Steel Titanium
e5270ad9c7
Fix guest data being deleted regardless of choice
2020-03-08 00:34:15 -05:00
Steel Titanium
a3f3dd649f
Fix guest deletion confirmation returning to Record Attack menu from Nights Mode menu
2020-03-08 00:02:43 -05:00
GoldenTails
cdba9ba033
Fix spaces before someone yells at me for it
2020-03-07 21:48:40 -06:00
GoldenTails
0d92bf3dd0
Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.
...
Disclaimer: I'm not actually from Florida.
2020-03-07 21:41:52 -06:00
Zwip-Zwap Zapony
bce6349b1d
More gamepad deadzone tweakage
2020-03-04 21:44:57 +01:00
Zwip-Zwap Zapony
df220aa2c2
Hotfix for 100% deadzone returning 0 input
...
It makes more sense for 100% deadzone to just make it so that
you have to push the axis all the way to trigger it,
rather than 100% deadzone resulting in no axis input
ever happening... So, let's make it be the former way instead
2020-03-04 21:11:55 +01:00
Zwip-Zwap Zapony
27e084a827
Fix division-by-0 crash with gamepad deadzones
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Fix division-by-0 crash with gamepad deadzones
The problem was that it checked if A was more than B,
then lowered A to a max value, then subtracted B from A,
then divided something by that, without checking if A minus B was 0,
allowing division by 0 if B was the same as that max value
This fixes that by making sure that A is less than the max value
2020-03-04 17:31:52 +01:00
Jaime Passos
b8db3e2216
Fix NiGHTS Attack crash after render mode change
2020-03-04 09:42:34 -03:00
SteelT
7d14796954
Merge branch 'fix-ogllib' into 'master'
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Fix -OGLlib
See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
sphere
c671097c04
Actually use the "SCREENSHOT OPTIONS" header for its menu.
2020-03-02 13:23:54 +01:00
Jaime Passos
94107a5320
Set pixel RGBA to nothing instead of the alpha only
2020-02-29 19:36:50 -03:00
Jaime Passos
4a489c4d95
Fix NOTEXTURE_NUM
2020-02-28 18:57:34 -03:00
Jaime Passos
9b88edc458
Same deal for screen textures
2020-02-28 18:57:15 -03:00
Jaime Passos
48b352049f
Stop using NextTexAvail
2020-02-28 18:56:41 -03:00
Jaime Passos
4446b0d563
Fix ACZ fence texture
2020-02-28 17:33:58 -03:00
Jaime Passos
7f32a53233
Fix HWR_DrawFlippedColumnInCache ignoring chroma key TF
2020-02-28 17:31:41 -03:00
Jaime Passos
8350a8c58a
Merge branch 'new-color-chat-fix' into 'master'
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Fix new skin colors using default chat color
See merge request STJr/SRB2!822
2020-02-25 20:38:36 -05:00
Jaime Passos
b9fb6182ac
Merge branch 'amycrash' into 'master'
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Fix Amy cameo's love hearts crashing the Software renderer due to invalid translucency tables
See merge request STJr/SRB2!823
2020-02-25 20:38:15 -05:00
Jaime Passos
fe93155578
Fix Amy cameo's love hearts crashing the Software renderer due to invalid translucency tables
2020-02-24 20:03:08 -03:00
Steel Titanium
ce801e1076
Fix new skin colors using default chat color
2020-02-24 16:58:19 -05:00
fickleheart
b66be478d9
Increase COM_BUF_SIZE
...
The config file is starting to get close to the old max,
so this should be enough headroom for a while...
2020-02-24 11:45:22 -06:00
fickleheart
f8408f3c99
Fix ExecCfg not working on files added via command line
2020-02-24 11:44:45 -06:00
fickleheart
1f8dbd1b8c
Allow using lump names in ExecCfg
2020-02-24 11:44:27 -06:00
sphere
0df094021e
Allow emblem hints (and radar) in record attack.
2020-02-24 17:31:30 +01:00
fickleheart
1848ce4b97
Skip empty gametypes in level select menu
2020-02-24 10:02:48 -06:00
James R
711c8ed6b4
Merge branch 'console-in-menus-mk-ii' into 'master'
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Console in menus again!
See merge request STJr/SRB2!797
2020-02-23 18:15:43 -05:00
James R
95b8f950b4
Merge branch 'nomd5-crash' into 'master'
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Fix crash under NOMD5
See merge request STJr/SRB2!807
2020-02-23 18:15:04 -05:00
James R
3394102927
Merge branch 'exitmove-hideflags' into 'master'
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Don't spawn the exitmove flags in Single Player
See merge request STJr/SRB2!813
2020-02-23 18:13:38 -05:00
Tatsuru
ff8a62819b
Oopsie 2
2020-02-22 22:36:44 -03:00
Tatsuru
4c00e33096
Oopsie
2020-02-22 21:14:05 -03:00
SteelT
0770f77371
Merge branch '2.2.2-prep' into 'next'
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2.2.2 preparation
See merge request STJr/SRB2!811
2020-02-22 17:27:19 -05:00
Steel Titanium
03e38e9486
Enable use of the patch file
2020-02-22 16:42:24 -05:00
Steel Titanium
1c1163bd0f
Update version number to 2.2.2
2020-02-22 16:37:13 -05:00
James R
af12f26f37
Merge remote-tracking branch 'origin/master' into next
2020-02-21 21:06:27 -08:00
James R
f6df71ba54
Fix NOMD5 compiling
2020-02-21 21:06:04 -08:00
James R
0f2b8b8b2c
Register servername etc. under NOMD5
...
This fixes crashes in the menus.
2020-02-21 20:04:28 -08:00
Steel Titanium
76f26cda24
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
SteelT
cfd190c453
Merge branch 'warp-gamedata-corruption-fix' into 'next'
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Warp gamedata corruption fix
See merge request STJr/SRB2!802
2020-02-21 21:00:29 -05:00
SteelT
a1cf58cf7f
Merge branch 'update-copyright-year' into 'master'
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Update copyright year
See merge request STJr/SRB2!801
2020-02-21 20:59:56 -05:00
James R
93046c5e59
Merge remote-tracking branch 'origin/master' into next
2020-02-20 17:30:50 -08:00
James R
08627752b2
Fix NOPNG compiling
2020-02-20 17:30:32 -08:00
James R
fb0bedf02c
Merge branch 'ogl-colorbug' into 'master'
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Fix OpenGL "color bug"
See merge request STJr/SRB2!795
2020-02-20 19:32:34 -05:00
James R
62d943b609
Merge branch 'thin-fixed' into 'next'
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Add more strings (and respective functions) for v.drawString().
See merge request STJr/SRB2!770
2020-02-20 19:27:01 -05:00
Monster Iestyn
5c33ff0458
clarify the situation a bit more in the comments
2020-02-20 20:38:01 +00:00
Monster Iestyn
903cc311a7
move -warp code to a later part of D_SRB2Main so G_LoadGameData isn't upset by G_SetGameModified
2020-02-20 20:31:11 +00:00
James R
54794f325d
:)
2020-02-19 14:44:22 -08:00
James R
61470201f9
Regex bruh moment
2020-02-19 14:37:42 -08:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Steel Titanium
281d40d6d2
Merge branch 'master' into next
2020-02-18 22:03:08 -05:00
James R
d3d8f85602
Merge branch 'the-colors-feel-so-right' into 'next'
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New skin colors, add support for preferred opposite color to save cards, new lua features.
See merge request STJr/SRB2!787
2020-02-18 22:02:01 -05:00