James R
abb338d650
Merge branch 'continue_tweaks' into 'next'
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A tangible mechanism to disable Continues
See merge request STJr/SRB2!865
2020-04-18 20:15:04 -04:00
James R
aca39d6210
Merge remote-tracking branch 'origin/master' into next
2020-04-09 17:04:04 -07:00
James R
b029ccff0d
Merge branch 'hide-useless-1p-menu-options' into 'master'
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Hide record & NiGHTS attack options if there are no available maps for them.
See merge request STJr/SRB2!868
2020-04-09 19:57:27 -04:00
James R
40a74a6211
Merge branch 'ra-emblemhints' into 'master'
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Allow emblem hints (and radar) in record attack.
See merge request STJr/SRB2!820
2020-04-09 19:56:17 -04:00
James R
2dfe276a73
Merge branch 'sdlglcontext' into 'master'
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Only initialise OpenGL if the user intends to load it (for real this time)
See merge request STJr/SRB2!796
2020-04-09 19:51:20 -04:00
sphere
806884a3f4
Use M_GametypeHasLevels again (properly this time) to save memory.
2020-04-02 17:59:56 +02:00
sphere
3074880ac1
Actually check for available maps correctly. Whoops!
2020-04-02 16:07:38 +02:00
toaster
da86c17ee1
Disable continues outside of no-save/Ultimate by default, but allow SOC to re-enable them globally.
...
Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
2020-03-26 20:16:44 +00:00
sphere
99a5192872
Hide record/NiGHTS attack if there are no available maps for them.
2020-03-24 16:10:30 +01:00
MascaraSnake
42445b39d7
Merge branch 'master' into next
2020-03-21 19:16:52 +01:00
LJ Sonic
fa9c2f43f7
Merge branch 'skip-empty-gametypes' into 'master'
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Skip empty gametypes in level select menu
See merge request STJr/SRB2!819
2020-03-21 08:52:54 -04:00
fickleheart
78ec210896
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
2020-03-19 18:55:10 -05:00
Louis-Antoine
e3cbdf8fab
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
fickleheart
725826a64b
Avoid infinite loops if no maps are selectable (y tho)
2020-03-18 22:56:20 -05:00
Steel Titanium
5dac9c6875
Merge branch 'master' into next
2020-03-18 15:42:02 -04:00
SteelT
04131d3268
Merge branch 'fix-nights-mode-menu-wrong-return' into 'master'
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NiGHTS Mode menu fixes
See merge request STJr/SRB2!841
2020-03-18 15:41:17 -04:00
LJ Sonic
38bcfe4997
Merge branch 'screenshot-menu-header' into 'master'
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Actually use the "SCREENSHOT OPTIONS" header for its menu.
See merge request STJr/SRB2!832
2020-03-18 10:56:35 -04:00
LJ Sonic
0a54c40ff4
Merge branch 'fix-playernode-crash' into 'next'
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Fix buffer overrun with players with no associated node
See merge request STJr/SRB2!810
2020-03-15 15:36:45 -04:00
sphere
bdab78152c
Check if emblem hints are actually unlocked.
2020-03-13 10:46:57 -04:00
Steel Titanium
e5270ad9c7
Fix guest data being deleted regardless of choice
2020-03-08 00:34:15 -05:00
Steel Titanium
a3f3dd649f
Fix guest deletion confirmation returning to Record Attack menu from Nights Mode menu
2020-03-08 00:02:43 -05:00
Jaime Passos
b8db3e2216
Fix NiGHTS Attack crash after render mode change
2020-03-04 09:42:34 -03:00
SteelT
7d14796954
Merge branch 'fix-ogllib' into 'master'
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Fix -OGLlib
See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
sphere
c671097c04
Actually use the "SCREENSHOT OPTIONS" header for its menu.
2020-03-02 13:23:54 +01:00
sphere
0df094021e
Allow emblem hints (and radar) in record attack.
2020-02-24 17:31:30 +01:00
fickleheart
1848ce4b97
Skip empty gametypes in level select menu
2020-02-24 10:02:48 -06:00
James R
711c8ed6b4
Merge branch 'console-in-menus-mk-ii' into 'master'
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Console in menus again!
See merge request STJr/SRB2!797
2020-02-23 18:15:43 -05:00
Steel Titanium
76f26cda24
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
Louis-Antoine
af9164f336
Improve join refusal handling
2020-02-22 02:17:21 +01:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Steel Titanium
f0e2ba9e6a
Merge branch 'next' into the-colors-feel-so-right
2020-02-18 14:29:50 -05:00
Monster Iestyn
2b3034a7af
Merge branch 'master' into next
2020-02-18 17:38:05 +00:00
James R
b78fc670d0
Don't let console open with menu keys while the menu is open
2020-02-17 17:10:29 -08:00
Jaime Passos
e53a17bb52
Rename stuff around
2020-02-17 21:11:56 -03:00
Jaime Passos
cac5f9d171
add -nogl parm
2020-02-17 12:14:51 -03:00
James R
3ea51c943a
Merge branch 'trim-floats' into 'master'
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Trim the trailing zeros off floats for cvars
See merge request STJr/SRB2!716
2020-02-17 00:04:15 -05:00
James R
8e4cb953c8
Merge branch 'extra-emblem-display' into 'next'
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Extra emblem hint display
See merge request STJr/SRB2!721
2020-02-17 00:00:36 -05:00
James R
132e8f82d5
Merge branch 'local-color-table' into 'master'
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Local Color Table for GIF movie mode
See merge request STJr/SRB2!742
2020-02-16 23:58:11 -05:00
Steel Titanium
0299f21dc7
Merge branch 'next' into the-colors-feel-so-right
2020-02-16 22:56:27 -05:00
Steel Titanium
2b615aa09c
Add prefoppoistecolor support to save cards
2020-02-15 17:34:21 -05:00
MascaraSnake
31bce6c857
Merge branch 'master' into next
2020-02-15 12:32:09 +01:00
GoldenTails
9f7bfd901b
I broke SHIFT in the Connect IP Textbox.. whoops.
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It's okay, I literally had to remove one line lmao.
2020-02-11 19:07:48 -06:00
Jaime Passos
af66a2e5fa
Restore some functionality that went missing
2020-02-03 02:12:55 -03:00
Jaime Passos
520e2148fe
Merge remote-tracking branch 'origin/master' into local-color-table
2020-02-03 01:52:43 -03:00
James R
4238003887
Merge remote-tracking branch 'origin/master' into next
2020-01-30 23:54:56 -08:00
Jaime Passos
99c755c186
Update the Screenshot Options menu
2020-01-29 13:52:02 -03:00
Jaime Passos
1548a22ea9
Fix M_DrawNightsAttackMountains being broken for obvious reasons
2020-01-27 00:44:10 -03:00
Monster Iestyn
ef53672deb
Merge branch 'master' into next
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# Conflicts:
# src/g_game.c
2020-01-26 19:23:05 +00:00
Bartu İnce
875774a45f
no message
2020-01-22 22:08:08 +01:00
Bartu İnce
c72e0efee4
"page x of y"
2020-01-22 21:57:28 +01:00