:00
Jaime Passos
deee2a0d6f
I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
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Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
Jaime Passos
6d754821fb
AA trees are not needed at all for rotated patches
2020-01-05 03:10:03 -03:00
MascaraSnake
18ccdd855a
Merge branch 'remove-vertex-z-mk2' into 'next'
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Remove "z" from "vertex_t"
See merge request STJr/SRB2!636
2020-01-04 19:31:16 -05:00
Alam Ed Arias
641ac72b3f
Copy and Paste error
2020-01-04 18:34:16 -05:00