Commit graph

122 commits

Author SHA1 Message Date
Steel Titanium
a2667f4dc9 Merge branch 'master' into next 2021-05-11 20:08:44 -04:00
Lach
e1843841bc Merge branch 'lunch' into 'next'
Don't apply pw_justlaunched if the player didn't actually launch off a slope

See merge request STJr/SRB2!1447
2021-05-10 08:37:55 -04:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
katsy
57c7a18a20 don't say we launched if we didn't actually launch 2021-04-02 20:50:56 -04:00
LJ Sonic
09d911a5b6 Revert "Replace all instances of P_AproxDistance with FixedHypot"
This reverts commit 75633bde50.
2021-02-13 17:45:20 +01:00
James R
75633bde50 Replace all instances of P_AproxDistance with FixedHypot 2020-12-12 14:53:54 -08:00
Nev3r
2c8a99f25a Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
Nev3r
95a61a226b rename TAG_ITER_C to TAG_ITER_DECLARECOUNTER and remove the semicolon from the macro. 2020-11-10 12:22:55 +01:00
Nev3r
ad55f5f872 Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
# Conflicts:
#	src/hardware/hw_main.c
#	src/p_ceilng.c
#	src/p_floor.c
#	src/p_mobj.c
#	src/p_mobj.h
#	src/p_polyobj.c
#	src/p_saveg.c
#	src/p_setup.c
#	src/p_spec.c
#	src/p_spec.h
#	src/p_user.c
#	src/r_bsp.c
#	src/r_defs.h
2020-07-10 18:18:07 +02:00
MascaraSnake
4a0206b38d Merge branch 'next' into udmf-next
# Conflicts:
#	src/p_mobj.c
#	src/p_polyobj.c
2020-06-09 09:38:01 +02:00
Louis-Antoine
d0abd6e86c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into slope-cleanup
# Conflicts:
#	src/hardware/hw_main.c
#	src/p_spec.c
2020-05-18 16:14:05 +02:00
Louis-Antoine
a06c4a8c98 Rename P_GetZAt to P_GetSlopeZAt and P_GetZAt2 to P_GetZAt 2020-05-18 15:23:56 +02:00
MascaraSnake
0a0812bc57 Remove P_FindSectorFromLineTag 2020-04-27 14:31:37 +02:00
Nev3r
5c605a8a39 Merge branch 'udmf-next' into udmf-multitag 2020-04-20 09:05:55 +02:00
MascaraSnake
111da04b07 Add enums to encapsulate the textmap slope settings 2020-04-18 16:55:56 +02:00
Nev3r
b5eaad42fc Carry over a considerable case regarding accessing the old tag vars. 2020-04-17 18:15:25 +02:00
Nev3r
81be6b4067 Thing-based slope vertexes use taglists now. 2020-04-17 10:04:11 +02:00
Nev3r
439fde3434 Replace most P_FindSpecialLineFromTag() cases with Tag_FindLineSpecial(), which settle with the first found result. 2020-04-14 23:59:22 +02:00
Nev3r
d518703334 Replaces P_FindSectorFromTag() occurrences with its corresponding macro and vanishes it from existence. 2020-04-14 23:33:56 +02:00
Louis-Antoine
6f9422d380 Encapsulate plane height checks 2020-03-22 17:28:50 +01:00
MascaraSnake
1580e14cbc Merge branch 'next' into udmf-next
# Conflicts:
#	extras/conf/Includes/SRB222_linedefs.cfg
#	extras/conf/Includes/SRB222_misc.cfg
#	src/p_spec.c
2020-03-21 20:04:31 +01:00
Louis-Antoine
892a8dd6e7 Make SRB2 flat like Earth 2020-03-20 18:55:29 +01:00
Nev3r
68f60f3c29 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-03-11 09:31:31 +01:00
Steel Titanium
76f26cda24 Merge branch 'master' into next 2020-02-21 21:01:29 -05:00
James R
7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
fickleheart
0fbff66e25 Let scripters see if player just launched from slope 2020-02-16 21:34:07 -06:00
MascaraSnake
37375972e2 Use tag field to setup vertex slopes 2020-01-25 10:01:01 +01:00
MascaraSnake
4745264a42 Merge branch 'next' into udmf-next
# Conflicts:
#	src/p_slopes.c
2020-01-11 16:16:57 +01:00
MascaraSnake
661c44b260 Merge branch 'udmf-vslopes' into 'next'
Add textmap vertex slope support

See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
Nev3r
afcaa94cd0 Clarify ambiguity regarding mapthing-based vertex slopes. 2020-01-11 08:53:29 +01:00
MascaraSnake
ba7a1c0375 Some minor cleanup 2020-01-10 19:56:29 +01:00
MascaraSnake
b6ab1af424 Check slope flags explicitly instead of setting them directly (in case they ever change) 2020-01-07 21:50:14 +01:00
MascaraSnake
fff0b3e66c Adapt setup of copy slope linedef to UDMF 2020-01-06 17:39:39 +01:00
MascaraSnake
ddb1a19490 Adapt setup of vertex-based slopes to UDMF 2020-01-06 15:34:28 +01:00
MascaraSnake
98c4221a24 Adapt setup of line-based slopes to UDMF 2020-01-05 14:31:56 +01:00
Alam Ed Arias
3bcf6b4b7e SpawnVertexSlops() is only used in p_slopes.c 2020-01-04 18:33:58 -05:00
Nev3r
49667689c1 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:27:31 +01:00
Nev3r
60999c7b84 Revert "Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components."
This reverts commit c9294d1e32.
2020-01-04 11:25:46 +01:00
Nev3r
c9294d1e32 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:17:54 +01:00
Nev3r
faf127ff88 Add vertex slope spawning function.
Rename P_ResetDynamicSlopes() to P_SpawnSlopes().
2020-01-04 10:39:45 +01:00
MascaraSnake
bb9093ff57 Merge branch 'kill-zshift' into 'next'
Eliminate all unnecessary uses of ZSHIFT

See merge request STJr/SRB2!580
2019-12-29 08:35:52 -05:00
MascaraSnake
e9376a8353 Cleaned up some more stuff in P_LoadLevel() 2019-12-28 12:48:32 +01:00
MascaraSnake
b9a276f5aa Make slope vertices use mt->z directly instead of mt->options >> ZSHIFT 2019-12-25 09:10:20 +01:00
Steel Titanium
d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
toaster
e3aec8e067 Fix all our landing woes. (For now.)
* Player state upon collision with ground after rolling now sets state properly.
* Fix the thing where Knuckles can glide up a slope like it's nothing WHILE keeping things working for bouncers.
2019-08-10 16:06:59 +01:00
MascaraSnake
842b503d90 Don't zero out momz when landing on slopes.
This fixes Fang's bounce on slopes and doesn't seem to make a difference otherwise, but there's still a non-zero chance this broke something.
2019-08-06 23:18:53 +02:00
MascaraSnake
5cec737985 Remove character-specific flags, replace them with net-only/no-net flags 2019-07-03 00:10:22 +02:00
MascaraSnake
e9978b2955 Merge branch 'master' into thinkerlists
# Conflicts:
#	src/f_finale.c
#	src/p_enemy.c
2019-07-02 23:08:37 +02:00
Monster Iestyn
149a8bb760 Merge branch 'public_next' 2019-06-21 22:13:39 +01:00
Monster Iestyn
62ed90b252 fix type mismatch by typecasting 2019-06-17 20:54:06 +01:00